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Added show invis support to replays.
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@ -11,6 +11,7 @@ function ReplayScene:new(replay, game_mode, ruleset)
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if replay["das_cut_delay"] then config.dcd = replay["das_cut_delay"] end
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love.math.setRandomSeed(replay["random_low"], replay["random_high"])
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love.math.setRandomState(replay["random_state"])
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self.game_mode = game_mode
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self.retry_replay = replay
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self.retry_mode = game_mode
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self.retry_ruleset = ruleset
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@ -37,6 +38,7 @@ function ReplayScene:new(replay, game_mode, ruleset)
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self.replay = deepcopy(replay)
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self.replay_index = 1
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self.replay_speed = 1
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self.show_invisible = false
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DiscordRPC:update({
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details = "Viewing a replay",
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state = self.game.name,
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@ -92,6 +94,12 @@ function ReplayScene:render()
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else
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love.graphics.printf("?? PAUSES (--:--.--)", 0, pauses_y_coordinate, 635, "right")
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end
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if self.show_invisible then
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self.game.grid:draw()
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setFont(font_3x5_3)
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love.graphics.printf("SHOW INVIS", 64, 60, 160, "center")
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end
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end
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function ReplayScene:onInputPress(e)
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@ -124,6 +132,8 @@ function ReplayScene:onInputPress(e)
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if self.replay_speed > 99 then
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self.replay_speed = 99
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end
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elseif e.input == "hold" then
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self.show_invisible = not self.show_invisible
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end
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end
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