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I changed how the library was loaded before, but turns out that way only worked on Windows. Changed it back to how it was, so it works on Linux for me, and presumably macOS. |
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dist | ||
docs | ||
libs | ||
load | ||
res | ||
scene | ||
tetris | ||
.gitignore | ||
clean.bat | ||
conf.lua | ||
CONTRIBUTING.md | ||
funcs.lua | ||
LICENSE.md | ||
main.lua | ||
package | ||
package.bat | ||
README.md | ||
release | ||
release.bat | ||
scene.lua | ||
SOURCES.md |
Cambridge
Welcome to Cambridge, the next open-source falling-block game engine!
This fork is written and maintained exclusively by SashLilac, joezeng and Oshisaure!
Join our Discord server for help and a welcoming community! https://discord.gg/mteMJw4
Credits
- Lilla Oshisaure for being my co-dev!
- joezeng for the original project, and for offering to help with the expansion!
- The Tetra Legends Discord for supporting me and playtesting!
- The Absolute Plus for being another source of motivation!
The following people in no particular order also helped with the project:
Playing the game
macOS, Linux
If you haven't already, install love
with your favourite package manager (Homebrew on macOS, your system's default on Linux). Make sure you're using LÖVE 11, because it won't work with earlier versions!
Clone the repository in git:
git clone https://github.com/SashLilac/cambridge
Alternatively, download the source code ZIP in the latest release.
Then, navigate to the root directory that you just cloned, and type:
love .
It should run automatically!
Windows
You do not need LÖVE on Windows, as it comes bundled with the program. Download the source code ZIP in the latest release, or if you want the bleeding edge version, download this.
Extract the ZIP, open a Command Prompt at the folder you extracted Cambridge to, then run this command:
dist\windows\love.exe .
Alternatively, if you're on a 32-bit system, run this instead:
dist\win32\love.exe .
32-bit systems do not support rich presence integration.
License
The Cambridge project is licensed under the MIT license (included in LICENSE.md).
Some code and assets in this repository are contributed by members of the community, as well as borrowed from other places, either with licensing or as placeholders until suitable material can be found that is properly licensed. Their original sources, and copyright notices if applicable, are listed in the file SOURCES.