Ishaan Bhardwaj
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e34005093c
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Merge pull request #64 from hebo-MAI/master
fix the bug hanging up when starting M-roll
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2023-07-01 22:22:04 -04:00 |
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Ishaan Bhardwaj
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3dc8b1214b
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Merge pull request #63 from Kirby703/patch-9
fix line clear delay
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2023-07-01 22:21:45 -04:00 |
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Ishaan Bhardwaj
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5d2da1b4fb
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Merge pull request #62 from Tetro48/replay-qol
New replay file naming and fast replay saving.
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2023-07-01 22:21:30 -04:00 |
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Ishaan Bhardwaj
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f786bda9dd
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Merge pull request #59 from Tetro48/fixes
Replay tunings fix
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2023-07-01 22:21:10 -04:00 |
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Ishaan Bhardwaj
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3f789210a6
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Merge pull request #56 from Kirby703/patch-8
added cool+regret colors to splits
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2023-07-01 22:20:52 -04:00 |
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Ishaan Bhardwaj
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a7e7ac43a6
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Merge pull request #55 from Kirby703/patch-7
fixes a3 regret grading
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2023-07-01 22:20:43 -04:00 |
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Ishaan Bhardwaj
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5dc72037ec
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Merge pull request #54 from Kirby703/patch-6
fixed 2s rule for cools
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2023-07-01 22:20:30 -04:00 |
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Oshisaure
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8e6a760fe7
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Added counter for amount of pauses used
* Pause count is saved in replays and shown when viewing replay
* Old replays display ?? pauses
* Removed suspend on lose focus
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2023-06-24 15:46:38 +01:00 |
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Joe Zeng
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a4b7a41a15
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Changed the Phantom Mania non-N requirement back to automatic GM at 999.
(Only N should have the 31-tetris rule.)
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2023-04-11 12:19:38 -04:00 |
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hebo-MAI
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40ac08c7e5
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fix the bug hanging up when starting M-roll
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2023-01-09 00:12:00 +09:00 |
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Joe Zeng
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decc1f563f
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Changed cool/regret cutoffs.
They're all the same past 500 now - I've been meaning to tweak that for quite some time now.
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2022-09-28 00:18:44 -04:00 |
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Kirby703
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63823ed4b1
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fix line clear delay
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2022-06-14 00:28:27 -04:00 |
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Tetro48
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d7c83b0bc7
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New replay file naming and *fast replay saving.
*fast because lower CPU and IO use. No longer O(n²).
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2022-05-16 19:53:31 +07:00 |
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--global
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27e699841e
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Fixed a graphical issue in Survival A2 when getting torikanned
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2022-03-31 23:00:39 -04:00 |
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Tetro48
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d868e8b803
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Replay tunings fix
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2022-03-09 10:05:06 +07:00 |
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Kirby703
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47863175a3
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added cool+regret colors to splits
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2022-02-10 01:09:21 -05:00 |
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Kirby703
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8730261a78
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fixes a3 regret grading
getting a cool and a regret in the same split displays as yellow
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2022-02-10 00:40:25 -05:00 |
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Kirby703
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703ce66c42
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fix 2s rule for cools
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2022-02-09 23:48:09 -05:00 |
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Ishaan Bhardwaj
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a84335646d
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Fix two bugs with Marathon A3 grading
S4 now correctly has 3 internal grades instead of 4
You can get a green-line GM
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2022-01-28 20:51:25 -05:00 |
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Ishaan Bhardwaj
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d4360b3662
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Fixed the replay system's interaction with secret inputs
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2021-12-09 23:00:20 -05:00 |
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Ishaan Bhardwaj
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06225bd35a
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Fixed an issue where replays played in the menu could save a duplicate copy
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2021-12-09 22:21:48 -05:00 |
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Ishaan Bhardwaj
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e68238cbce
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Fixed disabling saving replays
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2021-12-09 22:00:13 -05:00 |
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Ishaan Bhardwaj
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afe6a43dab
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Rearrange game settings, add toggle for replay saving
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2021-12-09 21:44:18 -05:00 |
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Ishaan Bhardwaj
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47a5a53e23
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Fixed sorting replays in the replay select
In addition, minor change to the default text that shows up when the game is paused
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2021-12-09 18:18:23 -05:00 |
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Ishaan Bhardwaj
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89c7205347
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Replay system v3 + love.math.random migration
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2021-12-08 21:23:00 -05:00 |
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Ishaan Bhardwaj
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9b41e56135
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Replay system v2
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2021-12-08 20:19:46 -05:00 |
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BoatsandJoes
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febd1de0ef
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Replays are now fully functional.
