Spawn SE bugfix

This commit is contained in:
Ishaan Bhardwaj 2021-01-10 11:15:36 -05:00
parent 5642ed1326
commit 11cf5a9d55

View File

@ -440,6 +440,10 @@ function GameMode:initializeNextPiece(inputs, ruleset, piece_data, generate_next
self.irs, self.buffer_hard_drop, self.buffer_soft_drop,
self.lock_on_hard_drop, self.lock_on_soft_drop
)
if self.piece:isDropBlocked(self.grid) and
self.grid:canPlacePiece(self.piece) then
playSE("bottom")
end
if self.buffer_hard_drop then
self.buffer_hard_drop = false
self:onHardDrop(self.piece.position.y - (