Elaborate on TARGET_FPS

This commit is contained in:
--global 2023-07-01 23:27:10 -04:00
parent 7c32273971
commit 80de771d2a

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@ -293,6 +293,8 @@ function love.resize(w, h)
GLOBAL_CANVAS = love.graphics.newCanvas(w, h)
end
-- higher values of TARGET_FPS will make the game run "faster"
-- since the game is mostly designed for 60 FPS
local TARGET_FPS = 60
local FRAME_DURATION = 1.0 / TARGET_FPS