Ishaan Bhardwaj
799a905a9c
Remove redundant if
2021-09-05 22:50:31 -04:00
Ishaan Bhardwaj
985f73c39d
Revert "Yet more SOCD handling"
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This reverts commit b5db5bbdc3
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2021-09-05 22:44:21 -04:00
Ishaan Bhardwaj
b5db5bbdc3
Yet more SOCD handling
2021-09-04 22:45:20 -04:00
Ishaan Bhardwaj
923f3d3696
Added drawIfPaused to gamemode.lua
2021-08-19 14:16:34 -04:00
Ishaan Bhardwaj
c7d0034f9b
Two changes to gamemode.lua (read comments)
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Shape is now passed as an argument to ruleset:getDefaultOrientation()
Fixed the comment for GameMode:transformScreen()
2021-08-11 19:44:57 -04:00
Ishaan Bhardwaj
dc3ad825dc
Fix to #27 + some other gamemode functionality
2021-08-09 00:29:22 -04:00
Kirby703
4243d6b2ba
fix a3 cools
2021-07-28 18:38:22 -04:00
Kirby703
adab1df480
0xx-3xx line clear delay fix
2021-07-28 05:22:26 -04:00
Joe Z
711fa830a3
Added a few minutes to the torikans.
2021-07-18 22:20:51 -04:00
Joe Z
c434a3406b
Changed the 2-second rule to give the cool at exactly 2 seconds.
2021-07-18 21:23:50 -04:00
Joe Zeng
769b5043e3
Added a 25,000 grade point requirement to the GM roll.
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You need to go a _little_ further than the point grade of 30 to qualify for GM.
2021-07-18 00:25:05 -04:00
Ishaan Bhardwaj
713c62d807
Fixed Death giving GM below 999
2021-07-18 00:13:57 -04:00
Ishaan Bhardwaj
9fbfbd5cda
Refined and cleaned up buffer drop input functionality
2021-07-11 17:10:51 -04:00
Ishaan Bhardwaj
c5c4c4d95c
Fixed delay curve calculation in Marathon 2020
2021-07-11 15:38:38 -04:00
Ishaan Bhardwaj
53c51c2062
Removed debug code for Marathon 2020
2021-07-11 14:57:14 -04:00
Ishaan Bhardwaj
e4eb9972e6
Fixed section COOL conditions for Marathon 2020
2021-07-11 14:55:45 -04:00
Ishaan Bhardwaj
7dbfe23059
Bump version to beta6 (also closes #19 )
2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj
2cb0416548
Shorten Death credit roll
2021-07-07 18:23:37 -04:00
Ishaan Bhardwaj
61de3c6dbf
Miscellaneous fixes to piece behavior in addition to fixing prev. commit
2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj
33934bfb53
Fixed some redundancies in the piece class and Survival A1
2021-06-20 15:20:09 -04:00
Ishaan Bhardwaj
3e2d107687
Small grade fix for Marathon A3
2021-06-19 13:31:45 -04:00
Ishaan Bhardwaj
312b95728d
Fixed an issue with Survival A3 that prevented extension of the mode
2021-06-17 22:59:30 -04:00
Ishaan Bhardwaj
5013443302
Phantom Mania mechanic bugfixes
2021-06-17 19:10:21 -04:00
Ishaan Bhardwaj
f2acab4496
A few minor changes, read below
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Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Trixciel
3f2b38f7b3
Fixed ARE Cancelling with Sonic Drop RS
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Changed the code in a way that allows ARE Cancelling to work with rotation systems that use sonic drop and a locking soft drop.
2021-06-06 17:38:47 +02:00
Ishaan Bhardwaj
86e975f929
Fixed up an edge case in immobile spin
2021-05-22 14:41:51 -04:00
Ishaan Bhardwaj
9f8e9a9778
Changed additive gravity behavior for main TGM modes
2021-05-21 15:34:50 -04:00
Ishaan Bhardwaj
cbdbfa6633
Fixed a small cosmetic issue in Survival A1
2021-04-26 21:51:42 -04:00
Ishaan Bhardwaj
1b1abc9792
Fixed an issue with buffer lock inputs
2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj
71d76e8a6b
Fixed Death torikan (why was this changed?)
