Removed print() that occured every game scene update
parent
817ffd5c13
commit
bf6c61927e
|
@ -39,8 +39,6 @@ function GameScene:update()
|
|||
end
|
||||
self.game:update(inputs, self.ruleset)
|
||||
self.game.grid:update()
|
||||
|
||||
print("ingame-"..self.game:getBackground().."00")
|
||||
DiscordRPC:update({
|
||||
largeImageKey = "ingame-"..self.game:getBackground().."00"
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue