Commit Graph

  • 449ca16bc4 Updated to be on rebrand Ishaan Bhardwaj 2021-04-01 14:11:38 -0400
  • 71d76e8a6b Fixed Death torikan (why was this changed?) Ishaan Bhardwaj 2021-03-30 22:08:48 -0400
  • 3bdc6e1b2d HOTFIX TO BETA5: Fixed another floorkick issue with ARS Ishaan Bhardwaj 2021-03-30 21:29:09 -0400
  • d9b6c85704 Fix up credits a bit, add new people Ishaan Bhardwaj 2021-03-28 10:03:27 -0400
  • 5ce0686e1a Update version to beta5 v0.3-beta5 Ishaan Bhardwaj 2021-03-26 23:11:59 -0400
  • 3cf496ba98 Fixed a Ti-ARS floorkick issue Ishaan Bhardwaj 2021-03-16 14:13:44 -0400
  • 5ddc6ec561 Fixed a priority order bug with Ti-ARS and ACE-ARS Ishaan Bhardwaj 2021-03-11 20:16:23 -0500
  • b91ffc913b CRS no longer locks in midair Ishaan Bhardwaj 2021-03-11 15:29:24 -0500
  • ab445ff699 Cleaned up love.load Ishaan Bhardwaj 2021-03-11 09:24:19 -0500
  • 7b7a255bf8 Fullscreen swap now persists between reboots Ishaan Bhardwaj 2021-03-11 08:33:05 -0500
  • 57721ed35d Shrunk the bone coloring code Ishaan Bhardwaj 2021-03-10 16:30:45 -0500
  • 8383d3f445 Debug print statement removal Ishaan Bhardwaj 2021-03-10 14:06:57 -0500
  • 116284f31c Fixed colour scheme issues for non-standard piece sets Ishaan Bhardwaj 2021-03-10 13:58:08 -0500
  • 2189e3a7b8 Made a previous fix to soft drop points obsolete w/ new fix Ishaan Bhardwaj 2021-03-10 13:30:29 -0500
  • b1d325b714 Fixed negative soft drop and hard drop points again For finer control of piece drops, use GameMode:onPieceDrop Ishaan Bhardwaj 2021-03-09 16:35:57 -0500
  • 4ab5e3747a Fixed an issue with the generic bag randomizer Ishaan Bhardwaj 2021-03-09 13:00:43 -0500
  • 9761ead48f Fixed an odd bug where the score wouldn't reset in Big A2 Ishaan Bhardwaj 2021-03-08 21:12:05 -0500
  • 8dedc8a70e Cut down Big A2's size Ishaan Bhardwaj 2021-03-08 20:59:51 -0500
  • 21769f21c8 Sakura removed from the main game, will be re-added after mass bugfix Ishaan Bhardwaj 2021-03-08 18:53:01 -0500
  • 5cf26b4500 Merge branch 'master' of https://github.com/sashlilac/cambridge Ishaan Bhardwaj 2021-03-08 12:41:54 -0500
  • 4b4a968632 Fixed a bone block drawing issue Ishaan Bhardwaj 2021-03-08 12:41:46 -0500
  • e0d98de50d
    The Discord server has been reopened! Ishaan Bhardwaj 2021-03-08 11:11:26 -0500
  • 4992ea733c Made the bone block world sprite a bit brighter Ishaan Bhardwaj 2021-03-08 10:20:25 -0500
  • 30ca434027 Fixed ACE-ARS to floorkick infinitely Ishaan Bhardwaj 2021-03-07 22:24:11 -0500
  • 502a50d004
    Merge pull request #16 from SashLilac/hat_handling Ishaan Bhardwaj 2021-03-07 21:17:59 -0500
  • 36f5287a39 Fixed the hat input mapping. #16 Joe Z 2021-03-07 20:43:55 -0500
  • a9bbe4a08d Init hat handling Ishaan Bhardwaj 2021-03-07 16:42:33 -0500
  • ee431f5fd8 Revert "(Hopefully) Fixed an obscure bug with SOCD and joystick hats" Ishaan Bhardwaj 2021-03-07 16:29:01 -0500
  • 36f2672e06 (Hopefully) Fixed an obscure bug with SOCD and joystick hats Ishaan Bhardwaj 2021-03-07 16:20:43 -0500
  • 6ecea7edb1 Fixed an issue where axes would not detect left or up Ishaan Bhardwaj 2021-03-07 16:03:02 -0500
  • dc764b9177 Fixed the timer in Sakura to be the correct value Ishaan Bhardwaj 2021-03-07 15:52:55 -0500
  • 5a1494cb5a Fixed a timer display issue in Sakura Ishaan Bhardwaj 2021-03-07 15:52:24 -0500
  • 684c4f5b78 Sakura stage time limit fix Ishaan Bhardwaj 2021-03-07 15:18:13 -0500
  • b568c0fe69 Removed the credit roll from AX Ishaan Bhardwaj 2021-03-07 09:49:07 -0500