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2021-12-05 22:17:44 -06:00 |
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BoatsandJoes
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81ab7cd4de
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Replays now replay inputs properly, and replay list has fast scroll.
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2021-12-05 21:16:13 -06:00 |
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BoatsandJoes
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a5750e4959
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Replays list is now sorted, and replays are smaller.
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2021-12-05 15:41:51 -06:00 |
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BoatsandJoes
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71ada76a00
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Started work on replay select menu.
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2021-12-04 23:37:51 -06:00 |
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BoatsandJoes
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6c4551ebef
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Added replay saving.
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2021-12-04 20:35:15 -06:00 |
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BoatsandJoes
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9e59c158b2
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Line clear easing is now quadratic for all line clear delays.
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2021-12-02 16:22:29 -06:00 |
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BoatsandJoes
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e464307625
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Game over animation is longer, and reveals stack once it's over.
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2021-12-02 15:49:27 -06:00 |
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BoatsandJoes
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888312c578
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Game over fadeout easing function now accelerates.
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2021-12-02 13:42:51 -06:00 |
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BoatsandJoes
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049806d9e2
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Added a new default line clear animation using easing functions.
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2021-12-02 10:59:45 -06:00 |
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Ishaan Bhardwaj
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6e0b5e27c1
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Rearranged the spawn SE actions
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2021-11-23 22:56:11 -05:00 |
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Ishaan Bhardwaj
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9381091110
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Updated 3694 -> 3701 in other places
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2021-11-03 17:34:34 -04:00 |
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Kirby703
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3085b765e5
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fix roll 3694 -> 3701 frames
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2021-11-03 17:31:04 -04:00 |
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75ee07a04d
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Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
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2021-10-17 11:42:45 -04:00 |
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Ishaan Bhardwaj
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6f4adf5aad
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Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
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2021-10-16 20:35:47 -04:00 |
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Ishaan Bhardwaj
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f52a5eaee5
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Fixes an issue where IHS ignores buffer lock setting
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2021-10-12 22:46:50 -04:00 |
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Kirby703
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ff5b04bb97
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removes green/orange line to match tap death
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2021-10-09 16:52:26 -04:00 |
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Ishaan Bhardwaj
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8dbb75cbef
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Basic SOCD handling
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2021-10-08 20:07:28 -04:00 |
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Ishaan Bhardwaj
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a5fed31f4e
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Moved the LCA draw call to after the piece draw call
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2021-10-02 20:14:03 -04:00 |
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Ishaan Bhardwaj
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c18e7ed244
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Fixed hold opacity when level < 1000
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2021-09-12 19:28:00 -04:00 |
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Ishaan Bhardwaj
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9df6bb9989
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Small clean-up in PM2
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2021-09-12 19:26:47 -04:00 |
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MarkGamed7794
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71ecd51cde
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Catch up to main, and push changes to sfx
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2021-09-12 02:59:05 -04:00 |
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Kirby703
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e78df19112
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made mode extensible
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2021-09-11 22:39:20 -04:00 |
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Ishaan Bhardwaj
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49775b9578
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Fixed onEnterOrHold running twice on IHS
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2021-09-11 18:19:03 -04:00 |
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Ishaan Bhardwaj
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90cf2ebef5
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New onEnterOrHold function (fixes #29)
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2021-09-05 23:08:54 -04:00 |
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