Ishaan Bhardwaj
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d7f4aa2007
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Reverted a mode select change
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2021-12-08 21:56:17 -05:00 |
Ishaan Bhardwaj
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ca85107063
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Replace replay select title graphic with text
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2021-12-08 21:37:34 -05:00 |
Ishaan Bhardwaj
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fdcec19d56
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Bump version to v0.3.1 + re-add snow easter egg
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2021-12-08 21:30:09 -05:00 |
Ishaan Bhardwaj
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89c7205347
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Replay system v3 + `love.math.random` migration
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2021-12-08 21:23:00 -05:00 |
Ishaan Bhardwaj
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9b41e56135
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Replay system v2
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2021-12-08 20:19:46 -05:00 |
Ishaan Bhardwaj
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710f658540
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Merge pull request #48 from BoatsandJoes/replays
Added replays
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2021-12-07 22:39:08 -05:00 |
BoatsandJoes
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332e3869de
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Replay menu no longer crashes if level or timer is nil.
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2021-12-06 22:38:07 -06:00 |
BoatsandJoes
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febd1de0ef
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Replays are now fully functional.
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2021-12-05 22:17:44 -06:00 |
BoatsandJoes
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81ab7cd4de
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Replays now replay inputs properly, and replay list has fast scroll.
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2021-12-05 21:16:13 -06:00 |
BoatsandJoes
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a5750e4959
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Replays list is now sorted, and replays are smaller.
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2021-12-05 15:41:51 -06:00 |
BoatsandJoes
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59c7834c9a
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Fixed replay deserialization.
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2021-12-05 00:18:19 -06:00 |
BoatsandJoes
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71ada76a00
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Started work on replay select menu.
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2021-12-04 23:37:51 -06:00 |
BoatsandJoes
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6c4551ebef
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Added replay saving.
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2021-12-04 20:35:15 -06:00 |
Ishaan Bhardwaj
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9fc7e4b1eb
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Merge pull request #47 from BoatsandJoes/game-over-animation
Game over fadeout easing function now accelerates
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2021-12-02 19:27:32 -05:00 |
BoatsandJoes
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9e59c158b2
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Line clear easing is now quadratic for all line clear delays.
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2021-12-02 16:22:29 -06:00 |
BoatsandJoes
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e464307625
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Game over animation is longer, and reveals stack once it's over.
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2021-12-02 15:49:27 -06:00 |
BoatsandJoes
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888312c578
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Game over fadeout easing function now accelerates.
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2021-12-02 13:42:51 -06:00 |
Ishaan Bhardwaj
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a838294435
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Merge pull request #46 from BoatsandJoes/line-clear-animation
Added new default line clear animations using easing functions.
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2021-12-02 13:57:19 -05:00 |
BoatsandJoes
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049806d9e2
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Added a new default line clear animation using easing functions.
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2021-12-02 10:59:45 -06:00 |
Ishaan Bhardwaj
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c1693524d7
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Credits change
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2021-11-30 20:08:52 -05:00 |
Ishaan Bhardwaj
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a063f10d33
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Merge branch 'master' of https://github.com/MillaBasset/cambridge
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2021-11-23 22:56:19 -05:00 |
Ishaan Bhardwaj
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6e0b5e27c1
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Rearranged the spawn SE actions
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2021-11-23 22:56:11 -05:00 |
Joe Zeng
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18e0e02c76
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Removed a stupid exception to the mixing-tabs-and-spaces rule.
I apologize that it took me 2 years to think of this workaround.
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2021-11-09 14:48:05 -05:00 |
Ishaan Bhardwaj
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9381091110
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Updated 3694 -> 3701 in other places
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2021-11-03 17:34:34 -04:00 |
Ishaan Bhardwaj
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deb69fe28d
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Merge pull request #43 from Kirby703/patch-5
tap roll 3694 -> 3701 frames
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2021-11-03 17:32:43 -04:00 |
Kirby703
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3085b765e5
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fix roll 3694 -> 3701 frames
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2021-11-03 17:31:04 -04:00 |
hailey
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412405c1a1
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celebrate!!!
