Ishaan Bhardwaj
06a8a2ebf7
Mandate safelock on 0 ARE rulesets/modes
2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj
15354ce004
dropToBottom no longer resets lock delay
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it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
acb05918c1
Custom line clear animations
2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj
b644c8e457
Revert "Default line clear animation set to fadeout"
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Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a
.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj
288961e12a
Default line clear animation set to fadeout
2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj
a047e51681
Framework for custom line clear animations added
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Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj
77f24f5ee5
Human readable bigint output changes
2021-02-10 12:45:55 -05:00
Ishaan Bhardwaj
32c2274bef
Optimized bigint exponentiation (again)
2021-02-10 11:38:10 -05:00
Ishaan Bhardwaj
4920e5de1c
Added another type check to the bigint
2021-02-10 11:15:56 -05:00
Ishaan Bhardwaj
8418fc8ab7
Update README.md
2021-02-10 10:32:18 -05:00
Ishaan Bhardwaj
711a5120f1
Update README.md
2021-02-10 10:31:52 -05:00
Ishaan Bhardwaj
e7c3c9446a
Cambridge banner looks better on dark theme now
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Courtesy of @sinefuse
2021-02-10 09:05:10 -05:00
Ishaan Bhardwaj
3ac39acd7a
Removed bigint comparison metamethods (read below)
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Use bigint.compare from now on
2021-02-09 12:27:57 -05:00
Ishaan Bhardwaj
d0505251b3
Spawn positions now ruleset dependent
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Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj
bb0fe2ac20
BigInt now has a digits method (read comments)
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Kind of unnecessary but included for completeness
2021-02-08 16:56:06 -05:00
Ishaan Bhardwaj
986ebac47f
BigInt division fixed
2021-02-08 16:07:48 -05:00
Ishaan Bhardwaj
9799147f96
Revert "BigInt fixes and optimization (read comments)"
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Apparently division *still* isn't being handled correctly.
This reverts commit 1dda12e4be
.
2021-02-08 14:53:19 -05:00
Ishaan Bhardwaj
1dda12e4be
BigInt fixes and optimization (read comments)
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Fixed a nasty division bug where intermediate operations could result in negative zero. Optimized exponentiation to use exponentiation by squaring.
2021-02-08 14:10:34 -05:00
Ishaan Bhardwaj
38947e00c0
Added a tostring function for bigints
2021-02-08 10:34:47 -05:00
Ishaan Bhardwaj
035f6dd7b4
Fixed big division when (big1 < big2)
2021-02-08 10:23:10 -05:00
Ishaan Bhardwaj
aa3eadc93d
Update README.md
2021-02-08 09:00:51 -05:00
Ishaan Bhardwaj
cb6962825f
Update package.bat script
2021-02-07 20:50:27 -05:00
Ishaan Bhardwaj
b5e7ce5be6
Grid outline draw refactorization
2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj
1ccd6a09d3
Gamemodes have a default (empty) name
2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj
5a074f77cf
Adjusted how DAS cut subtracts from the counter
2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj
81677221f1
Fixed 0 next queue modes
2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj
a998be6f7b
Global vars suck. Nothing more
2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj
9c1c8eea21
Added default high score retrieval method
2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj
f022c6c4b7
Sakura no longer draws game over effect on completion
2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj
38f3d23b95
More default methods for gamemodes provided
2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj
816d27db39
Set default gravity for gamemode
2021-02-01 14:50:31 -05:00
Ishaan Bhardwaj
ce08ffd3da
SRS-X fixed to use symmetric wallkicks
2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj
f0e84a8874
SRS-X rotate lock reset behavior fixed
2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj
5e02471fb4
SRS now has upgraded 180s
2021-01-30 16:49:52 -05:00
Oshisaure
fa2fe77081
Apparently macs don't have a printscreen key, screenshot bound to f12 now instead
2021-01-29 22:29:27 +00:00
Joe Z
682c4a485a
Updated fonts.
2021-01-29 12:24:54 -05:00
Oshisaure
68760105cc
Bound printscreen to saving screenshots
2021-01-29 04:13:17 +00:00
Ishaan Bhardwaj
e19da98ea1
Standard SRS now has correct amount of move resets
2021-01-28 21:19:47 -05:00
Ishaan Bhardwaj
e8904b92ed
check_new_low doesn't exist!
2021-01-28 21:15:04 -05:00
Ishaan Bhardwaj
4f574e7716
Guideline SRS now specifies dependency
2021-01-28 21:13:31 -05:00
Ishaan Bhardwaj
f1528e8d71
Fixed the SRS variants from latest commit.
2021-01-28 21:05:36 -05:00
Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
0f3883e18d
Sakura ghost piece fix
2021-01-27 18:28:12 -05:00
Ishaan Bhardwaj
1acd0ec65a
Holding a piece that would block you out now works
2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj
b22f671409
2020, A2, A3 section time draw fixes
2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj
0b6f62d50e
Applied a fix for locking big pieces out of the grid
2021-01-25 16:34:22 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj
3c83ae0bf4
Fixed stray ends
2021-01-23 13:50:40 -05:00
Ishaan Bhardwaj
450833b246
Instant ARR fix on grids not 10-wide
2021-01-23 11:35:07 -05:00