Commit Graph

301 Commits (57518dc2995d8a4025a61ef35611f494a521f114)

Author SHA1 Message Date
Ishaan Bhardwaj 57518dc299 Removed some future features that I committed by accident 2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj 0453a3db97 Fixed an issue where first piece IHS was possible when it shouldn't have been 2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj b85de17e51 Last LCD added to fix up line clear animations 2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj 7250bee619 Ti randomizer no longer draws Z as first piece 2021-03-02 20:31:56 -05:00
Ishaan Bhardwaj ca18d090c9 Split keyboard and joystick input config screens 2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj b15cd9802f Updated DAS last key setting to not use hacky workaround
DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj 4c4a818c5c Race 40 added to main game, PAIRS moved to modpack 2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj bf19f49323 Add piece last rotated events 2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj 1234e78354 Refactored immobile detection 2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj 9129503d54 Fixed a sound effect handle with negative gravity 2021-02-21 10:08:58 -05:00
Ishaan Bhardwaj eae58f11e9 Fixed a clipping issue with negative gravity
Gamemodes are able to define their own piece class behavior to override negative gravity handling
2021-02-21 10:05:09 -05:00
Ishaan Bhardwaj 3cf5daeb2e Piece class now handles negative gravity correctly 2021-02-21 09:52:50 -05:00
Ishaan Bhardwaj 8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj cb2b693bcb Fixed T-floorkick behavior in Ti/ACE ARS 2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj 23b58951cb World rule Survival A2 has a lenient torikan time 2021-02-17 22:46:33 -05:00
Ishaan Bhardwaj 1d73916b7c Arika-SRS rulesets no longer lock immediately 2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj 3947e9f02f Fix the drop block lock rotation with SRS 2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj 99b15803ee Adjusted 0 ARR to trigger onPieceMove multiple times 2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj d350b25726 Forgot to set guideline SRS to always rotate 2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj 31e2529265 Upward kicks for SRS count toward rotation limit 2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj 714c6b5e99 Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj 6a5d5a9c88 Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj 03491ba151 Strategy mode endgame nerfed 2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj 6e22e3d15b Ti-ARS autolock fix 2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj 66ab5992ad Added onPieceMove/Rotate/Drop for gamemodes 2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj 9ac60cbb5e afterLineClear func added and splits time draw fix 2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj 33d260b753 Removed the print statement from A2 2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj f3c1cf6e1f Fixed an issue where DS-World wouldn't harddrop 2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj 06a8a2ebf7 Mandate safelock on 0 ARE rulesets/modes 2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj 15354ce004 dropToBottom no longer resets lock delay
it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj acb05918c1 Custom line clear animations 2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj b644c8e457 Revert "Default line clear animation set to fadeout"
Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a.
2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj 288961e12a Default line clear animation set to fadeout 2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj a047e51681 Framework for custom line clear animations added
Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj d0505251b3 Spawn positions now ruleset dependent
Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj b5e7ce5be6 Grid outline draw refactorization 2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj 1ccd6a09d3 Gamemodes have a default (empty) name 2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj 5a074f77cf Adjusted how DAS cut subtracts from the counter 2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj 81677221f1 Fixed 0 next queue modes 2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj a998be6f7b Global vars suck. Nothing more 2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj 9c1c8eea21 Added default high score retrieval method 2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj f022c6c4b7 Sakura no longer draws game over effect on completion 2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj 38f3d23b95 More default methods for gamemodes provided 2021-02-01 15:41:43 -05:00
Ishaan Bhardwaj 816d27db39 Set default gravity for gamemode 2021-02-01 14:50:31 -05:00
Ishaan Bhardwaj ce08ffd3da SRS-X fixed to use symmetric wallkicks 2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj f0e84a8874 SRS-X rotate lock reset behavior fixed 2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj 5e02471fb4 SRS now has upgraded 180s 2021-01-30 16:49:52 -05:00
Ishaan Bhardwaj e19da98ea1 Standard SRS now has correct amount of move resets 2021-01-28 21:19:47 -05:00