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Removed unnecessary change
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@ -11,7 +11,6 @@ function ReplayScene:new(replay, game_mode, ruleset)
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if replay["das_cut_delay"] then config.dcd = replay["das_cut_delay"] end
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love.math.setRandomSeed(replay["random_low"], replay["random_high"])
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love.math.setRandomState(replay["random_state"])
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self.game_mode = game_mode
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self.retry_replay = replay
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self.retry_mode = game_mode
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self.retry_ruleset = ruleset
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