Custom line clear animations

pull/16/head
Ishaan Bhardwaj 2021-02-10 23:10:10 -05:00
parent b644c8e457
commit acb05918c1
1 changed files with 11 additions and 2 deletions

View File

@ -537,13 +537,22 @@ function GameMode:getHighScoreData()
}
end
function GameMode:animation(x, y, skin, colour)
return {
1, 1, 1,
-0.25 + 1.25 * (self.lcd / self:getLineClearDelay()),
skin, colour,
48 + x * 16, y * 16
}
end
function GameMode:drawLineClearAnimation()
-- animation function
-- params: block x, y, skin, colour
-- returns: table with RGBA, skin, colour, x, y
-- Fadeout (default)
-- [[
--[[
function animation(x, y, skin, colour)
return {
1, 1, 1,
@ -585,7 +594,7 @@ function GameMode:drawLineClearAnimation()
for y, row in pairs(self.cleared_block_table) do
for x, block in pairs(row) do
local animation_table = animation(x, y, block.skin, block.colour)
local animation_table = self:animation(x, y, block.skin, block.colour)
love.graphics.setColor(
animation_table[1], animation_table[2],
animation_table[3], animation_table[4]