Commit Graph

  • ea133c6f8c Merge branch 'master' into 3d_blocks 3d_blocks nightmareci 2023-12-31 08:50:23 -0800
  • 242aaf67dc
    Merge 0c6e464cf3 into d0fdaf30ab #40 TERPYDERP32 2023-10-19 21:54:48 -0500
  • 1ba22af7f2
    Merge ba0aeec98d into d0fdaf30ab #80 Kirby703 2023-10-19 12:44:26 -0400
  • d0fdaf30ab
    Merge pull request #81 from Tetro48/std-rs-lockpatch master Ishaan Bhardwaj 2023-10-19 04:27:06 -0400
  • 8062f6e3fa
    Patch standard.lua to prevent midair lock #81 Aymir Dmitrievich Danilov 2023-10-19 14:33:25 +0700
  • ba0aeec98d
    render a finish line #80 Kirby703 2023-09-18 18:51:13 -0400
  • 7c3cf0b1bd
    Merge pull request #79 from aur9ra/feat-save-replay-once-per-game-only Ishaan Bhardwaj 2023-08-25 19:28:34 -0400
  • 52ddbbc174 Ensure replays are only saved once per game #79 aur9ra 2023-08-20 22:22:36 -0700
  • 5f81c35677
    Merge pull request #78 from Tetro48/replay-qol Ishaan Bhardwaj 2023-08-14 11:26:56 -0400
  • 635ef6270f
    Changed frame step input to rotate_left #78 Tetro48 2023-08-14 21:52:22 +0700
  • 649dd5f31d
    Added frame stepping for replays menu_decide for frame step action is temporary Tetro48 2023-08-14 21:46:00 +0700
  • 34fcc3f659
    Merge pull request #77 from Kirby703/master-1 Ishaan Bhardwaj 2023-08-13 15:49:56 -0400
  • 4caa268adc
    easter egg #77 Kirby703 2023-08-13 13:51:36 -0400
  • a79552a6f3 Pitching BGM added and implemented in replays Ishaan Bhardwaj 2023-07-30 04:53:23 -0400
  • cd90405865 Simplified Big A2 code Ishaan Bhardwaj 2023-07-27 06:00:48 -0400
  • e69659b2ad Changed the order of the image extensions list To avoid Funny Stuff Ishaan Bhardwaj 2023-07-26 05:20:55 -0400
  • d90e382037
    Merge pull request #76 from infinifen/survival-2020-math-fix Ishaan Bhardwaj 2023-07-22 11:29:39 -0400
  • ba6f5bb837 Fix a typo causing crashes in Survival 2020 level 1500+ #76 infinifen 2023-07-22 13:21:21 +0200
  • 39e9dc3303 Fixed pressing F8 twice at the title screen Ishaan Bhardwaj 2023-07-21 22:55:00 -0400
  • 3487308388
    Now BGM only loads if it exists #75 Tetro48 2023-07-17 11:17:46 +0700
  • 633961763a
    Reduced final game size by a drastic amount Tetro48 2023-07-17 10:52:43 +0700
  • a1f0dfd9f2 Hotfix: Key config screen draws the correct background Ishaan Bhardwaj 2023-07-16 18:40:10 -0400
  • 2a21484137 Bump version to v0.3.4 v0.3.4 Ishaan Bhardwaj 2023-07-16 02:02:55 -0400
  • 50410958f0 Re-add clamp for backgrounds beyond the limit Ishaan Bhardwaj 2023-07-16 01:54:20 -0400
  • 6fb583e463 Typo fix Ishaan Bhardwaj 2023-07-16 01:52:02 -0400
  • 91c8dc3dcc Bump version to v0.3.3.3 Ishaan Bhardwaj 2023-07-16 01:50:42 -0400
  • 2166a3c6d8 Added support for backgrounds that are not 1280x960 Ishaan Bhardwaj 2023-07-16 01:49:26 -0400
  • 1556b247fe Style fixes for last pull request Ishaan Bhardwaj 2023-07-16 01:06:06 -0400
  • 23d9feb357
    Merge pull request #74 from aur9ra/add-video-background-support Ishaan Bhardwaj 2023-07-16 00:48:35 -0400
  • c693871621 Added error handling in the case of a corrupt replay Ishaan Bhardwaj 2023-07-16 00:46:45 -0400
  • 2ba3611c56 Added support for video backgrounds #74 aur9ra 2023-07-15 21:28:03 -0700
  • 602e7105ab Merge branch 'master' into add-video-background-support aur9ra 2023-07-14 23:23:49 -0700
  • 7199aa7ef6 BGM playing changes and bugfixes Ishaan Bhardwaj 2023-07-15 02:18:43 -0400
  • a972c31d9a
    Merge pull request #73 from aur9ra/feat-show-invis-in-replay-option Ishaan Bhardwaj 2023-07-15 01:59:07 -0400
