terpyderp
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d5ffe9de8d
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Fixed side next for survival_ax
I thought I already did this for all modes but apparently I missed this one lol.
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2021-10-20 17:11:35 -05:00 |
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terpyderp
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b2e20895b8
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Revert "Separate in-game bindings from menu bindings"
This reverts commit 0fce4b632f .
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2021-10-20 17:05:06 -05:00 |
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TERPYDERP32
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088439b8a4
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Merge branch 'MillaBasset:master' into master
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2021-10-20 15:49:24 -05:00 |
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terpyderp
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5db99becf3
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board size side next fix
I made it so that the side next queue moves based on the width of the grid.
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2021-10-19 21:38:16 -05:00 |
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terpyderp
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ad63765eb9
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Make all modes compatible with side next
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2021-10-19 19:37:48 -05:00 |
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Ishaan Bhardwaj
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0fce4b632f
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Separate in-game bindings from menu bindings
Also preemptive version bump
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2021-10-19 18:35:32 -04:00 |
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Ishaan Bhardwaj
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aa56248e34
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Add an FPS counter
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2021-10-18 23:27:54 -04:00 |
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nightmareci
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0a2e16ab2c
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Merge branch 'master' of https://github.com/SashLilac/cambridge
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2021-10-17 08:52:15 -07:00 |
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nightmareci
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34d53c82cb
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Preliminary work to change from DiscordRPC to Discord GameSDK
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2021-10-17 08:51:34 -07:00 |
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75ee07a04d
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Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
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2021-10-17 11:42:45 -04:00 |
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Ishaan Bhardwaj
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d2d710ead6
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Bump version to v0.3 + title screen change!!!
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2021-10-17 00:34:30 -04:00 |
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Ishaan Bhardwaj
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6f4adf5aad
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Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
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2021-10-16 20:35:47 -04:00 |
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Ishaan Bhardwaj
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42f872a557
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Oops, indenting fix in main.lua
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2021-10-16 19:10:33 -04:00 |
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Ishaan Bhardwaj
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a30791afc3
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Fixed F2 shortcut not resetting changed settings
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2021-10-16 19:08:01 -04:00 |
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Ishaan Bhardwaj
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8bd8c0eede
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Relocated call of love.graphics.setDefaultFilter to love.load
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2021-10-16 15:15:44 -04:00 |
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Ishaan Bhardwaj
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f52a5eaee5
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Fixes an issue where IHS ignores buffer lock setting
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2021-10-12 22:46:50 -04:00 |
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e68a9b6f07
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Merge pull request #38 from Kirby703/patch-4
removes green/orange line to match tap death
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2021-10-09 21:27:07 -04:00 |
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Kirby703
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ff5b04bb97
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removes green/orange line to match tap death
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2021-10-09 16:52:26 -04:00 |
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Ishaan Bhardwaj
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8dbb75cbef
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Basic SOCD handling
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2021-10-08 20:07:28 -04:00 |
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Ishaan Bhardwaj
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bc54bc57b6
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Changed Display Gamemode to Debug Info
Cambridge version will display at all times if on
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2021-10-08 20:06:36 -04:00 |
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Ishaan Bhardwaj
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9611fc31bf
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update version to wip
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2021-10-08 19:07:06 -04:00 |
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Ishaan Bhardwaj
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a5fed31f4e
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Moved the LCA draw call to after the piece draw call
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2021-10-02 20:14:03 -04:00 |
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Ishaan Bhardwaj
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625d4f80af
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Fixed an obscure bug with the menu DAS
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2021-09-30 23:07:03 -04:00 |
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173b3ddbc9
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Merge pull request #37 from terpyderp/master
fixed version color change bug
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2021-09-29 19:43:49 -04:00 |
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terpyderp
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0f96bf7db0
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fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
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2021-09-29 18:22:56 -05:00 |
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Ishaan Bhardwaj
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3770deca55
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Fixed version number drawing in the wrong place
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2021-09-29 18:12:02 -04:00 |
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Ishaan Bhardwaj
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4e297a8030
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Version number now displays at bottom right always
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2021-09-28 19:13:16 -04:00 |
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Ishaan Bhardwaj
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1336ea00e4
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Snow RPC now used
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2021-09-26 23:12:05 -04:00 |
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hailey
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b8d43e38b7
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2 cool rpc changes!
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2021-09-27 12:26:52 +10:00 |
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hailey
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6b595d2146
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Merge branch 'master' of https://github.com/MillaBasset/cambridge
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2021-09-27 12:18:31 +10:00 |
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hailey
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1082a2903a
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small image text now shows version!
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2021-09-27 12:09:03 +10:00 |
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hailey
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3480734a44
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just a few more rpc strings
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2021-09-27 11:55:42 +10:00 |
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Ishaan Bhardwaj
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82966e99c3
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Added two more utility functions
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2021-09-26 20:12:38 -04:00 |
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Ishaan Bhardwaj
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d558faeef0
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Fixed RPC details for some scenes
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2021-09-26 15:30:37 -04:00 |
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Ishaan Bhardwaj
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8dc59a562e
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Revert "new easter egg, why not"
This easter egg doesn't really have a place within the game,
and is better left as a community goodie.
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2021-09-26 10:38:48 -04:00 |
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Ishaan Bhardwaj
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2fa9ba40fa
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hey hailey don't do that please
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2021-09-26 10:26:35 -04:00 |
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hailey
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a7ee1d7861
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new easter egg, why not
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2021-09-26 14:30:12 +10:00 |
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hailey
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bf6c61927e
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Removed print() that occured every game scene update
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2021-09-26 14:09:43 +10:00 |
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hailey
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817ffd5c13
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RPC image updates depending on ingame background now!
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2021-09-26 14:02:35 +10:00 |
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Ishaan Bhardwaj
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50f6010ed1
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Credits scene now has its own special RPC
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2021-09-25 22:46:48 -04:00 |
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Ishaan Bhardwaj
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ef966d8190
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Merge branch 'master' of https://github.com/MillaBasset/cambridge
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2021-09-25 22:40:18 -04:00 |
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Ishaan Bhardwaj
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faef1ddc8f
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Added a long lost name to the credits scene
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2021-09-25 22:38:00 -04:00 |
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hailey
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ea38ebb89d
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more rpc stuff!
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2021-09-26 09:51:43 +10:00 |
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hailey
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b28759e0c8
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hi again
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2021-09-26 09:33:04 +10:00 |
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2fc763ae5d
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Bump version to v0.3-beta7
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2021-09-21 23:44:37 -04:00 |
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Ishaan Bhardwaj
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ffd808e6a0
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Added white and black as their own separate colors...
... instead of borrowing from the lock flash / garbage colors
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2021-09-21 23:30:51 -04:00 |
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Ishaan Bhardwaj
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dd96db170e
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newline
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2021-09-21 18:01:36 -04:00 |
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Ishaan Bhardwaj
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7fa547c307
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Two quick changes (read comments)
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
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2021-09-20 23:33:27 -04:00 |
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b2d0838f90
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Pull bigint.lua from bigint.lua repo
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2021-09-20 16:09:02 -04:00 |
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MarkGamed7794
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cf8ba16eb1
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Remove the print statement
and also fix a logic issue
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2021-09-16 21:56:35 -04:00 |
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