cambridge/tetris/modes
Ishaan Bhardwaj 6f4adf5aad Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
2021-10-16 20:35:47 -04:00
..
big_a2.lua Fixed an odd bug where the score wouldn't reset in Big A2 2021-03-08 21:12:05 -05:00
gamemode.lua Refactored component API for rulesets with an arbitary... 2021-10-16 20:35:47 -04:00
marathon_2020.lua Added a few minutes to the torikans. 2021-07-18 22:20:51 -04:00
marathon_a1.lua Changed additive gravity behavior for main TGM modes 2021-05-21 15:34:50 -04:00
marathon_a2.lua Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
marathon_a3.lua fix a3 cools 2021-07-28 18:38:22 -04:00
phantom_mania.lua 0xx-3xx line clear delay fix 2021-07-28 05:22:26 -04:00
phantom_mania2.lua Fixed hold opacity when level < 1000 2021-09-12 19:28:00 -04:00
phantom_mania_n.lua Phantom Mania mechanic bugfixes 2021-06-17 19:10:21 -04:00
race_40.lua Race 40 added to main game, PAIRS moved to modpack 2021-02-21 23:19:53 -05:00
strategy.lua Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
survival_2020.lua Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
survival_a1.lua Fixed some redundancies in the piece class and Survival A1 2021-06-20 15:20:09 -04:00
survival_a2.lua removes green/orange line to match tap death 2021-10-09 16:52:26 -04:00
survival_a3.lua Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
survival_ax.lua Removed the credit roll from AX 2021-03-07 09:49:07 -05:00