Commit Graph

190 Commits (15354ce004b4169ca5fd22caea1132406cff5114)

Author SHA1 Message Date
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj acb05918c1 Custom line clear animations 2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj b644c8e457 Revert "Default line clear animation set to fadeout"
Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj 288961e12a Default line clear animation set to fadeout 2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj a047e51681 Framework for custom line clear animations added
Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj 1ccd6a09d3 Gamemodes have a default (empty) name 2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj 5a074f77cf Adjusted how DAS cut subtracts from the counter 2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj 81677221f1 Fixed 0 next queue modes 2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj a998be6f7b Global vars suck. Nothing more 2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj 9c1c8eea21 Added default high score retrieval method 2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj f022c6c4b7 Sakura no longer draws game over effect on completion 2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj 38f3d23b95 More default methods for gamemodes provided 2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj 816d27db39 Set default gravity for gamemode 2021-02-01 14:50:31 -05:00
Joe Zeng 79a25c3954 Renamed Marathon AX4 to Survival AX, among other things. 2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj 0f3883e18d Sakura ghost piece fix 2021-01-27 18:28:12 -05:00
Ishaan Bhardwaj 1acd0ec65a Holding a piece that would block you out now works 2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj b22f671409 2020, A2, A3 section time draw fixes 2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj 086f327371 Large commit, read below
DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj 3c83ae0bf4 Fixed stray ends 2021-01-23 13:50:40 -05:00
Ishaan Bhardwaj 8e7a5418dc Fixed how grade points decay in A2 and A3 2021-01-23 11:34:46 -05:00
Ishaan Bhardwaj 452879ebab Fixed Marathon A3 section times, read comments
Some modes may not launch currently, will fix
2021-01-20 10:53:22 -05:00
Ishaan Bhardwaj 70a827b477 fixed A2 point decay 2021-01-16 13:27:07 -05:00
Ishaan Bhardwaj d281a732db fixed A2 M-roll reqs again 2021-01-16 12:57:20 -05:00
Ishaan Bhardwaj ece853c9d3 Swapped opacity and brightness for hold color 2021-01-15 16:00:15 -05:00
Ishaan Bhardwaj ea8d008370 Set piece opacity fixes 2021-01-15 15:46:28 -05:00
Ishaan Bhardwaj e20eb048c8 Game over animation (customizable per mode) 2021-01-14 21:51:47 -05:00
Ishaan Bhardwaj a33ca1af24 Fixed a bug where you could not get M-roll in A2 2021-01-14 19:34:02 -05:00
Ishaan Bhardwaj 664bca2282 Fixed a notorious ARR bug 2021-01-14 19:27:20 -05:00
Ishaan Bhardwaj fc8fb8b66f Added immobile spin bonus toggle (read comments)
Use piece.spin in your onPieceLock method to check for a spin
2021-01-14 19:22:53 -05:00
Ishaan Bhardwaj fc58e6e908 Square mode added as toggle
Other things may get toggles too
Immobile spins, cascade, credit roll?
2021-01-14 17:52:23 -05:00
Ishaan Bhardwaj 0c2ba5f0cc Custom field heights implemented 2021-01-11 15:46:43 -05:00
Ishaan Bhardwaj 6fb19220b7 Marathon A1 is back to 10 wide 2021-01-10 23:00:03 -05:00
Ishaan Bhardwaj 0f09d47e60 Init arbitrary widths 2021-01-10 22:40:13 -05:00
Ishaan Bhardwaj 5d022f9037 Rulesets can offset next queue draws (read below)
A ruleset can now have offsets for where pieces should be drawn in queue
No rulesets use this *yet*
2021-01-10 16:42:48 -05:00
Ishaan Bhardwaj 818743fe77 No "RANDOM PIECES ACTIVE!" on Sakura for pentos 2021-01-10 16:31:48 -05:00
Ishaan Bhardwaj 11cf5a9d55 Spawn SE bugfix 2021-01-10 11:15:36 -05:00
Ishaan Bhardwaj 5642ed1326 Added a ruleset toggle for ARE. 2021-01-09 23:17:24 -05:00
Ishaan Bhardwaj 5b8e9586bd Sakura bugfixes 2021-01-07 19:59:11 -05:00
Ishaan Bhardwaj 7d7dd8c3c2 Roll roll bugfixes 2021-01-07 19:52:36 -05:00
Ishaan Bhardwaj 8b09833ae6 PAIRS added, with bugfixes 2021-01-07 18:42:49 -05:00
Ishaan Bhardwaj 64047eaf9c Slight randomizer logic change, PAIRS incoming 2021-01-07 16:53:46 -05:00
Ishaan Bhardwaj 125488b4d9 Can no longer buffer a hard drop when not allowed 2021-01-06 23:06:51 -05:00
Ishaan Bhardwaj 1fdd091456 Ruleset and randomizer refactoring (Read comments)
You can now specify an arbitrary number of pieces for a ruleset.
The randomizers will adjust accordingly.
Expect a pento ruleset in the modpack soon!
Also, gamemode skin selection has been refactored.
2021-01-06 22:53:44 -05:00
Ishaan Bhardwaj 84634d6933 Added an option to control buffer locking.
You can now choose if you want a drop input
during ARE to lock the piece on the first frame it is active.
2021-01-06 16:06:17 -05:00
Ishaan Bhardwaj 0d13a9f236 Can send inputs from mode select to game
Warning: this may break some things
2021-01-05 21:59:50 -05:00
Ishaan Bhardwaj 57c7d9c4c3 v0.3-beta1: Sakura done 2021-01-04 18:01:29 -05:00
Ishaan Bhardwaj 57bd6a8286 Almost done with Sakura 2021-01-03 23:18:57 -05:00
Oshisaure 1a68cd8fce More work on sakura, Xray and colour block effects implemented. Added Grid:drawCustom() to handle custom opacity/tint effects. 2021-01-03 00:05:54 +00:00
Ishaan Bhardwaj 56baf46839 Sakura *should* be complete now, please bug-report 2021-01-02 14:31:53 -05:00
Ishaan Bhardwaj 305d07e10a Sakura beta v2.k 2021-01-02 14:10:01 -05:00