  • 2ea75cdfaf Fixed a corner case in the last commit Ishaan Bhardwaj 2021-03-06 22:13:38 -0500
  • 1f0b43f1b7 ACTUALLY fixed negative drop points Ishaan Bhardwaj 2021-03-06 22:00:30 -0500
  • 40bdc5ed99 Revert "Fixed negative drop points" Ishaan Bhardwaj 2021-03-06 21:54:36 -0500
  • 33f2a96ae8 Fixed negative drop points Ishaan Bhardwaj 2021-03-06 21:39:13 -0500
  • 846013ce7a Indentation fix in funcs.lua Ishaan Bhardwaj 2021-03-04 19:05:43 -0500
  • 37c85adc75 Fixed clamping once more Ishaan Bhardwaj 2021-03-04 19:05:20 -0500
  • e7bb44deb4
    Fixed clamping Ishaan Bhardwaj 2021-03-04 18:44:30 -0500
  • 57518dc299 Removed some future features that I committed by accident Ishaan Bhardwaj 2021-03-04 15:18:32 -0500
  • 0453a3db97 Fixed an issue where first piece IHS was possible when it shouldn't have been Ishaan Bhardwaj 2021-03-04 15:16:23 -0500
  • b85de17e51 Last LCD added to fix up line clear animations Ishaan Bhardwaj 2021-03-03 11:54:43 -0500
  • 163b8f6cc5 Added a version display Ishaan Bhardwaj 2021-03-03 10:33:10 -0500
  • 7250bee619 Ti randomizer no longer draws Z as first piece Ishaan Bhardwaj 2021-03-02 20:31:56 -0500
  • 83de216408 Touched up screenshotting a bit Ishaan Bhardwaj 2021-03-01 20:37:44 -0500
  • ba235c8a41 Credits update <3 Ishaan Bhardwaj 2021-02-28 18:40:53 -0500
  • ca18d090c9 Split keyboard and joystick input config screens Ishaan Bhardwaj 2021-02-25 14:41:13 -0500
  • a3a27d2566 Refactored joystick input handling Ishaan Bhardwaj 2021-02-24 16:58:42 -0500
  • b15cd9802f Updated DAS last key setting to not use hacky workaround DAS last key is off by default Ishaan Bhardwaj 2021-02-22 21:43:01 -0500
  • 4c4a818c5c Race 40 added to main game, PAIRS moved to modpack Ishaan Bhardwaj 2021-02-21 23:19:53 -0500
  • 716de2814b More bigint type checks added Strict checking is still off, however a check can be coerced Ishaan Bhardwaj 2021-02-21 20:38:16 -0500
  • bf19f49323 Add piece last rotated events Ishaan Bhardwaj 2021-02-21 10:48:15 -0500
  • 1234e78354 Refactored immobile detection Ishaan Bhardwaj 2021-02-21 10:41:05 -0500
  • 9129503d54 Fixed a sound effect handle with negative gravity Ishaan Bhardwaj 2021-02-21 10:08:58 -0500
  • eae58f11e9 Fixed a clipping issue with negative gravity Gamemodes are able to define their own piece class behavior to override negative gravity handling Ishaan Bhardwaj 2021-02-21 10:05:09 -0500
  • 3cf5daeb2e Piece class now handles negative gravity correctly Ishaan Bhardwaj 2021-02-21 09:52:50 -0500
  • 1dfe68ccff onExit call for exiting prematurely Ishaan Bhardwaj 2021-02-19 15:58:00 -0500
  • 8a459b68ba Allowed gamemode and ruleset objects to control each other Also added GameMode:onExit(), which triggers on game exit or retry Ishaan Bhardwaj 2021-02-19 11:01:18 -0500
  • cb2b693bcb Fixed T-floorkick behavior in Ti/ACE ARS Ishaan Bhardwaj 2021-02-18 21:04:03 -0500
  • ef6d156d38 Turned draw offsets and above field offsets into function calls Ishaan Bhardwaj 2021-02-18 15:09:27 -0500
  • 83e498534c Merge branch 'master' of https://github.com/sashlilac/cambridge v0.3-beta4 Ishaan Bhardwaj 2021-02-18 12:01:05 -0500
  • 8f19c73e2a Simultaneous keyboard and joystick inputs implemented! Implements #9!!! Ishaan Bhardwaj 2021-02-18 12:00:57 -0500
  • e36b855ff7
    The Discord server is no longer sponsored by the project. Ishaan Bhardwaj 2021-02-18 10:42:19 -0500
  • 23b58951cb World rule Survival A2 has a lenient torikan time Ishaan Bhardwaj 2021-02-17 22:46:33 -0500
  • 1d73916b7c Arika-SRS rulesets no longer lock immediately Ishaan Bhardwaj 2021-02-17 18:29:14 -0500