  • 02f314997d Removed unnecessary change #73 aur9ra 2023-07-14 22:55:10 -0700
  • 4769daedf4 Added show invis support to replays. aur9ra 2023-07-14 22:50:16 -0700
  • 4478c07acf First commit, WIP aur9ra 2023-07-14 17:54:35 -0700
  • 52d4aeb3d0 Merge branch 'Tetro48-replay-qol' Ishaan Bhardwaj 2023-07-10 20:51:02 -0400
  • 91279c9f38 Merge branch 'replay-qol' of https://github.com/Tetro48/cambridge into Tetro48-replay-qol Ishaan Bhardwaj 2023-07-10 20:50:44 -0400
  • 0572803627 Fixed a slight indentation error Ishaan Bhardwaj 2023-07-09 22:35:07 -0400
  • 1fef7b4880
    Added replay fast-forwarding #72 Tetro48 2023-07-10 08:58:09 +0700
  • e09b044de4
    Merge pull request #71 from Kirby703/patch-13 Ishaan Bhardwaj 2023-07-09 20:45:35 -0400
  • 7d6f783c40
    fix lategame levelling bug #71 Kirby703 2023-07-09 20:06:27 -0400
  • 9d365f61a7
    Merge pull request #70 from Kirby703/patch-12 Ishaan Bhardwaj 2023-07-09 15:44:04 -0400
  • 082697c3cd
    fix duplicate cool at 2000 #70 Kirby703 2023-07-09 15:41:19 -0400
  • 788aa11470 Bump version to v0.3.3.2 v0.3.3.2 Ishaan Bhardwaj 2023-07-07 18:16:34 -0400
  • a303e82b90 Merge branch 'master' of https://github.com/millabasset/cambridge Ishaan Bhardwaj 2023-07-07 18:14:20 -0400
  • b06d03c4e6 Fix bravo detection Ishaan Bhardwaj 2023-07-07 18:14:17 -0400
  • a6b8abff6d
    Merge pull request #69 from Kirby703/patch-11 Ishaan Bhardwaj 2023-07-07 17:19:24 -0400
  • bdc317c3c5
    hotfix cool logic #69 Kirby703 2023-07-07 17:10:24 -0400
  • 71c9147a2c
    Merge pull request #68 from Kirby703/patch-10 Ishaan Bhardwaj 2023-07-04 02:38:52 -0400
  • 79d706a415
    re-add 180s and IRS wallkicks after inheritance change #68 Kirby703 2023-07-04 02:27:04 -0400
  • 5fa144f146 Fix Marathon 2020 section cool highlighting Ishaan Bhardwaj 2023-07-02 19:47:39 -0400
  • 244e67074d Bump version to v0.3.3.1 v0.3.3.1 Ishaan Bhardwaj 2023-07-02 19:13:13 -0400
  • 4b456cf49c Removed xcf fonts Ishaan Bhardwaj 2023-07-02 18:20:56 -0400
  • 9a67a6ce03 8x11 font by MattMayuga with more characters Ishaan Bhardwaj 2023-07-02 18:07:40 -0400
  • df19129228 Update main.lua v0.3.3 Ishaan Bhardwaj 2023-07-01 23:30:36 -0400
  • 80de771d2a Elaborate on TARGET_FPS --global 2023-07-01 23:27:10 -0400
  • 7c32273971 Alias Lua random functions to Love2D's --global 2023-07-01 23:15:14 -0400
  • 9d5dbb4674 Bump version to v0.3.3 --global 2023-07-01 22:34:34 -0400
  • 8d7ccae2bc
    README: fix Cambridge logo link Ishaan Bhardwaj 2023-07-01 22:25:50 -0400
  • 1e06a1ce8a
    Merge pull request #67 from MillaBasset/features/backgrounds Ishaan Bhardwaj 2023-07-01 22:22:50 -0400
  • d24fff5bdc
    Merge pull request #65 from nightmareci/master Ishaan Bhardwaj 2023-07-01 22:22:38 -0400
  • e34005093c
    Merge pull request #64 from hebo-MAI/master Ishaan Bhardwaj 2023-07-01 22:22:04 -0400
  • 3dc8b1214b
    Merge pull request #63 from Kirby703/patch-9 Ishaan Bhardwaj 2023-07-01 22:21:45 -0400
  • 5d2da1b4fb
    Merge pull request #62 from Tetro48/replay-qol Ishaan Bhardwaj 2023-07-01 22:21:30 -0400
  • f786bda9dd
    Merge pull request #59 from Tetro48/fixes Ishaan Bhardwaj 2023-07-01 22:21:10 -0400
  • 3f789210a6
    Merge pull request #56 from Kirby703/patch-8 Ishaan Bhardwaj 2023-07-01 22:20:52 -0400
  • a7e7ac43a6
    Merge pull request #55 from Kirby703/patch-7 Ishaan Bhardwaj 2023-07-01 22:20:43 -0400
  • 5dc72037ec