2021-03-30 22:08:48 -04:00
Ishaan Bhardwaj
8383d3f445
Debug print statement removal
2021-03-10 14:06:57 -05:00
Ishaan Bhardwaj
116284f31c
Fixed colour scheme issues for non-standard piece sets
2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj
2189e3a7b8
Made a previous fix to soft drop points obsolete w/ new fix
2021-03-10 13:30:29 -05:00
Ishaan Bhardwaj
b1d325b714
Fixed negative soft drop and hard drop points again
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For finer control of piece drops, use GameMode:onPieceDrop
2021-03-09 16:35:57 -05:00
Ishaan Bhardwaj
9761ead48f
Fixed an odd bug where the score wouldn't reset in Big A2
2021-03-08 21:12:05 -05:00
Ishaan Bhardwaj
8dedc8a70e
Cut down Big A2's size
2021-03-08 20:59:51 -05:00
Ishaan Bhardwaj
21769f21c8
Sakura removed from the main game, will be re-added after mass bugfix
2021-03-08 18:53:01 -05:00
Ishaan Bhardwaj
dc764b9177
Fixed the timer in Sakura to be the correct value
2021-03-07 15:52:55 -05:00
Ishaan Bhardwaj
5a1494cb5a
Fixed a timer display issue in Sakura
2021-03-07 15:52:24 -05:00
Ishaan Bhardwaj
684c4f5b78
Sakura stage time limit fix
2021-03-07 15:18:13 -05:00
Ishaan Bhardwaj
b568c0fe69
Removed the credit roll from AX
2021-03-07 09:49:07 -05:00
Ishaan Bhardwaj
2ea75cdfaf
Fixed a corner case in the last commit
2021-03-06 22:13:38 -05:00
Ishaan Bhardwaj
1f0b43f1b7
ACTUALLY fixed negative drop points
2021-03-06 22:00:30 -05:00
Ishaan Bhardwaj
40bdc5ed99
Revert "Fixed negative drop points"
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This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8
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2021-03-06 21:54:36 -05:00
Ishaan Bhardwaj
33f2a96ae8
Fixed negative drop points
2021-03-06 21:39:13 -05:00
Ishaan Bhardwaj
57518dc299
Removed some future features that I committed by accident
2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj
0453a3db97
Fixed an issue where first piece IHS was possible when it shouldn't have been
2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj
b85de17e51
Last LCD added to fix up line clear animations
2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj
b15cd9802f
Updated DAS last key setting to not use hacky workaround
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DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj
4c4a818c5c
Race 40 added to main game, PAIRS moved to modpack
2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj
bf19f49323
Add piece last rotated events
2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj
1234e78354
Refactored immobile detection
2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj
8a459b68ba
Allowed gamemode and ruleset objects to control each other
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Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj
ef6d156d38
Turned draw offsets and above field offsets into function calls
2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj
23b58951cb
World rule Survival A2 has a lenient torikan time
2021-02-17 22:46:33 -05:00
Ishaan Bhardwaj
6a5d5a9c88
Fixed some modes' getNextPiece routines
2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj
03491ba151
Strategy mode endgame nerfed
2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj
66ab5992ad
Added onPieceMove/Rotate/Drop for gamemodes
2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj
9ac60cbb5e
afterLineClear func added and splits time draw fix
2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj
33d260b753
Removed the print statement from A2
2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj
f3c1cf6e1f
Fixed an issue where DS-World wouldn't harddrop
2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj
06a8a2ebf7
Mandate safelock on 0 ARE rulesets/modes
2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
acb05918c1
Custom line clear animations
2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj
b644c8e457