  • 3947e9f02f Fix the drop block lock rotation with SRS Ishaan Bhardwaj 2021-02-17 17:31:16 -0500
  • 99b15803ee Adjusted 0 ARR to trigger onPieceMove multiple times Ishaan Bhardwaj 2021-02-17 17:21:51 -0500
  • d350b25726 Forgot to set guideline SRS to always rotate Ishaan Bhardwaj 2021-02-17 14:52:05 -0500
  • 44e4d00172 Merge branch 'master' of https://github.com/sashlilac/cambridge Ishaan Bhardwaj 2021-02-17 14:48:42 -0500
  • 31e2529265 Upward kicks for SRS count toward rotation limit Ishaan Bhardwaj 2021-02-17 14:48:35 -0500
  • ea7c75f0b3
    Cambridge Discord Server temp. decommissioned Ishaan Bhardwaj 2021-02-17 10:45:07 -0500
  • 714c6b5e99 Floorkicks reworked (read comments) If not classic lock, upward kicks reset to the top of the tile Ishaan Bhardwaj 2021-02-16 23:28:54 -0500
  • 6a5d5a9c88 Fixed some modes' getNextPiece routines Ishaan Bhardwaj 2021-02-16 17:02:13 -0500
  • 03491ba151 Strategy mode endgame nerfed Ishaan Bhardwaj 2021-02-16 16:57:31 -0500
  • 6e22e3d15b Ti-ARS autolock fix Ishaan Bhardwaj 2021-02-16 16:19:51 -0500
  • 66ab5992ad Added onPieceMove/Rotate/Drop for gamemodes Ishaan Bhardwaj 2021-02-16 15:27:57 -0500
  • 2c07c2a58c
    BigInt changes, read extended description Ishaan Bhardwaj 2021-02-16 13:03:53 -0500
  • a4d3f3bffc
    Update README.md Ishaan Bhardwaj 2021-02-16 13:00:07 -0500
  • 9ac60cbb5e afterLineClear func added and splits time draw fix v0.3-beta3 Ishaan Bhardwaj 2021-02-15 12:26:52 -0500
  • cdd846c3e6 Made the volume sliders scroll more consistently Ishaan Bhardwaj 2021-02-13 22:00:45 -0500
  • 33d260b753 Removed the print statement from A2 Ishaan Bhardwaj 2021-02-12 23:31:13 -0500
  • 1644fcdf8e Bigint exponentiation by 1 now returns a clone Ishaan Bhardwaj 2021-02-12 10:05:04 -0500
  • f3c1cf6e1f Fixed an issue where DS-World wouldn't harddrop Ishaan Bhardwaj 2021-02-11 22:11:35 -0500
  • 06a8a2ebf7 Mandate safelock on 0 ARE rulesets/modes Ishaan Bhardwaj 2021-02-11 22:08:52 -0500
  • 15354ce004 dropToBottom no longer resets lock delay it's already handled by the rulesets anyhow Ishaan Bhardwaj 2021-02-11 21:20:23 -0500
  • af02cd3467 Classic lock (GB/NES-like) added as a gamemode var Ishaan Bhardwaj 2021-02-11 15:46:56 -0500
  • acb05918c1 Custom line clear animations Ishaan Bhardwaj 2021-02-10 23:10:10 -0500
  • b644c8e457 Revert "Default line clear animation set to fadeout" Ishaan Bhardwaj 2021-02-10 22:46:58 -0500
  • 288961e12a Default line clear animation set to fadeout Ishaan Bhardwaj 2021-02-10 22:41:07 -0500
  • a047e51681 Framework for custom line clear animations added Colored fadeout is the default Ishaan Bhardwaj 2021-02-10 18:35:51 -0500
  • 77f24f5ee5
    Human readable bigint output changes Ishaan Bhardwaj 2021-02-10 12:45:55 -0500
  • 32c2274bef
    Optimized bigint exponentiation (again) Ishaan Bhardwaj 2021-02-10 11:38:10 -0500
  • 4920e5de1c
    Added another type check to the bigint Ishaan Bhardwaj 2021-02-10 11:15:56 -0500
  • 8418fc8ab7
    Update README.md Ishaan Bhardwaj 2021-02-10 10:32:18 -0500
  • 711a5120f1
    Update README.md Ishaan Bhardwaj 2021-02-10 10:31:52 -0500
  • e7c3c9446a
    Cambridge banner looks better on dark theme now Ishaan Bhardwaj 2021-02-10 09:05:10 -0500
  • 3ac39acd7a Removed bigint comparison metamethods (read below) Use bigint.compare from now on Ishaan Bhardwaj 2021-02-09 12:27:57 -0500
  • d0505251b3 Spawn positions now ruleset dependent Is configurable in options Ishaan Bhardwaj 2021-02-08 23:23:50 -0500