Commit Graph

  • c2d1c1183c Survival A3 torikan now switches to 03:03:00 when playing with World-type rulesets Oshisaure 2020-10-17 02:51:29 +0100
  • 36c568feaf demon mode grade display fixed Ishaan Bhardwaj 2020-10-16 21:35:30 -0400
  • bf30fcefbd Add Sega randomizer Ishaan Bhardwaj 2020-10-14 15:00:17 -0400
  • d9f5bd16d7 Disabled BGM for now since the only music is the pacer test (not selectable in game) and the credit roll Oshisaure 2020-10-14 19:30:37 +0100
  • d978ff8d87 fixed a thing Ishaan Bhardwaj 2020-10-14 13:45:56 -0400
  • b47d0f36b9 oshi forced me to add bags Ishaan Bhardwaj 2020-10-14 13:43:28 -0400
  • abc210c69c made our debug randomizer not bad Ishaan Bhardwaj 2020-10-13 22:10:27 -0400
  • 436e4ac861
    Update README.md Ishaan Bhardwaj 2020-10-13 15:56:11 -0400
  • a48d7c67b5 Merge branch 'HEAD' of https://github.com/SashLilac/cambridge.git Oshisaure 2020-10-13 20:26:33 +0100
  • f6ca79ff91 Fixed big mode spawn positions Oshisaure 2020-10-13 20:26:07 +0100
  • 4eb3901610 Some big mode fixes Ishaan Bhardwaj 2020-10-13 14:16:23 -0400
  • 3f7fc4b622 Rename Mac RPC lib Ishaan Bhardwaj 2020-10-13 11:20:46 -0400
  • ac7ae91c39 Small RPC change Ishaan Bhardwaj 2020-10-12 22:44:47 -0400
  • 0c8e910245 Linux RPC maybe? Oshisaure 2020-10-13 01:23:24 +0100
  • 6233ffb12d Fixed RPC icon and included RPC lib for mac Oshisaure 2020-10-13 00:39:13 +0100
  • 1f78bb9e99 Merge branch 'HEAD' of https://github.com/SashLilac/cambridge.git Oshisaure 2020-10-12 21:22:15 +0100
  • a125c09106 Fixed crash on loading the game with no save Oshisaure 2020-10-12 21:21:10 +0100
  • 090ffa5126
    Update README.md Ishaan Bhardwaj 2020-10-12 14:48:00 -0400
  • 12a6f42198 Revert "Fixing step reset" - didn't realize infinite floorkicks Ishaan Bhardwaj 2020-10-11 15:46:34 -0400
  • 0c317d9ce1 Fixing step reset Ishaan Bhardwaj 2020-10-11 15:41:56 -0400
  • eddfee566d Grade display changed for TA Death modes Ishaan Bhardwaj 2020-10-11 15:34:10 -0400
  • 7fe366a8de Bravo score update Ishaan Bhardwaj 2020-10-11 14:17:18 -0400
  • 55be30c99f experimental bravo formula for tgm1 Ishaan Bhardwaj 2020-10-11 13:21:03 -0400
  • 36ceef8488 experimental bravo formula for tgm1 Ishaan Bhardwaj 2020-10-11 12:57:57 -0400
  • b59edb5e8e Accidentally swapped blue and orange in the colour scheme update, changing it back with this commit Oshisaure 2020-10-11 03:12:22 +0100
  • 5d32b6a3e7 Discord RPC cleanup - Loading Discord RPC is now handled by load/rpc.lua - Removed presence global, call DiscordRPC:update() directly with what needs updating - Game doesn't crash anymore if the Discord RPC fails to load - Added RPC variables in the gamemode superclass to let each gamemode handle its special case Oshisaure 2020-10-11 02:17:48 +0100
  • 05230ac046 Game settings screen, and minor fix on discordRPC - Uses BG previously from the input config screen, which has gotten a new BG - Minor tweak on the input config screen to display all inputs names regardless of if they are bound or not - Added Mod1 function to funcs.lua, may be useful again sometime - Added game settings * Manual locking (per gamemode, per ruleset, on harddrop or on softdrop) * Piece colours (per ruleset, TTC or Arika) * World Reverse toggle - Moved the discordRPC libs/ directory, as it's a third party library - Edited the discordRPC.lua file to look for the dll at the right place regardless of how you run the game (until we fuse it that is) Oshisaure 2020-10-11 00:42:56 +0100
  • f28dc08ae2 Updated Race 40 randomiser to use 7-bag no SZO start Oshisaure 2020-10-10 23:07:12 +0100
  • ecd958bdc5
    Update README.md Ishaan Bhardwaj 2020-10-10 10:30:31 -0400
