Commit Graph

99 Commits (c3f6e3451808b3d68fb7af1175dc2e7f747c7550)

Author SHA1 Message Date
Ishaan Bhardwaj 9fbfbd5cda Refined and cleaned up buffer drop input functionality 2021-07-11 17:10:51 -04:00
Ishaan Bhardwaj 7dbfe23059 Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj 61de3c6dbf Miscellaneous fixes to piece behavior in addition to fixing prev. commit 2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj f2acab4496 A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Trixciel 3f2b38f7b3 Fixed ARE Cancelling with Sonic Drop RS
Changed the code in a way that allows ARE Cancelling to work with rotation systems that use sonic drop and a locking soft drop.
2021-06-06 17:38:47 +02:00
Ishaan Bhardwaj 86e975f929 Fixed up an edge case in immobile spin 2021-05-22 14:41:51 -04:00
Ishaan Bhardwaj 1b1abc9792 Fixed an issue with buffer lock inputs 2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj 8383d3f445 Debug print statement removal 2021-03-10 14:06:57 -05:00
Ishaan Bhardwaj 116284f31c Fixed colour scheme issues for non-standard piece sets 2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj 2189e3a7b8 Made a previous fix to soft drop points obsolete w/ new fix 2021-03-10 13:30:29 -05:00
Ishaan Bhardwaj b1d325b714 Fixed negative soft drop and hard drop points again
For finer control of piece drops, use GameMode:onPieceDrop
2021-03-09 16:35:57 -05:00
Ishaan Bhardwaj 2ea75cdfaf Fixed a corner case in the last commit 2021-03-06 22:13:38 -05:00
Ishaan Bhardwaj 1f0b43f1b7 ACTUALLY fixed negative drop points 2021-03-06 22:00:30 -05:00
Ishaan Bhardwaj 40bdc5ed99 Revert "Fixed negative drop points"
This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8.
2021-03-06 21:54:36 -05:00
Ishaan Bhardwaj 33f2a96ae8 Fixed negative drop points 2021-03-06 21:39:13 -05:00
Ishaan Bhardwaj 57518dc299 Removed some future features that I committed by accident 2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj 0453a3db97 Fixed an issue where first piece IHS was possible when it shouldn't have been 2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj b85de17e51 Last LCD added to fix up line clear animations 2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj b15cd9802f Updated DAS last key setting to not use hacky workaround
DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj bf19f49323 Add piece last rotated events 2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj 1234e78354 Refactored immobile detection 2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj 8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj 66ab5992ad Added onPieceMove/Rotate/Drop for gamemodes 2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj 9ac60cbb5e afterLineClear func added and splits time draw fix 2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj f3c1cf6e1f Fixed an issue where DS-World wouldn't harddrop 2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj 06a8a2ebf7 Mandate safelock on 0 ARE rulesets/modes 2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj acb05918c1 Custom line clear animations 2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj b644c8e457 Revert "Default line clear animation set to fadeout"
Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj 288961e12a Default line clear animation set to fadeout 2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj a047e51681 Framework for custom line clear animations added
Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj 1ccd6a09d3 Gamemodes have a default (empty) name 2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj 5a074f77cf Adjusted how DAS cut subtracts from the counter 2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj 81677221f1 Fixed 0 next queue modes 2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj 9c1c8eea21 Added default high score retrieval method 2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj 38f3d23b95 More default methods for gamemodes provided 2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj 816d27db39 Set default gravity for gamemode 2021-02-01 14:50:31 -05:00
Ishaan Bhardwaj 1acd0ec65a Holding a piece that would block you out now works 2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj b22f671409 2020, A2, A3 section time draw fixes 2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj 086f327371 Large commit, read below
DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj 452879ebab Fixed Marathon A3 section times, read comments
Some modes may not launch currently, will fix
2021-01-20 10:53:22 -05:00
Ishaan Bhardwaj ece853c9d3 Swapped opacity and brightness for hold color 2021-01-15 16:00:15 -05:00
Ishaan Bhardwaj ea8d008370 Set piece opacity fixes 2021-01-15 15:46:28 -05:00
Ishaan Bhardwaj e20eb048c8 Game over animation (customizable per mode) 2021-01-14 21:51:47 -05:00
Ishaan Bhardwaj a33ca1af24 Fixed a bug where you could not get M-roll in A2 2021-01-14 19:34:02 -05:00
Ishaan Bhardwaj 664bca2282 Fixed a notorious ARR bug 2021-01-14 19:27:20 -05:00
Ishaan Bhardwaj fc8fb8b66f Added immobile spin bonus toggle (read comments)
Use piece.spin in your onPieceLock method to check for a spin
2021-01-14 19:22:53 -05:00
Ishaan Bhardwaj fc58e6e908 Square mode added as toggle
Other things may get toggles too
Immobile spins, cascade, credit roll?
2021-01-14 17:52:23 -05:00
Ishaan Bhardwaj 0c2ba5f0cc Custom field heights implemented 2021-01-11 15:46:43 -05:00