Commit Graph

654 Commits (47a5a53e23c347e5923b0393470d6c92b0d4957f)

Author SHA1 Message Date
Ishaan Bhardwaj 47a5a53e23 Fixed sorting replays in the replay select
In addition, minor change to the default text that shows up when the game is paused
2021-12-09 18:18:23 -05:00
Ishaan Bhardwaj b9ae08051a Fixed BGM not resetting after a replay 2021-12-08 21:56:31 -05:00
Ishaan Bhardwaj d7f4aa2007 Reverted a mode select change 2021-12-08 21:56:17 -05:00
Ishaan Bhardwaj ca85107063 Replace replay select title graphic with text 2021-12-08 21:37:34 -05:00
Ishaan Bhardwaj fdcec19d56 Bump version to v0.3.1 + re-add snow easter egg 2021-12-08 21:30:09 -05:00
Ishaan Bhardwaj 89c7205347 Replay system v3 + `love.math.random` migration 2021-12-08 21:23:00 -05:00
Ishaan Bhardwaj 9b41e56135 Replay system v2 2021-12-08 20:19:46 -05:00
Ishaan Bhardwaj 710f658540
Merge pull request #48 from BoatsandJoes/replays
Added replays
2021-12-07 22:39:08 -05:00
BoatsandJoes 332e3869de Replay menu no longer crashes if level or timer is nil. 2021-12-06 22:38:07 -06:00
BoatsandJoes febd1de0ef Replays are now fully functional. 2021-12-05 22:17:44 -06:00
BoatsandJoes 81ab7cd4de Replays now replay inputs properly, and replay list has fast scroll. 2021-12-05 21:16:13 -06:00
BoatsandJoes a5750e4959 Replays list is now sorted, and replays are smaller. 2021-12-05 15:41:51 -06:00
BoatsandJoes 59c7834c9a Fixed replay deserialization. 2021-12-05 00:18:19 -06:00
BoatsandJoes 71ada76a00 Started work on replay select menu. 2021-12-04 23:37:51 -06:00
BoatsandJoes 6c4551ebef Added replay saving. 2021-12-04 20:35:15 -06:00
Ishaan Bhardwaj 9fc7e4b1eb
Merge pull request #47 from BoatsandJoes/game-over-animation
Game over fadeout easing function now accelerates
2021-12-02 19:27:32 -05:00
BoatsandJoes 9e59c158b2 Line clear easing is now quadratic for all line clear delays. 2021-12-02 16:22:29 -06:00
BoatsandJoes e464307625 Game over animation is longer, and reveals stack once it's over. 2021-12-02 15:49:27 -06:00
BoatsandJoes 888312c578 Game over fadeout easing function now accelerates. 2021-12-02 13:42:51 -06:00
Ishaan Bhardwaj a838294435
Merge pull request #46 from BoatsandJoes/line-clear-animation
Added new default line clear animations using easing functions.
2021-12-02 13:57:19 -05:00
BoatsandJoes 049806d9e2 Added a new default line clear animation using easing functions. 2021-12-02 10:59:45 -06:00
Ishaan Bhardwaj c1693524d7 Credits change 2021-11-30 20:08:52 -05:00
Ishaan Bhardwaj a063f10d33 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-11-23 22:56:19 -05:00
Ishaan Bhardwaj 6e0b5e27c1 Rearranged the spawn SE actions 2021-11-23 22:56:11 -05:00
Joe Zeng 18e0e02c76
Removed a stupid exception to the mixing-tabs-and-spaces rule.
I apologize that it took me 2 years to think of this workaround.
2021-11-09 14:48:05 -05:00
Ishaan Bhardwaj 9381091110 Updated 3694 -> 3701 in other places 2021-11-03 17:34:34 -04:00
Ishaan Bhardwaj deb69fe28d
Merge pull request #43 from Kirby703/patch-5
tap roll 3694 -> 3701 frames
2021-11-03 17:32:43 -04:00
Kirby703 3085b765e5
fix roll 3694 -> 3701 frames 2021-11-03 17:31:04 -04:00
hailey 412405c1a1 celebrate!!! 2021-10-22 15:04:28 +10:00
Ishaan Bhardwaj 7495c4ad04 Revert "Separate in-game bindings from menu bindings"
This reverts commit 0fce4b632f.
This commit caused issue #41. Will resolve ASAP.
2021-10-21 20:52:42 -04:00
Ishaan Bhardwaj 0fce4b632f Separate in-game bindings from menu bindings
Also preemptive version bump
2021-10-19 18:35:32 -04:00
Ishaan Bhardwaj aa56248e34 Add an FPS counter 2021-10-18 23:27:54 -04:00
nightmareci 0a2e16ab2c Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-10-17 08:52:15 -07:00
nightmareci 34d53c82cb Preliminary work to change from DiscordRPC to Discord GameSDK 2021-10-17 08:51:34 -07:00
Ishaan Bhardwaj 75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj d2d710ead6 Bump version to v0.3 + title screen change!!! 2021-10-17 00:34:30 -04:00
Ishaan Bhardwaj 6f4adf5aad Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
2021-10-16 20:35:47 -04:00
Ishaan Bhardwaj 42f872a557 Oops, indenting fix in main.lua 2021-10-16 19:10:33 -04:00
Ishaan Bhardwaj a30791afc3 Fixed F2 shortcut not resetting changed settings 2021-10-16 19:08:01 -04:00
Ishaan Bhardwaj 8bd8c0eede Relocated call of `love.graphics.setDefaultFilter` to `love.load` 2021-10-16 15:15:44 -04:00
Ishaan Bhardwaj f52a5eaee5 Fixes an issue where IHS ignores buffer lock setting 2021-10-12 22:46:50 -04:00
Ishaan Bhardwaj e68a9b6f07
Merge pull request #38 from Kirby703/patch-4
removes green/orange line to match tap death
2021-10-09 21:27:07 -04:00
Kirby703 ff5b04bb97
removes green/orange line to match tap death 2021-10-09 16:52:26 -04:00
Ishaan Bhardwaj 8dbb75cbef Basic SOCD handling 2021-10-08 20:07:28 -04:00
Ishaan Bhardwaj bc54bc57b6 Changed Display Gamemode to Debug Info
Cambridge version will display at all times if on
2021-10-08 20:06:36 -04:00
Ishaan Bhardwaj 9611fc31bf update version to wip 2021-10-08 19:07:06 -04:00
Ishaan Bhardwaj a5fed31f4e Moved the LCA draw call to after the piece draw call 2021-10-02 20:14:03 -04:00
Ishaan Bhardwaj 625d4f80af Fixed an obscure bug with the menu DAS 2021-09-30 23:07:03 -04:00
Ishaan Bhardwaj 173b3ddbc9
Merge pull request #37 from terpyderp/master
fixed version color change bug
2021-09-29 19:43:49 -04:00
terpyderp 0f96bf7db0 fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
2021-09-29 18:22:56 -05:00