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2021-10-22 15:04:28 +10:00 |
Ishaan Bhardwaj
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7495c4ad04
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Revert "Separate in-game bindings from menu bindings"
This reverts commit 0fce4b632f .
This commit caused issue #41. Will resolve ASAP.
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2021-10-21 20:52:42 -04:00 |
Ishaan Bhardwaj
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0fce4b632f
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Separate in-game bindings from menu bindings
Also preemptive version bump
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2021-10-19 18:35:32 -04:00 |
Ishaan Bhardwaj
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aa56248e34
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Add an FPS counter
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2021-10-18 23:27:54 -04:00 |
nightmareci
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0a2e16ab2c
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Merge branch 'master' of https://github.com/SashLilac/cambridge
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2021-10-17 08:52:15 -07:00 |
nightmareci
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34d53c82cb
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Preliminary work to change from DiscordRPC to Discord GameSDK
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2021-10-17 08:51:34 -07:00 |
Ishaan Bhardwaj
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75ee07a04d
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Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
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2021-10-17 11:42:45 -04:00 |
Ishaan Bhardwaj
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d2d710ead6
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Bump version to v0.3 + title screen change!!!
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2021-10-17 00:34:30 -04:00 |
Ishaan Bhardwaj
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6f4adf5aad
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Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
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2021-10-16 20:35:47 -04:00 |
Ishaan Bhardwaj
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42f872a557
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Oops, indenting fix in main.lua
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2021-10-16 19:10:33 -04:00 |
Ishaan Bhardwaj
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a30791afc3
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Fixed F2 shortcut not resetting changed settings
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2021-10-16 19:08:01 -04:00 |
Ishaan Bhardwaj
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8bd8c0eede
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Relocated call of `love.graphics.setDefaultFilter` to `love.load`
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2021-10-16 15:15:44 -04:00 |
Ishaan Bhardwaj
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f52a5eaee5
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Fixes an issue where IHS ignores buffer lock setting
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2021-10-12 22:46:50 -04:00 |
Ishaan Bhardwaj
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e68a9b6f07
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Merge pull request #38 from Kirby703/patch-4
removes green/orange line to match tap death
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2021-10-09 21:27:07 -04:00 |
Kirby703
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ff5b04bb97
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removes green/orange line to match tap death
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2021-10-09 16:52:26 -04:00 |
Ishaan Bhardwaj
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8dbb75cbef
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Basic SOCD handling
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2021-10-08 20:07:28 -04:00 |
Ishaan Bhardwaj
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bc54bc57b6
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Changed Display Gamemode to Debug Info
Cambridge version will display at all times if on
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2021-10-08 20:06:36 -04:00 |
Ishaan Bhardwaj
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9611fc31bf
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update version to wip
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2021-10-08 19:07:06 -04:00 |
Ishaan Bhardwaj
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a5fed31f4e
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Moved the LCA draw call to after the piece draw call
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2021-10-02 20:14:03 -04:00 |
Ishaan Bhardwaj
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625d4f80af
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Fixed an obscure bug with the menu DAS
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2021-09-30 23:07:03 -04:00 |
Ishaan Bhardwaj
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173b3ddbc9
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Merge pull request #37 from terpyderp/master
fixed version color change bug
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2021-09-29 19:43:49 -04:00 |
terpyderp
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0f96bf7db0
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fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
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2021-09-29 18:22:56 -05:00 |
Ishaan Bhardwaj
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3770deca55
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Fixed version number drawing in the wrong place
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2021-09-29 18:12:02 -04:00 |
Ishaan Bhardwaj
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4e297a8030
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Version number now displays at bottom right always
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2021-09-28 19:13:16 -04:00 |