Commit Graph

126 Commits (47a5a53e23c347e5923b0393470d6c92b0d4957f)

Author SHA1 Message Date
Ishaan Bhardwaj 47a5a53e23 Fixed sorting replays in the replay select
In addition, minor change to the default text that shows up when the game is paused
2021-12-09 18:18:23 -05:00
Ishaan Bhardwaj 89c7205347 Replay system v3 + `love.math.random` migration 2021-12-08 21:23:00 -05:00
Ishaan Bhardwaj 9b41e56135 Replay system v2 2021-12-08 20:19:46 -05:00
BoatsandJoes febd1de0ef Replays are now fully functional. 2021-12-05 22:17:44 -06:00
BoatsandJoes 81ab7cd4de Replays now replay inputs properly, and replay list has fast scroll. 2021-12-05 21:16:13 -06:00
BoatsandJoes a5750e4959 Replays list is now sorted, and replays are smaller. 2021-12-05 15:41:51 -06:00
BoatsandJoes 71ada76a00 Started work on replay select menu. 2021-12-04 23:37:51 -06:00
BoatsandJoes 6c4551ebef Added replay saving. 2021-12-04 20:35:15 -06:00
BoatsandJoes 9e59c158b2 Line clear easing is now quadratic for all line clear delays. 2021-12-02 16:22:29 -06:00
BoatsandJoes e464307625 Game over animation is longer, and reveals stack once it's over. 2021-12-02 15:49:27 -06:00
BoatsandJoes 888312c578 Game over fadeout easing function now accelerates. 2021-12-02 13:42:51 -06:00
BoatsandJoes 049806d9e2 Added a new default line clear animation using easing functions. 2021-12-02 10:59:45 -06:00
Ishaan Bhardwaj 6e0b5e27c1 Rearranged the spawn SE actions 2021-11-23 22:56:11 -05:00
Ishaan Bhardwaj 75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj 6f4adf5aad Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
2021-10-16 20:35:47 -04:00
Ishaan Bhardwaj f52a5eaee5 Fixes an issue where IHS ignores buffer lock setting 2021-10-12 22:46:50 -04:00
Ishaan Bhardwaj 8dbb75cbef Basic SOCD handling 2021-10-08 20:07:28 -04:00
Ishaan Bhardwaj a5fed31f4e Moved the LCA draw call to after the piece draw call 2021-10-02 20:14:03 -04:00
MarkGamed7794 71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Ishaan Bhardwaj 49775b9578 Fixed onEnterOrHold running twice on IHS 2021-09-11 18:19:03 -04:00
Ishaan Bhardwaj 90cf2ebef5 New `onEnterOrHold` function (fixes #29) 2021-09-05 23:08:54 -04:00
Ishaan Bhardwaj 799a905a9c Remove redundant if 2021-09-05 22:50:31 -04:00
Ishaan Bhardwaj 985f73c39d Revert "Yet more SOCD handling"
This reverts commit b5db5bbdc3.
2021-09-05 22:44:21 -04:00
Ishaan Bhardwaj b5db5bbdc3 Yet more SOCD handling 2021-09-04 22:45:20 -04:00
Ishaan Bhardwaj 923f3d3696 Added drawIfPaused to gamemode.lua 2021-08-19 14:16:34 -04:00
Ishaan Bhardwaj c7d0034f9b Two changes to gamemode.lua (read comments)
Shape is now passed as an argument to ruleset:getDefaultOrientation()
Fixed the comment for GameMode:transformScreen()
2021-08-11 19:44:57 -04:00
Ishaan Bhardwaj dc3ad825dc Fix to #27 + some other gamemode functionality 2021-08-09 00:29:22 -04:00
Ishaan Bhardwaj 9fbfbd5cda Refined and cleaned up buffer drop input functionality 2021-07-11 17:10:51 -04:00
Ishaan Bhardwaj 7dbfe23059 Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj 61de3c6dbf Miscellaneous fixes to piece behavior in addition to fixing prev. commit 2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj f2acab4496 A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Trixciel 3f2b38f7b3 Fixed ARE Cancelling with Sonic Drop RS
Changed the code in a way that allows ARE Cancelling to work with rotation systems that use sonic drop and a locking soft drop.
2021-06-06 17:38:47 +02:00
Ishaan Bhardwaj 86e975f929 Fixed up an edge case in immobile spin 2021-05-22 14:41:51 -04:00
Ishaan Bhardwaj 1b1abc9792 Fixed an issue with buffer lock inputs 2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj 8383d3f445 Debug print statement removal 2021-03-10 14:06:57 -05:00
Ishaan Bhardwaj 116284f31c Fixed colour scheme issues for non-standard piece sets 2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj 2189e3a7b8 Made a previous fix to soft drop points obsolete w/ new fix 2021-03-10 13:30:29 -05:00
Ishaan Bhardwaj b1d325b714 Fixed negative soft drop and hard drop points again
For finer control of piece drops, use GameMode:onPieceDrop
2021-03-09 16:35:57 -05:00
Ishaan Bhardwaj 2ea75cdfaf Fixed a corner case in the last commit 2021-03-06 22:13:38 -05:00
Ishaan Bhardwaj 1f0b43f1b7 ACTUALLY fixed negative drop points 2021-03-06 22:00:30 -05:00
Ishaan Bhardwaj 40bdc5ed99 Revert "Fixed negative drop points"
This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8.
2021-03-06 21:54:36 -05:00
Ishaan Bhardwaj 33f2a96ae8 Fixed negative drop points 2021-03-06 21:39:13 -05:00
Ishaan Bhardwaj 57518dc299 Removed some future features that I committed by accident 2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj 0453a3db97 Fixed an issue where first piece IHS was possible when it shouldn't have been 2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj b85de17e51 Last LCD added to fix up line clear animations 2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj b15cd9802f Updated DAS last key setting to not use hacky workaround
DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj bf19f49323 Add piece last rotated events 2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj 1234e78354 Refactored immobile detection 2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj 8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00