  • 0842111b35 lots of different things added/changed #2 Hailey 2020-10-10 20:54:41 +1000
  • 43f59cfde8
    Merge pull request #1 from haileylgbt/master Ishaan Bhardwaj 2020-10-09 21:37:45 -0400
  • 00c46961f9
    Bug. v0.1.6.3 Ishaan Bhardwaj 2020-10-09 21:31:49 -0400
  • 0a0053276b
    SG!!!! v0.1.6.2 Ishaan Bhardwaj 2020-10-09 21:14:20 -0400
  • d0f1d869a8 RP Icon #1 Hailey 2020-10-10 09:47:33 +1000
  • 29ee000998 Minor Rich Presence adjustments Hailey 2020-10-10 09:05:59 +1000
  • 995fd7fee9 rich presence!! Hailey 2020-10-10 08:43:22 +1000
  • 67abf35a28
    Merge pull request #1 from SashLilac/master Hailey 2020-10-10 08:02:00 +1000
  • 9982613e26
    Removed the BG limit, because someone is a madman v0.1.6.1 Ishaan Bhardwaj 2020-10-09 17:55:22 -0400
  • 629beb7240 Added fitting menu sfx Hailey 2020-10-10 07:50:05 +1000
  • 4cb20101b0 Added background for options screen v0.1.6 Oshisaure 2020-10-09 18:44:48 +0100
  • 63c0721978 Slight cosmetic change concerning the bonus timer Ishaan Bhardwaj 2020-10-09 13:37:39 -0400
  • 1366451a3d Fixed randomisers in A1-A4 modes: - History 4-rolls, history 6-rolls and history 6-rolls 35-bag no longer deal S, Z or O as their first piece - Added a 7-bag randomiser with the same behaviour (bag7noSZOstart) - Tweaked the "35-bag" part of the history 6-rolls 35-bag randomiser to work closer to what it's supposed to be - Switched Marathon AX4's randomiser from history 6-rolls to 7-bag no SZO start Oshisaure 2020-10-09 04:34:11 +0100
  • 6b624b9853 Ti-World placeholder Ishaan Bhardwaj 2020-10-08 22:20:37 -0400
  • b0bda25466 Cool Regret System TM Ishaan Bhardwaj 2020-10-08 22:13:35 -0400
  • 2bde9d1378 Added secret grade detection for Marathon A1-A3 and Survival A1-A3 Oshisaure 2020-10-09 02:00:42 +0100
  • 6178b2cee9 Proper bravo detection! Ishaan Bhardwaj 2020-10-08 20:44:06 -0400
  • 4e8a237de3
    TA GM requirements updated Ishaan Bhardwaj 2020-10-08 20:35:40 -0400
  • 5606251ea7 Added extra buttons: - Implemented retry button* - Escape on mode select sends you to title screen - Escape on title screen closes the game - Added "Exit Game" entry on title screen, closes the game when selected Oshisaure 2020-10-08 04:56:46 +0100
  • a4984fd687 Fixed jank regarding the area above the field - The game now discards blocks locked over y = 1 instead of panicking and crashing v0.1.5 Oshisaure 2020-10-07 20:40:43 +0100
  • b7ef7d1976
    Fix I's ghost piece in ACE modes Ishaan Bhardwaj 2020-10-07 15:17:56 -0400
  • 293b7398a2 Typo lol Oshisaure 2020-10-07 20:11:15 +0100
  • 8a2237a77c Fixed Arika rulesets - Fixed centre column rule on Classic ARS, Ti-ARS and ACE-ARS - Added T floorkick for Ti-ARS and ACE-ARS Oshisaure 2020-10-07 19:54:18 +0100
  • bdad32ac79 For Oshisaure :) Ishaan Bhardwaj 2020-10-07 13:24:28 -0400
  • 3cc918841f Added display for time limit extensions Oshisaure 2020-10-07 01:57:07 +0100
  • 5f7ea0648e Fixed Konoha randomiser and added ghost before lv100 Oshisaure 2020-10-06 23:53:02 +0100
  • 5d34218b97 Merge branch 'master' of https://github.com/SashLilac/cambridge Oshisaure 2020-10-06 21:50:36 +0100
  • fcd8b0f360 Set a fixed height for piece previews Oshisaure 2020-10-06 21:43:48 +0100
  • b983e1c108 Merge branch 'master' of https://github.com/SashLilac/cambridge Ishaan Bhardwaj 2020-10-06 16:29:24 -0400
  • 36ab451b70 Fix big mode spawns Ishaan Bhardwaj 2020-10-06 16:27:28 -0400
  • 8fef7faa6a Fixed randomiser and next queue whhhackiness Oshisaure 2020-10-06 21:10:15 +0100
  • f13e2096b2 More randomizer fixes? Ishaan Bhardwaj 2020-10-06 15:49:06 -0400
