Removed some of the extraneous static properties.

ARR and drop speed are handled by getters now.
pull/1/head
Joe Z 2019-05-29 21:59:53 -04:00
parent 1db0a0ef05
commit cebe57dd1e
16 changed files with 31 additions and 32 deletions

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@ -11,8 +11,8 @@ DemonModeGame.name = "Demon Mode"
DemonModeGame.hash = "DemonMode"
DemonModeGame.tagline = "Can you handle the ludicrous speed past level 20?"
DemonModeGame.arr = 1
DemonModeGame.drop_speed = 1
function DemonModeGame:new()
DemonModeGame.super:new()

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@ -11,8 +11,8 @@ IntervalTrainingGame.name = "Interval Training"
IntervalTrainingGame.hash = "IntervalTraining"
IntervalTrainingGame.tagline = "Can you clear the time hurdles when the game goes this fast?"
IntervalTrainingGame.arr = 1
IntervalTrainingGame.drop_speed = 1
function IntervalTrainingGame:new()
IntervalTrainingGame.super:new()

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@ -11,8 +11,8 @@ LigneGame.name = "Ligne"
LigneGame.hash = "Ligne"
LigneGame.tagline = "How fast can you clear 40 lines?"
LigneGame.arr = 1
LigneGame.drop_speed = 1
function LigneGame:new()
LigneGame.super:new()

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@ -11,8 +11,7 @@ MarathonA1Game.name = "Marathon A1"
MarathonA1Game.hash = "MarathonA1"
MarathonA1Game.tagline = "Can you score enough points to reach the title of Grand Master?"
MarathonA1Game.arr = 1
function MarathonA1Game:getDropSpeed() return 0.2 end
function MarathonA1Game:new()
MarathonA1Game.super:new()

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@ -11,8 +11,8 @@ MarathonA2Game.name = "Marathon A2"
MarathonA2Game.hash = "MarathonA2"
MarathonA2Game.tagline = "The points don't matter! Can you reach the invisible roll?"
MarathonA2Game.arr = 1
MarathonA2Game.drop_speed = 1
function MarathonA2Game:new()
MarathonA2Game.super:new()

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@ -11,8 +11,8 @@ MarathonA3Game.name = "Marathon A3"
MarathonA3Game.hash = "MarathonA3"
MarathonA3Game.tagline = "The game gets faster way more quickly! Can you get all the Section COOLs?"
MarathonA3Game.arr = 1
MarathonA3Game.drop_speed = 1
function MarathonA3Game:new()
MarathonA3Game.super:new()

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@ -11,8 +11,8 @@ MarathonL1Game.name = "Line Attack"
MarathonL1Game.hash = "MarathonL1"
MarathonL1Game.tagline = "Can you clear the time hurdles when the game goes this fast?"
MarathonL1Game.arr = 1
MarathonL1Game.drop_speed = 1
function MarathonL1Game:new()
MarathonL1Game.super:new()

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@ -11,8 +11,8 @@ PacerTest.name = "TetrisGram™ Pacer Test"
PacerTest.hash = "PacerTest"
PacerTest.tagline = ""
PacerTest.arr = 1
PacerTest.drop_speed = 1
local function getLevelFrames(level)
if level == 1 then return 72 * 60 / 8.0

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@ -11,8 +11,8 @@ PhantomManiaGame.name = "Phantom Mania"
PhantomManiaGame.hash = "PhantomMania"
PhantomManiaGame.tagline = "The blocks disappear as soon as they're locked! Can you remember where everything is?"
PhantomManiaGame.arr = 1
PhantomManiaGame.drop_speed = 1
function PhantomManiaGame:new()
PhantomManiaGame.super:new()

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@ -11,8 +11,8 @@ PhantomMania2Game.name = "Phantom Mania 2"
PhantomMania2Game.hash = "PhantomMania2"
PhantomMania2Game.tagline = "The blocks disappear even faster now! Can you make it to level 1300?"
PhantomMania2Game.arr = 1
PhantomMania2Game.drop_speed = 1
function PhantomMania2Game:new()
PhantomMania2Game.super:new()

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@ -11,8 +11,8 @@ PhantomManiaGame.name = "Phantom Mania N"
PhantomManiaGame.hash = "PhantomManiaN"
PhantomManiaGame.tagline = "The old mode from Nullpomino."
PhantomManiaGame.arr = 1
PhantomManiaGame.drop_speed = 1
function PhantomManiaGame:new()
PhantomManiaGame.super:new()

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@ -11,8 +11,8 @@ StrategyGame.name = "Strategy"
StrategyGame.hash = "Strategy"
StrategyGame.tagline = "You have lots of time to think! Can you use it to place a piece fast?"
StrategyGame.arr = 1
StrategyGame.drop_speed = 1
function StrategyGame:new()
StrategyGame.super:new()

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@ -11,8 +11,8 @@ Survival2020Game.name = "Survival 2020"
Survival2020Game.hash = "Survival2020"
Survival2020Game.tagline = "A new time limit on the blocks! Can you handle being forced to perform under the total delay?"
Survival2020Game.arr = 1
Survival2020Game.drop_speed = 1
function Survival2020Game:new()
Survival2020Game.super:new()

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@ -11,8 +11,8 @@ SurvivalA1Game.name = "Survival A1"
SurvivalA1Game.hash = "SurvivalA1"
SurvivalA1Game.tagline = "The game starts fast and only gets faster!"
SurvivalA1Game.arr = 1
SurvivalA1Game.drop_speed = 1
function SurvivalA1Game:new()
SurvivalA1Game.super:new()

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@ -11,8 +11,8 @@ SurvivalA2Game.name = "Survival A2"
SurvivalA2Game.hash = "SurvivalA2"
SurvivalA2Game.tagline = "The game starts fast and only gets faster!"
SurvivalA2Game.arr = 1
SurvivalA2Game.drop_speed = 1
function SurvivalA2Game:new()
SurvivalA2Game.super:new()

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@ -11,8 +11,8 @@ SurvivalA3Game.name = "Survival A3"
SurvivalA3Game.hash = "SurvivalA3"
SurvivalA3Game.tagline = "The blocks turn black and white! Can you make it to level 1300?"
SurvivalA3Game.arr = 1
SurvivalA3Game.drop_speed = 1
function SurvivalA3Game:new()
SurvivalA3Game.super:new()