cambridge/tetris/modes
MarkGamed7794 71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
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big_a2.lua Fixed an odd bug where the score wouldn't reset in Big A2 2021-03-08 21:12:05 -05:00
gamemode.lua Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
marathon_2020.lua Added a few minutes to the torikans. 2021-07-18 22:20:51 -04:00
marathon_a1.lua Changed additive gravity behavior for main TGM modes 2021-05-21 15:34:50 -04:00
marathon_a2.lua Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
marathon_a3.lua fix a3 cools 2021-07-28 18:38:22 -04:00
phantom_mania.lua 0xx-3xx line clear delay fix 2021-07-28 05:22:26 -04:00
phantom_mania2.lua made mode extensible 2021-09-11 22:39:20 -04:00
phantom_mania_n.lua Phantom Mania mechanic bugfixes 2021-06-17 19:10:21 -04:00
race_40.lua Race 40 added to main game, PAIRS moved to modpack 2021-02-21 23:19:53 -05:00
strategy.lua Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
survival_2020.lua Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
survival_a1.lua Fixed some redundancies in the piece class and Survival A1 2021-06-20 15:20:09 -04:00
survival_a2.lua Fixed Death giving GM below 999 2021-07-18 00:13:57 -04:00
survival_a3.lua Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
survival_ax.lua Removed the credit roll from AX 2021-03-07 09:49:07 -05:00