Commit Graph

290 Commits (3cf5daeb2e6bc981820076189b62b16990b24498)

Author SHA1 Message Date
Ishaan Bhardwaj 3cf5daeb2e Piece class now handles negative gravity correctly 2021-02-21 09:52:50 -05:00
Ishaan Bhardwaj 8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj cb2b693bcb Fixed T-floorkick behavior in Ti/ACE ARS 2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj 23b58951cb World rule Survival A2 has a lenient torikan time 2021-02-17 22:46:33 -05:00
Ishaan Bhardwaj 1d73916b7c Arika-SRS rulesets no longer lock immediately 2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj 3947e9f02f Fix the drop block lock rotation with SRS 2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj 99b15803ee Adjusted 0 ARR to trigger onPieceMove multiple times 2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj d350b25726 Forgot to set guideline SRS to always rotate 2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj 31e2529265 Upward kicks for SRS count toward rotation limit 2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj 714c6b5e99 Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj 6a5d5a9c88 Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj 03491ba151 Strategy mode endgame nerfed 2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj 6e22e3d15b Ti-ARS autolock fix 2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj 66ab5992ad Added onPieceMove/Rotate/Drop for gamemodes 2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj 9ac60cbb5e afterLineClear func added and splits time draw fix 2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj 33d260b753 Removed the print statement from A2 2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj f3c1cf6e1f Fixed an issue where DS-World wouldn't harddrop 2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj 06a8a2ebf7 Mandate safelock on 0 ARE rulesets/modes 2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj 15354ce004 dropToBottom no longer resets lock delay
it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj acb05918c1 Custom line clear animations 2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj b644c8e457 Revert "Default line clear animation set to fadeout"
Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj 288961e12a Default line clear animation set to fadeout 2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj a047e51681 Framework for custom line clear animations added
Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj d0505251b3 Spawn positions now ruleset dependent
Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj b5e7ce5be6 Grid outline draw refactorization 2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj 1ccd6a09d3 Gamemodes have a default (empty) name 2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj 5a074f77cf Adjusted how DAS cut subtracts from the counter 2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj 81677221f1 Fixed 0 next queue modes 2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj a998be6f7b Global vars suck. Nothing more 2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj 9c1c8eea21 Added default high score retrieval method 2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj f022c6c4b7 Sakura no longer draws game over effect on completion 2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj 38f3d23b95 More default methods for gamemodes provided 2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj 816d27db39 Set default gravity for gamemode 2021-02-01 14:50:31 -05:00
Ishaan Bhardwaj ce08ffd3da SRS-X fixed to use symmetric wallkicks 2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj f0e84a8874 SRS-X rotate lock reset behavior fixed 2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj 5e02471fb4 SRS now has upgraded 180s 2021-01-30 16:49:52 -05:00
Ishaan Bhardwaj e19da98ea1 Standard SRS now has correct amount of move resets 2021-01-28 21:19:47 -05:00
Ishaan Bhardwaj e8904b92ed check_new_low doesn't exist! 2021-01-28 21:15:04 -05:00
Ishaan Bhardwaj 4f574e7716 Guideline SRS now specifies dependency 2021-01-28 21:13:31 -05:00
Ishaan Bhardwaj f1528e8d71 Fixed the SRS variants from latest commit. 2021-01-28 21:05:36 -05:00
Joe Zeng 79a25c3954 Renamed Marathon AX4 to Survival AX, among other things. 2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj 0f3883e18d Sakura ghost piece fix 2021-01-27 18:28:12 -05:00
Ishaan Bhardwaj 1acd0ec65a Holding a piece that would block you out now works 2021-01-27 13:29:53 -05:00
Ishaan Bhardwaj b22f671409 2020, A2, A3 section time draw fixes 2021-01-25 22:26:55 -05:00
Ishaan Bhardwaj 0b6f62d50e Applied a fix for locking big pieces out of the grid 2021-01-25 16:34:22 -05:00
Ishaan Bhardwaj 086f327371 Large commit, read below
DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj 3c83ae0bf4 Fixed stray ends 2021-01-23 13:50:40 -05:00
Ishaan Bhardwaj 450833b246 Instant ARR fix on grids not 10-wide 2021-01-23 11:35:07 -05:00