Ishaan Bhardwaj
06a8a2ebf7
Mandate safelock on 0 ARE rulesets/modes
2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
acb05918c1
Custom line clear animations
2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj
b644c8e457
Revert "Default line clear animation set to fadeout"
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Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a
.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj
288961e12a
Default line clear animation set to fadeout
2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj
a047e51681
Framework for custom line clear animations added
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Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj
1ccd6a09d3
Gamemodes have a default (empty) name
2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj
5a074f77cf
Adjusted how DAS cut subtracts from the counter
2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj
81677221f1
Fixed 0 next queue modes
2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj
a998be6f7b
Global vars suck. Nothing more
2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj
9c1c8eea21
Added default high score retrieval method
2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj
f022c6c4b7
Sakura no longer draws game over effect on completion
2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj
38f3d23b95
More default methods for gamemodes provided
2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj
816d27db39
Set default gravity for gamemode
2021-02-01 14:50:31 -05:00
Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
0f3883e18d
Sakura ghost piece fix
2021-01-27 18:28:12 -05:00
Ishaan Bhardwaj
1acd0ec65a
Holding a piece that would block you out now works
2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj
b22f671409
2020, A2, A3 section time draw fixes
2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj
3c83ae0bf4
Fixed stray ends
2021-01-23 13:50:40 -05:00
Ishaan Bhardwaj
8e7a5418dc
Fixed how grade points decay in A2 and A3
2021-01-23 11:34:46 -05:00
Ishaan Bhardwaj
452879ebab
Fixed Marathon A3 section times, read comments
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Some modes may not launch currently, will fix
2021-01-20 10:53:22 -05:00
Ishaan Bhardwaj
70a827b477
fixed A2 point decay
2021-01-16 13:27:07 -05:00
Ishaan Bhardwaj
d281a732db
fixed A2 M-roll reqs again
2021-01-16 12:57:20 -05:00
Ishaan Bhardwaj
ece853c9d3
Swapped opacity and brightness for hold color
2021-01-15 16:00:15 -05:00
Ishaan Bhardwaj
ea8d008370
Set piece opacity fixes
2021-01-15 15:46:28 -05:00
Ishaan Bhardwaj
e20eb048c8
Game over animation (customizable per mode)
2021-01-14 21:51:47 -05:00
Ishaan Bhardwaj
a33ca1af24
Fixed a bug where you could not get M-roll in A2
2021-01-14 19:34:02 -05:00
Ishaan Bhardwaj
664bca2282
Fixed a notorious ARR bug
2021-01-14 19:27:20 -05:00
Ishaan Bhardwaj
fc8fb8b66f
Added immobile spin bonus toggle (read comments)
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Use piece.spin in your onPieceLock method to check for a spin
2021-01-14 19:22:53 -05:00
Ishaan Bhardwaj
fc58e6e908
Square mode added as toggle
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Other things may get toggles too
Immobile spins, cascade, credit roll?
2021-01-14 17:52:23 -05:00
Ishaan Bhardwaj
0c2ba5f0cc
Custom field heights implemented
2021-01-11 15:46:43 -05:00
Ishaan Bhardwaj
6fb19220b7
Marathon A1 is back to 10 wide
2021-01-10 23:00:03 -05:00
Ishaan Bhardwaj
0f09d47e60
Init arbitrary widths
2021-01-10 22:40:13 -05:00
Ishaan Bhardwaj
5d022f9037
Rulesets can offset next queue draws (read below)
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A ruleset can now have offsets for where pieces should be drawn in queue
No rulesets use this *yet*
2021-01-10 16:42:48 -05:00
Ishaan Bhardwaj
818743fe77
No "RANDOM PIECES ACTIVE!" on Sakura for pentos
2021-01-10 16:31:48 -05:00
Ishaan Bhardwaj
11cf5a9d55
Spawn SE bugfix
2021-01-10 11:15:36 -05:00
Ishaan Bhardwaj
5642ed1326
Added a ruleset toggle for ARE.
2021-01-09 23:17:24 -05:00
Ishaan Bhardwaj
5b8e9586bd
Sakura bugfixes
2021-01-07 19:59:11 -05:00
Ishaan Bhardwaj
7d7dd8c3c2
Roll roll bugfixes
2021-01-07 19:52:36 -05:00
Ishaan Bhardwaj
8b09833ae6
PAIRS added, with bugfixes
2021-01-07 18:42:49 -05:00
Ishaan Bhardwaj
64047eaf9c
Slight randomizer logic change, PAIRS incoming
2021-01-07 16:53:46 -05:00
Ishaan Bhardwaj
125488b4d9
Can no longer buffer a hard drop when not allowed
2021-01-06 23:06:51 -05:00
Ishaan Bhardwaj
1fdd091456
Ruleset and randomizer refactoring (Read comments)
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You can now specify an arbitrary number of pieces for a ruleset.
The randomizers will adjust accordingly.
Expect a pento ruleset in the modpack soon!
Also, gamemode skin selection has been refactored.
2021-01-06 22:53:44 -05:00
Ishaan Bhardwaj
84634d6933
Added an option to control buffer locking.
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You can now choose if you want a drop input
during ARE to lock the piece on the first frame it is active.
2021-01-06 16:06:17 -05:00
Ishaan Bhardwaj
0d13a9f236
Can send inputs from mode select to game
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Warning: this may break some things
2021-01-05 21:59:50 -05:00
Ishaan Bhardwaj
57c7d9c4c3
v0.3-beta1: Sakura done
2021-01-04 18:01:29 -05:00
Ishaan Bhardwaj
57bd6a8286
Almost done with Sakura
2021-01-03 23:18:57 -05:00
Oshisaure
1a68cd8fce
More work on sakura, Xray and colour block effects implemented. Added Grid:drawCustom() to handle custom opacity/tint effects.
2021-01-03 00:05:54 +00:00
Ishaan Bhardwaj
56baf46839
Sakura *should* be complete now, please bug-report
2021-01-02 14:31:53 -05:00