Commit Graph

387 Commits (cb6962825fbb6a3544d7bbe416aabcaaf3dafbd4)

Author SHA1 Message Date
Ishaan Bhardwaj 7228707241 Changed the way color override works on bone blocks 2020-11-10 16:03:30 -05:00
Ishaan Bhardwaj af86ce3a98
Updated README.md 2020-11-10 13:41:23 -05:00
Ishaan Bhardwaj 78ae0ae671 Fixed the piece lock SFX where applicable, in modes that had their own lock functions. 2020-11-09 23:22:28 -05:00
Ishaan Bhardwaj c614e9c4cd Fixed safelock behavior on modes that needed it. 2020-11-09 23:16:28 -05:00
Ishaan Bhardwaj b27ef0e9f4 Made it so that in TGM3, you can only get GM by clearing the roll, and fixed hold sound in Phantom Mania 2 2020-11-09 23:04:50 -05:00
Joe Zeng 843b1e108a Added safe-lock back to Survival CK. 2020-11-09 21:13:07 -05:00
Brandon McGriff a8d697064c Merge branch 'master' of https://github.com/SashLilac/cambridge 2020-11-09 16:09:39 -08:00
Brandon McGriff cf32474898 Fixed libs/discordRPC.lua so Discord RPC loads on Linux.
I changed how the library was loaded before, but turns out that way only
worked on Windows. Changed it back to how it was, so it works on Linux
for me, and presumably macOS.
2020-11-09 16:06:09 -08:00
Brandon McGriff 6a295cad59 Added Windows batch files for automated packaging of fused Windows packages.
They require the tar utility, but that's included in the latest versions of Windows 10. The utility is available for installation on other versions of Windows.

I also found out how to get the Discord RPC library to load with all ways of running the game, but that required changing libs/discordRPC.lua. Binary libraries can only be loaded from the filesystem, outside of a .love archive or fused executable.
2020-11-09 15:51:00 -08:00
Ishaan Bhardwaj 2d80e20c82
Updated README.md with more new contributors 2020-11-09 11:47:21 -05:00
Ishaan Bhardwaj 2279c24d11 Closed an if in the previous fix 2020-11-08 23:23:26 -05:00
Ishaan Bhardwaj 8510ad9bea Fixed Phantom Mania 2 roll grade points. 2020-11-08 23:19:21 -05:00
Joe Zeng 6b77ad8547
Merge pull request #8 from nightmareci/master
Implemented joystick input.
2020-11-08 17:17:30 -05:00
nightmareci 6834e92674 Changed indentation to hard tabs. 2020-11-08 13:19:01 -08:00
nightmareci 3479374686 Forgot that the code used "enter" instead of "return" in the input config scene before, so changed it back. 2020-11-08 13:06:29 -08:00
nightmareci 863c614a4c Implemented joystick input.
I had to redo how input is done entirely, so more than one source of input can be used for game inputs.

I added new inputs, menu_decide and menu_back. Return and escape still have their reserved status, sending menu_decide and menu_back, respectively. Other keys are reserved too, like arrows, to ensure users can always reconfigure input.
2020-11-08 12:55:06 -08:00
Joe Zeng 49e52c6a39
Merge pull request #4 from Rexxt/master
Small updates to visuals and sound
2020-11-07 14:31:17 -05:00
Joe Zeng a105086ca6
Fixed the garbage pausing problem in Phantom Mania 2. 2020-11-07 01:31:09 -05:00
Joe Zeng 1b381c4bf3 Might as well add the dark square while I'm at it. 2020-11-07 01:29:44 -05:00
Joe Zeng 91a87fea73 Fixed the garbage pausing problem in Phantom Mania 2. 2020-11-07 01:12:13 -05:00
Ishaan Bhardwaj 28b455fcc0
Updated README.md with new contributors 2020-11-06 20:57:01 -05:00
Joe Zeng 2e3eff025f Replaced spaces with tabs.
Check CONTRIBUTING.md, guys!
2020-11-06 20:54:14 -05:00
Joe Zeng 4670cb7c15
Added the ability to _always_ reverse rotation. 2020-11-06 20:46:36 -05:00
Joe Zeng 9b04e14388 Added "Always reverse" option for rotation reversal. 2020-11-06 19:17:32 -05:00
Ishaan Bhardwaj f52da36bf7 TGM3 cool system change 2020-11-06 14:01:28 -05:00
Ishaan Bhardwaj 76142c1dff More Green Orange line 2020-11-05 16:21:58 -05:00
Ishaan Bhardwaj a3458e2413 Fix Arika SRS 2020-11-04 22:46:45 -05:00
Ishaan Bhardwaj 7eba9c012f Merge branch 'master' of https://github.com/sashlilac/cambridge 2020-11-04 16:58:11 -05:00
Ishaan Bhardwaj 4d2868b7b6 Small changes. 2020-11-04 16:57:44 -05:00
Ishaan Bhardwaj 2e6fcd232b
Update README.md 2020-11-04 08:42:42 -05:00
Ishaan Bhardwaj 10833f2ec1 Score drain changes 2020-11-03 23:20:41 -05:00
Ishaan Bhardwaj abb2b9491e Preparing for v0.2.1 2020-11-03 23:04:47 -05:00
Ishaan Bhardwaj 062ab2005e v0.2 release commit - hold piece darken 2020-11-03 16:56:08 -05:00
Ishaan Bhardwaj 468025fc80 last commit to core modes before release 2020-11-03 12:17:36 -05:00
Ishaan Bhardwaj c8544975d6 Fix interval training 2020-11-03 11:55:30 -05:00
Ishaan Bhardwaj 6776229bfb Small push to Cambridge modes 2020-11-03 11:52:52 -05:00
Ishaan Bhardwaj 84b4dc5073 World Bone Blocks 2020-11-03 10:58:21 -05:00
Ishaan Bhardwaj 35dafb6615 keep leaving debug code in new commits 2020-11-02 22:51:16 -05:00
Ishaan Bhardwaj 3641d85fcb Major changes, including modpack support 2020-11-02 22:47:58 -05:00
Ishaan Bhardwaj 9b89c4d1de G/O line fix 2020-11-02 21:17:13 -05:00
Ishaan Bhardwaj 2dba120919 Green line and orange line for TAP Master 2020-11-02 20:43:10 -05:00
Ishaan Bhardwaj 9224f271b1 Hotfix for last 2020-11-02 16:20:22 -05:00
Ishaan Bhardwaj febb5d546c Score overhauls 2020-11-02 16:12:05 -05:00
Ishaan Bhardwaj c6482c423e 4w optimization and green/orange line adding for applicable modes 2020-11-02 13:46:16 -05:00
Ishaan Bhardwaj 6beb313c6b Debug fixes 2020-11-02 12:44:15 -05:00
Ishaan Bhardwaj eb70f55b6e TGM2 fixes and cool fixes 2020-11-02 12:21:12 -05:00
Ishaan Bhardwaj 0badcde9ad Basset: the only person to leave debug code in a repo 2020-11-01 13:44:35 -05:00
Ishaan Bhardwaj 6f39b591d3 Hotfix for TGM+ 2020-11-01 13:28:13 -05:00
Ishaan Bhardwaj 129237f0b0 TGM+ 2020-11-01 13:24:52 -05:00
Ishaan Bhardwaj 741c246244 second lol 2020-11-01 12:04:07 -05:00