Commit Graph

425 Commits (d350b25726d1629c243bd7032c515761828d8bd1)

Author SHA1 Message Date
Ishaan Bhardwaj d350b25726 Forgot to set guideline SRS to always rotate 2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj 44e4d00172 Merge branch 'master' of https://github.com/sashlilac/cambridge 2021-02-17 14:48:42 -05:00
Ishaan Bhardwaj 31e2529265 Upward kicks for SRS count toward rotation limit 2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj ea7c75f0b3
Cambridge Discord Server temp. decommissioned
Please contact Milla#7746 on Discord for help.
2021-02-17 10:45:07 -05:00
Ishaan Bhardwaj 714c6b5e99 Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj 6a5d5a9c88 Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj 03491ba151 Strategy mode endgame nerfed 2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj 6e22e3d15b Ti-ARS autolock fix 2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj 66ab5992ad Added onPieceMove/Rotate/Drop for gamemodes 2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj 2c07c2a58c
BigInt changes, read extended description
Disabled strict type checking, can be re-enabled in bleeding edge. (This is done so bigint ops run faster)
Added a negation method and updated the corresponding metamethod to use it.
2021-02-16 13:03:53 -05:00
Ishaan Bhardwaj a4d3f3bffc
Update README.md 2021-02-16 13:00:07 -05:00
Ishaan Bhardwaj 9ac60cbb5e afterLineClear func added and splits time draw fix 2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj cdd846c3e6 Made the volume sliders scroll more consistently 2021-02-13 22:00:45 -05:00
Ishaan Bhardwaj 33d260b753 Removed the print statement from A2 2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj 1644fcdf8e Bigint exponentiation by 1 now returns a clone 2021-02-12 10:05:04 -05:00
Ishaan Bhardwaj f3c1cf6e1f Fixed an issue where DS-World wouldn't harddrop 2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj 06a8a2ebf7 Mandate safelock on 0 ARE rulesets/modes 2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj 15354ce004 dropToBottom no longer resets lock delay
it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj acb05918c1 Custom line clear animations 2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj b644c8e457 Revert "Default line clear animation set to fadeout"
Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj 288961e12a Default line clear animation set to fadeout 2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj a047e51681 Framework for custom line clear animations added
Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj 77f24f5ee5
Human readable bigint output changes 2021-02-10 12:45:55 -05:00
Ishaan Bhardwaj 32c2274bef
Optimized bigint exponentiation (again) 2021-02-10 11:38:10 -05:00
Ishaan Bhardwaj 4920e5de1c
Added another type check to the bigint 2021-02-10 11:15:56 -05:00
Ishaan Bhardwaj 8418fc8ab7
Update README.md 2021-02-10 10:32:18 -05:00
Ishaan Bhardwaj 711a5120f1
Update README.md 2021-02-10 10:31:52 -05:00
Ishaan Bhardwaj e7c3c9446a
Cambridge banner looks better on dark theme now
Courtesy of @sinefuse
2021-02-10 09:05:10 -05:00
Ishaan Bhardwaj 3ac39acd7a Removed bigint comparison metamethods (read below)
Use bigint.compare from now on
2021-02-09 12:27:57 -05:00
Ishaan Bhardwaj d0505251b3 Spawn positions now ruleset dependent
Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj bb0fe2ac20 BigInt now has a digits method (read comments)
Kind of unnecessary but included for completeness
2021-02-08 16:56:06 -05:00
Ishaan Bhardwaj 986ebac47f BigInt division fixed 2021-02-08 16:07:48 -05:00
Ishaan Bhardwaj 9799147f96 Revert "BigInt fixes and optimization (read comments)"
Apparently division *still* isn't being handled correctly.
This reverts commit 1dda12e4be.
2021-02-08 14:53:19 -05:00
Ishaan Bhardwaj 1dda12e4be
BigInt fixes and optimization (read comments)
Fixed a nasty division bug where intermediate operations could result in negative zero. Optimized exponentiation to use exponentiation by squaring.
2021-02-08 14:10:34 -05:00
Ishaan Bhardwaj 38947e00c0
Added a tostring function for bigints 2021-02-08 10:34:47 -05:00
Ishaan Bhardwaj 035f6dd7b4
Fixed big division when (big1 < big2) 2021-02-08 10:23:10 -05:00
Ishaan Bhardwaj aa3eadc93d
Update README.md 2021-02-08 09:00:51 -05:00
Ishaan Bhardwaj cb6962825f Update package.bat script 2021-02-07 20:50:27 -05:00
Ishaan Bhardwaj b5e7ce5be6 Grid outline draw refactorization 2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj 1ccd6a09d3 Gamemodes have a default (empty) name 2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj 5a074f77cf Adjusted how DAS cut subtracts from the counter 2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj 81677221f1 Fixed 0 next queue modes 2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj a998be6f7b Global vars suck. Nothing more 2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj 9c1c8eea21 Added default high score retrieval method 2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj f022c6c4b7 Sakura no longer draws game over effect on completion 2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj 38f3d23b95 More default methods for gamemodes provided 2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj 816d27db39 Set default gravity for gamemode 2021-02-01 14:50:31 -05:00
Ishaan Bhardwaj ce08ffd3da SRS-X fixed to use symmetric wallkicks 2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj f0e84a8874 SRS-X rotate lock reset behavior fixed 2021-01-30 16:54:09 -05:00