From bf6c61927e3076945e6ec3da2ba640305f52d604 Mon Sep 17 00:00:00 2001 From: hailey Date: Sun, 26 Sep 2021 14:09:43 +1000 Subject: [PATCH] Removed print() that occured every game scene update --- scene/game.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/scene/game.lua b/scene/game.lua index da458ae..dd5b9f4 100644 --- a/scene/game.lua +++ b/scene/game.lua @@ -39,8 +39,6 @@ function GameScene:update() end self.game:update(inputs, self.ruleset) self.game.grid:update() - - print("ingame-"..self.game:getBackground().."00") DiscordRPC:update({ largeImageKey = "ingame-"..self.game:getBackground().."00" })