diff --git a/scene/replay.lua b/scene/replay.lua index 527bb12..cf1cd78 100644 --- a/scene/replay.lua +++ b/scene/replay.lua @@ -11,7 +11,6 @@ function ReplayScene:new(replay, game_mode, ruleset) if replay["das_cut_delay"] then config.dcd = replay["das_cut_delay"] end love.math.setRandomSeed(replay["random_low"], replay["random_high"]) love.math.setRandomState(replay["random_state"]) - self.game_mode = game_mode self.retry_replay = replay self.retry_mode = game_mode self.retry_ruleset = ruleset