    Merge pull request #54 from Kirby703/patch-6 Ishaan Bhardwaj 2023-07-01 22:20:30 -0400
  • e5cb69df43 Slight revamp on BG image handling #67 Oshisaure 2023-07-01 01:56:51 +0100
  • 3e68af6a5b
    Merge pull request #66 from MillaBasset/features/pausing Oshisaure 2023-06-24 20:35:17 +0100
  • 8e6a760fe7 Added counter for amount of pauses used #66 Oshisaure 2023-06-24 15:46:38 +0100
  • a4b7a41a15 Changed the Phantom Mania non-N requirement back to automatic GM at 999. v0.3.2 Joe Zeng 2023-04-11 12:18:11 -0400
  • aa9e03506b Create unified batch file for running the game from the source directory on Windows and update README.md #65 nightmareci 2023-02-13 09:35:28 -0800
  • 40ac08c7e5
    fix the bug hanging up when starting M-roll #64 hebo-MAI 2023-01-09 00:12:00 +0900
  • 323c457809 Reorganized the ruleset names and added ARS-X. v0.3-april-fools-2023 Joe Zeng 2022-10-24 20:09:08 -0400
  • decc1f563f
    Changed cool/regret cutoffs. Joe Zeng 2022-09-28 00:18:44 -0400
  • dcde2a380d Initial 3D blocks support nightmareci 2022-07-04 21:05:40 -0700
  • 63823ed4b1
    fix line clear delay #63 Kirby703 2022-06-14 00:28:27 -0400
  • d7c83b0bc7 New replay file naming and *fast replay saving. *fast because lower CPU and IO use. No longer O(n²). #62 Tetro48 2022-05-16 19:53:31 +0700
  • e5892c0fae Rename shell scripts and implement better frame timing nightmareci 2022-04-28 11:47:31 -0700
  • 23a8c400ba Revert "made the experience feel closer to arcade stackers" v0.3-april-fools --global 2022-04-01 18:43:35 -0400
  • bfbba75f17 made the experience feel closer to arcade stackers v0.3.1 --global 2022-03-31 23:27:22 -0400
  • 27e699841e Fixed a graphical issue in Survival A2 when getting torikanned --global 2022-03-31 23:00:39 -0400
  • fac8c6584e Added batch scripts to start the game on Windows --global 2022-03-10 22:36:21 -0500
  • d868e8b803 Replay tunings fix #59 Tetro48 2022-03-09 10:05:06 +0700
  • eb163ea0c1 Back compat for no tunings saved replay. #58 Tetro48 2022-03-05 10:18:07 +0700
  • 9d315d9763 Replay tunings and ruleset accuracies. In Ti-World and Ti-ARS specifically. Tetro48 2022-03-05 09:53:24 +0700
  • 9e447d51a7
    Merge pull request #57 from jjdelvalle/master Oshisaure 2022-03-03 19:29:48 +0000
  • 4dfa234bc3 Include complete path when printing screenshot info #57 JDV 2022-03-03 13:19:56 -0600
  • f6db5d22af Cursor highlighting feature Tetro48 2022-02-28 10:16:15 +0700
  • 481a9ae1a3 Removed debug cursor coordinate printing. Tetro48 2022-02-27 21:02:22 +0700
  • e386b47f35 Unnecessary features. Tetro48 2022-02-27 20:46:43 +0700
  • 47863175a3
    added cool+regret colors to splits #56 Kirby703 2022-02-10 01:09:21 -0500
  • 8730261a78
    fixes a3 regret grading #55 Kirby703 2022-02-10 00:40:25 -0500
  • 703ce66c42
    fix 2s rule for cools #54 Kirby703 2022-02-09 23:48:09 -0500
  • 92d67968f5 Tiny UI feature added to the title screen. If you load a custom block skin, the title screen will use your skin to draw the logo. Ishaan Bhardwaj 2022-02-07 20:39:26 -0500
  • d68bd13d2a LOVE 11.3 notice Reminder that Windows is unaffected by this, because Windows releases come bundled with the correct version, and the bleeding edge source includes the correct version of LOVE for Windows Ishaan Bhardwaj 2022-01-28 22:22:05 -0500
  • a84335646d Fix two bugs with Marathon A3 grading S4 now correctly has 3 internal grades instead of 4 You can get a green-line GM Ishaan Bhardwaj 2022-01-28 20:51:25 -0500