  • 6b7f18d58a Refactored funcs.lua - Renamed st and sp to strTrueValues and frameTime respectively - Modified files calling these to use the new names - Tidying like formatTime now using a single string.format Oshisaure 2020-10-06 18:14:00 +0100
  • d5ce2ee9ba
    Update README.md Ishaan Bhardwaj 2020-10-06 10:22:23 -0400
  • f04b57e7eb
    Update README.md Ishaan Bhardwaj 2020-10-06 10:20:01 -0400
  • be644bf57b Made level counter not look awkward Ishaan Bhardwaj 2020-10-05 23:24:59 -0400
  • 9d15feef33 Another fix? Ishaan Bhardwaj 2020-10-05 22:47:34 -0400
  • 634a5bc03b Potential fix for bag not working Ishaan Bhardwaj 2020-10-05 22:33:57 -0400
  • f1ad1f0ea4 Added the lost Konoha mode from TGM4 Ishaan Bhardwaj 2020-10-05 22:17:15 -0400
  • a534331b11 Ace-ARS! Ishaan Bhardwaj 2020-10-05 11:52:37 -0400
  • d602fdfc7e TAP big mode added Ishaan Bhardwaj 2020-10-05 11:11:46 -0400
  • 971151e210 Added 5 bag randomizer Ishaan Bhardwaj 2020-10-04 22:49:17 -0400
  • 593cad0e71
    Update README to fork Ishaan Bhardwaj 2020-09-24 22:23:05 -0400
  • 2b9740768b How did that get away? v0.1.4 Joe Z 2019-07-07 23:14:17 -0400
  • 0e65b39395 BGM kept looping after exiting credits_a3, which is not what we want. Joe Z 2019-07-07 19:38:46 -0400
  • ca04333bb7 Lowered the volume of Credits A3 by a factor of 10. Joe Z 2019-07-07 19:34:07 -0400
  • 80c7c99bd7
    Added Credits A3 mode. (#26) Joe Zeng 2019-07-07 18:55:03 -0400
  • 717afbebf6 Added Marathon WCB. Joe Z 2019-07-07 18:06:13 -0400
  • 7227085f84 Made instant DAS respect instant gravity. Joe Z 2019-07-07 17:25:35 -0400
  • c40392f00f
    DAS priority reversal (#25) Joe Zeng 2019-07-07 17:23:17 -0400
  • 001c8f0ea8 Fixed some issues with Marathon A1. Joe Z 2019-07-07 12:11:28 -0400
  • 7fa0e60145 Made the menu scroll up and down when it overflows. Joe Z 2019-06-29 15:09:48 -0400
  • 901f7f2d12 Fixed a bug in the "actual cleared row count" for Big Mode. Joe Z 2019-06-21 23:52:33 -0400
  • 35f4aea67d Added Ti-SRS and modified delay curve behaviour on Marathon 2020. Joe Z 2019-06-21 23:41:53 -0400
  • 7deaa5ab92 Added all the Marathon AX modes and Ace-ARS. Joe Z 2019-06-19 22:56:33 -0400
  • 1254de15d5
    Refactored the "Ligne" modes. (#21) v0.1.3 Joe Zeng 2019-06-16 22:24:06 -0400
  • 5c5ffc6887
    Added Big Mode as a piece type. (#20) Joe Zeng 2019-06-16 22:16:09 -0400
  • 5131061e42
    Added conventions for code submission / review. Joe Zeng 2019-06-15 23:28:53 -0400
  • 209e60e82e Fixed a roll and section COOL bug in Marathon A3. Joe Z 2019-06-09 18:37:23 -0400
  • c4ba80b60d
    Fixed a roll level bug in Phantom Mania. (#18) v0.1.2 Joe Zeng 2019-06-09 09:14:43 -0400
  • 2ba957f65a
    Updated the README with instructions for running the trunk release. Joe Zeng 2019-06-04 11:44:39 -0400
  • 321de8564c
    Background 20 doesn't exist! Joe Zeng 2019-06-03 23:16:24 -0400
  • 96ac054cf6
    Stopped bottom-row garbage from clearing 5 lines. (#16) Joe Zeng 2019-06-03 23:12:48 -0400
  • b7fc51f4bd
    Made the coding convention examples a little more expressive. Joe Zeng 2019-06-01 23:41:36 -0400
  • 04ccd628be Fixed up the docs. Joe Z 2019-05-31 23:59:04 -0400
  • 704e6dae55 Fixed the pacer test mode's backgrounds and strikes. v0.1.1 Joe Z 2019-05-31 23:24:57 -0400
  • 19d1686b9d
    Added an example of a "multiline if block". Joe Zeng 2019-05-30 17:09:12 -0400
  • aa01479c12
    It's 2019. Joe Zeng 2019-05-30 11:32:38 -0400
  • 5a1b137c2a Made it so that level 900 no longer displays 1000 on the bottom where it should display 999. Joe Z 2019-05-29 22:27:50 -0400
  • 956e826bb2 Added the ghost piece to modes that needed them. Joe Z 2019-05-29 22:10:27 -0400
  • cebe57dd1e Removed some of the extraneous static properties. Joe Z 2019-05-29 21:59:53 -0400