Ishaan Bhardwaj
aa56248e34
Add an FPS counter
2021-10-18 23:27:54 -04:00
nightmareci
0a2e16ab2c
Merge branch 'master' of https://github.com/SashLilac/cambridge
2021-10-17 08:52:15 -07:00
nightmareci
34d53c82cb
Preliminary work to change from DiscordRPC to Discord GameSDK
2021-10-17 08:51:34 -07:00
Ishaan Bhardwaj
75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
...
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj
d2d710ead6
Bump version to v0.3 + title screen change!!!
2021-10-17 00:34:30 -04:00
Ishaan Bhardwaj
6f4adf5aad
Refactored component API for rulesets with an arbitary...
...
...number of pieces (fixes #31 )
2021-10-16 20:35:47 -04:00
Ishaan Bhardwaj
42f872a557
Oops, indenting fix in main.lua
2021-10-16 19:10:33 -04:00
Ishaan Bhardwaj
a30791afc3
Fixed F2 shortcut not resetting changed settings
2021-10-16 19:08:01 -04:00
Ishaan Bhardwaj
8bd8c0eede
Relocated call of `love.graphics.setDefaultFilter` to `love.load`
2021-10-16 15:15:44 -04:00
Ishaan Bhardwaj
f52a5eaee5
Fixes an issue where IHS ignores buffer lock setting
2021-10-12 22:46:50 -04:00
Ishaan Bhardwaj
e68a9b6f07
Merge pull request #38 from Kirby703/patch-4
...
removes green/orange line to match tap death
2021-10-09 21:27:07 -04:00
Kirby703
ff5b04bb97
removes green/orange line to match tap death
2021-10-09 16:52:26 -04:00
Ishaan Bhardwaj
8dbb75cbef
Basic SOCD handling
2021-10-08 20:07:28 -04:00
Ishaan Bhardwaj
bc54bc57b6
Changed Display Gamemode to Debug Info
...
Cambridge version will display at all times if on
2021-10-08 20:06:36 -04:00
Ishaan Bhardwaj
9611fc31bf
update version to wip
2021-10-08 19:07:06 -04:00
Ishaan Bhardwaj
a5fed31f4e
Moved the LCA draw call to after the piece draw call
2021-10-02 20:14:03 -04:00
Ishaan Bhardwaj
625d4f80af
Fixed an obscure bug with the menu DAS
2021-09-30 23:07:03 -04:00
Ishaan Bhardwaj
173b3ddbc9
Merge pull request #37 from terpyderp/master
...
fixed version color change bug
2021-09-29 19:43:49 -04:00
terpyderp
0f96bf7db0
fixed version color change bug
...
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
2021-09-29 18:22:56 -05:00
Ishaan Bhardwaj
3770deca55
Fixed version number drawing in the wrong place
2021-09-29 18:12:02 -04:00
Ishaan Bhardwaj
4e297a8030
Version number now displays at bottom right always
2021-09-28 19:13:16 -04:00
Ishaan Bhardwaj
1336ea00e4
Snow RPC now used
2021-09-26 23:12:05 -04:00
hailey
b8d43e38b7
2 cool rpc changes!
2021-09-27 12:26:52 +10:00
hailey
6b595d2146
Merge branch 'master' of https://github.com/MillaBasset/cambridge
2021-09-27 12:18:31 +10:00
hailey
1082a2903a
small image text now shows version!
2021-09-27 12:09:03 +10:00
hailey
3480734a44
just a few more rpc strings
2021-09-27 11:55:42 +10:00
Ishaan Bhardwaj
82966e99c3
Added two more utility functions
2021-09-26 20:12:38 -04:00
Ishaan Bhardwaj
d558faeef0
Fixed RPC details for some scenes
2021-09-26 15:30:37 -04:00
Ishaan Bhardwaj
8dc59a562e
Revert "new easter egg, why not"
...
This easter egg doesn't really have a place within the game,
and is better left as a community goodie.
2021-09-26 10:38:48 -04:00
Ishaan Bhardwaj
2fa9ba40fa
hey hailey don't do that please
2021-09-26 10:26:35 -04:00
hailey
a7ee1d7861
new easter egg, why not
2021-09-26 14:30:12 +10:00
hailey
bf6c61927e
Removed print() that occured every game scene update
2021-09-26 14:09:43 +10:00
hailey
817ffd5c13
RPC image updates depending on ingame background now!
2021-09-26 14:02:35 +10:00
Ishaan Bhardwaj
50f6010ed1
Credits scene now has its own special RPC
2021-09-25 22:46:48 -04:00
Ishaan Bhardwaj
ef966d8190
Merge branch 'master' of https://github.com/MillaBasset/cambridge
2021-09-25 22:40:18 -04:00
Ishaan Bhardwaj
faef1ddc8f
Added a long lost name to the credits scene
2021-09-25 22:38:00 -04:00
hailey
ea38ebb89d
more rpc stuff!
2021-09-26 09:51:43 +10:00
hailey
b28759e0c8
hi again
2021-09-26 09:33:04 +10:00
Ishaan Bhardwaj
2fc763ae5d
Bump version to v0.3-beta7
2021-09-21 23:44:37 -04:00
Ishaan Bhardwaj
ffd808e6a0
Added white and black as their own separate colors...
...
... instead of borrowing from the lock flash / garbage colors
2021-09-21 23:30:51 -04:00
Ishaan Bhardwaj
dd96db170e
newline
2021-09-21 18:01:36 -04:00
Ishaan Bhardwaj
7fa547c307
Two quick changes (read comments)
...
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
2021-09-20 23:33:27 -04:00
Ishaan Bhardwaj
b2d0838f90
Pull `bigint.lua` from `bigint.lua` repo
2021-09-20 16:09:02 -04:00
MarkGamed7794
cf8ba16eb1
Remove the print statement
...
and also fix a logic issue
2021-09-16 21:56:35 -04:00
Ishaan Bhardwaj
42375cb2b8
Changed mode select DAS to 15/4 (old 24/6)
2021-09-16 18:05:38 -04:00
Ishaan Bhardwaj
fe162ed215
Mode select changes (read below)
...
Added DAS to the up/down actions (24F start-up, 6F period)
Added wheel scroll to the up/down/left/right actions
Added a warning in case somehow the player has no modes or rulesets
Mode select will load new modules every time you access it
However, this does not reload changes to existing modules
2021-09-16 14:54:49 -04:00
Brandon McGriff
dda116f00f
Merge branch 'master' of https://github.com/SashLilac/cambridge
2021-09-15 17:54:26 -07:00
Brandon McGriff
2d3aeeb47d
Fix loading of discordRPC when source path contains non-ASCII characters
2021-09-15 17:54:22 -07:00
Ishaan Bhardwaj
784c768c57
Update SOURCES.md
2021-09-14 22:15:08 -04:00
Ishaan Bhardwaj
c18e7ed244
Fixed hold opacity when level < 1000
2021-09-12 19:28:00 -04:00