.. |
big_a2.lua
|
Fixed an odd bug where the score wouldn't reset in Big A2
|
2021-03-08 21:12:05 -05:00 |
gamemode.lua
|
Fixed the replay system's interaction with secret inputs
|
2021-12-09 23:00:20 -05:00 |
marathon_2020.lua
|
fix 2s rule for cools
|
2022-02-09 23:48:09 -05:00 |
marathon_a1.lua
|
Changed additive gravity behavior for main TGM modes
|
2021-05-21 15:34:50 -04:00 |
marathon_a2.lua
|
Updated 3694 -> 3701 in other places
|
2021-11-03 17:34:34 -04:00 |
marathon_a3.lua
|
Fix two bugs with Marathon A3 grading
|
2022-01-28 20:51:25 -05:00 |
phantom_mania2.lua
|
Fixed hold opacity when level < 1000
|
2021-09-12 19:28:00 -04:00 |
phantom_mania_n.lua
|
Phantom Mania mechanic bugfixes
|
2021-06-17 19:10:21 -04:00 |
phantom_mania.lua
|
0xx-3xx line clear delay fix
|
2021-07-28 05:22:26 -04:00 |
race_40.lua
|
Race 40 added to main game, PAIRS moved to modpack
|
2021-02-21 23:19:53 -05:00 |
strategy.lua
|
Fixed some modes' getNextPiece routines
|
2021-02-16 17:02:13 -05:00 |
survival_2020.lua
|
Fixed some modes' getNextPiece routines
|
2021-02-16 17:02:13 -05:00 |
survival_a1.lua
|
Fixed some redundancies in the piece class and Survival A1
|
2021-06-20 15:20:09 -04:00 |
survival_a2.lua
|
removes green/orange line to match tap death
|
2021-10-09 16:52:26 -04:00 |
survival_a3.lua
|
Bump version to beta6 (also closes #19)
|
2021-07-11 14:04:22 -04:00 |
survival_ax.lua
|
Removed the credit roll from AX
|
2021-03-07 09:49:07 -05:00 |