Revert "Default line clear animation set to fadeout"
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Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a
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2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj
288961e12a
Default line clear animation set to fadeout
2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj
a047e51681
Framework for custom line clear animations added
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Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj
1ccd6a09d3
Gamemodes have a default (empty) name
2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj
5a074f77cf
Adjusted how DAS cut subtracts from the counter
2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj
81677221f1
Fixed 0 next queue modes
2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj
a998be6f7b
Global vars suck. Nothing more
2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj
9c1c8eea21
Added default high score retrieval method
2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj
f022c6c4b7
Sakura no longer draws game over effect on completion
2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj
38f3d23b95
More default methods for gamemodes provided
2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj
816d27db39
Set default gravity for gamemode
2021-02-01 14:50:31 -05:00
Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
0f3883e18d
Sakura ghost piece fix
2021-01-27 18:28:12 -05:00
Ishaan Bhardwaj
1acd0ec65a
Holding a piece that would block you out now works
2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj
b22f671409
2020, A2, A3 section time draw fixes
2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj
3c83ae0bf4
Fixed stray ends
2021-01-23 13:50:40 -05:00
Ishaan Bhardwaj
8e7a5418dc
Fixed how grade points decay in A2 and A3
2021-01-23 11:34:46 -05:00
Ishaan Bhardwaj
452879ebab
Fixed Marathon A3 section times, read comments
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Some modes may not launch currently, will fix
2021-01-20 10:53:22 -05:00
Ishaan Bhardwaj
70a827b477
fixed A2 point decay
2021-01-16 13:27:07 -05:00
Ishaan Bhardwaj
d281a732db
fixed A2 M-roll reqs again
2021-01-16 12:57:20 -05:00
Ishaan Bhardwaj
ece853c9d3
Swapped opacity and brightness for hold color
2021-01-15 16:00:15 -05:00
Ishaan Bhardwaj
ea8d008370
Set piece opacity fixes
2021-01-15 15:46:28 -05:00
Ishaan Bhardwaj
e20eb048c8
Game over animation (customizable per mode)
2021-01-14 21:51:47 -05:00
Ishaan Bhardwaj
a33ca1af24
Fixed a bug where you could not get M-roll in A2
2021-01-14 19:34:02 -05:00
Ishaan Bhardwaj
664bca2282
Fixed a notorious ARR bug
2021-01-14 19:27:20 -05:00
Ishaan Bhardwaj
fc8fb8b66f
Added immobile spin bonus toggle (read comments)
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Use piece.spin in your onPieceLock method to check for a spin
2021-01-14 19:22:53 -05:00
Ishaan Bhardwaj
fc58e6e908
Square mode added as toggle
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Other things may get toggles too
Immobile spins, cascade, credit roll?
2021-01-14 17:52:23 -05:00
Ishaan Bhardwaj
0c2ba5f0cc
Custom field heights implemented
2021-01-11 15:46:43 -05:00
Ishaan Bhardwaj
6fb19220b7
Marathon A1 is back to 10 wide
2021-01-10 23:00:03 -05:00
Ishaan Bhardwaj
0f09d47e60
Init arbitrary widths
2021-01-10 22:40:13 -05:00
Ishaan Bhardwaj
5d022f9037
Rulesets can offset next queue draws (read below)
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A ruleset can now have offsets for where pieces should be drawn in queue
No rulesets use this *yet*
2021-01-10 16:42:48 -05:00
Ishaan Bhardwaj
818743fe77
No "RANDOM PIECES ACTIVE!" on Sakura for pentos
2021-01-10 16:31:48 -05:00
Ishaan Bhardwaj
11cf5a9d55
Spawn SE bugfix
2021-01-10 11:15:36 -05:00
Ishaan Bhardwaj
5642ed1326
Added a ruleset toggle for ARE.
2021-01-09 23:17:24 -05:00
Ishaan Bhardwaj
5b8e9586bd
Sakura bugfixes
2021-01-07 19:59:11 -05:00