The next open-source falling-block game engine!
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Cambridge Banner

Cambridge

Welcome to Cambridge, the next open-source falling-block game engine!

This fork is written and maintained exclusively by SashLilac and Oshisaure!

Join our Discord server for help and a welcoming community! https://discord.gg/mteMJw4

Credits

  • Lilla Oshisaure for their amazing contributions to my life in general!
  • The Tetra Legends Discord for supporting me and playtesting!
  • joezeng for the original project.
  • Hailey for some miscellaneous assets.
  • CylinderKnot for an amazing gamemode.
  • MarkGamed7794 for some miscellaneous contributions.
  • Mizu for the Cambridge logo and the Cambridge launcher.
  • MattMayuga for the Cambridge banner.

Cambridge Logo

Installation instructions

Pre-built releases are available on the releases page.

Windows

Unzip the exe file and run it directly. All assets are currently bundled inside the executable.

macOS

For the time being, the file cambridge.love only works on the command line. Install love with Homebrew, and run:

$ love cambridge.love

Linux

Same as macOS, except install love with your favourite package manager.

Running from source

If you want the bleeding-edge release, you can also clone the code straight from this repository.

macOS, Linux

If you haven't already, install love with your favourite package manager (Homebrew on macOS, your system's default on Linux). Make sure you're using LÖVE 11, because it won't work with earlier versions!

Clone the repository in git:

git clone https://github.com/SashLilac/cambridge

Then, navigate to the root directory that you just cloned, and type:

love .

It should run automatically!

License

The Cambridge project is licensed under the MIT license (included in LICENSE.md).

Some code and assets in this repository are contributed by members of the community, as well as borrowed from other places, either with licensing or as placeholders until suitable material can be found that is properly licensed. Their original sources, and copyright notices if applicable, are listed in the file SOURCES.