Ishaan Bhardwaj
1d73916b7c
Arika-SRS rulesets no longer lock immediately
2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj
3947e9f02f
Fix the drop block lock rotation with SRS
2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj
99b15803ee
Adjusted 0 ARR to trigger onPieceMove multiple times
2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj
d350b25726
Forgot to set guideline SRS to always rotate
2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj
44e4d00172
Merge branch 'master' of https://github.com/sashlilac/cambridge
2021-02-17 14:48:42 -05:00
Ishaan Bhardwaj
31e2529265
Upward kicks for SRS count toward rotation limit
2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj
ea7c75f0b3
Cambridge Discord Server temp. decommissioned
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Please contact Milla#7746 on Discord for help.
2021-02-17 10:45:07 -05:00
Ishaan Bhardwaj
714c6b5e99
Floorkicks reworked (read comments)
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If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj
6a5d5a9c88
Fixed some modes' getNextPiece routines
2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj
03491ba151
Strategy mode endgame nerfed
2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj
6e22e3d15b
Ti-ARS autolock fix
2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj
66ab5992ad
Added onPieceMove/Rotate/Drop for gamemodes
2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj
2c07c2a58c
BigInt changes, read extended description
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Disabled strict type checking, can be re-enabled in bleeding edge. (This is done so bigint ops run faster)
Added a negation method and updated the corresponding metamethod to use it.
2021-02-16 13:03:53 -05:00
Ishaan Bhardwaj
a4d3f3bffc
Update README.md
2021-02-16 13:00:07 -05:00
Ishaan Bhardwaj
9ac60cbb5e
afterLineClear func added and splits time draw fix
2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj
cdd846c3e6
Made the volume sliders scroll more consistently
2021-02-13 22:00:45 -05:00
Ishaan Bhardwaj
33d260b753
Removed the print statement from A2
2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj
1644fcdf8e
Bigint exponentiation by 1 now returns a clone
2021-02-12 10:05:04 -05:00
Ishaan Bhardwaj
f3c1cf6e1f
Fixed an issue where DS-World wouldn't harddrop
2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj
06a8a2ebf7
Mandate safelock on 0 ARE rulesets/modes
2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj
15354ce004
dropToBottom no longer resets lock delay
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it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
acb05918c1
Custom line clear animations
2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj
b644c8e457
Revert "Default line clear animation set to fadeout"
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Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a
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2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj
288961e12a
Default line clear animation set to fadeout
2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj
a047e51681
Framework for custom line clear animations added
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Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj
77f24f5ee5
Human readable bigint output changes
2021-02-10 12:45:55 -05:00
Ishaan Bhardwaj
32c2274bef
Optimized bigint exponentiation (again)
2021-02-10 11:38:10 -05:00
Ishaan Bhardwaj
4920e5de1c
Added another type check to the bigint
2021-02-10 11:15:56 -05:00
Ishaan Bhardwaj
8418fc8ab7
Update README.md
2021-02-10 10:32:18 -05:00
Ishaan Bhardwaj
711a5120f1
Update README.md
2021-02-10 10:31:52 -05:00
Ishaan Bhardwaj
e7c3c9446a
Cambridge banner looks better on dark theme now
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Courtesy of @sinefuse
2021-02-10 09:05:10 -05:00
Ishaan Bhardwaj
3ac39acd7a
Removed bigint comparison metamethods (read below)
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Use bigint.compare from now on
2021-02-09 12:27:57 -05:00
Ishaan Bhardwaj
d0505251b3
Spawn positions now ruleset dependent
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Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj
bb0fe2ac20
BigInt now has a digits method (read comments)
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Kind of unnecessary but included for completeness
2021-02-08 16:56:06 -05:00
Ishaan Bhardwaj
986ebac47f
BigInt division fixed
2021-02-08 16:07:48 -05:00
Ishaan Bhardwaj
9799147f96
Revert "BigInt fixes and optimization (read comments)"
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Apparently division *still* isn't being handled correctly.
This reverts commit 1dda12e4be
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2021-02-08 14:53:19 -05:00
Ishaan Bhardwaj
1dda12e4be
BigInt fixes and optimization (read comments)
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Fixed a nasty division bug where intermediate operations could result in negative zero. Optimized exponentiation to use exponentiation by squaring.
2021-02-08 14:10:34 -05:00
Ishaan Bhardwaj
38947e00c0
Added a tostring function for bigints
2021-02-08 10:34:47 -05:00
Ishaan Bhardwaj
035f6dd7b4
Fixed big division when (big1 < big2)
2021-02-08 10:23:10 -05:00
Ishaan Bhardwaj
aa3eadc93d
Update README.md
2021-02-08 09:00:51 -05:00
Ishaan Bhardwaj
cb6962825f
Update package.bat script
2021-02-07 20:50:27 -05:00
Ishaan Bhardwaj
b5e7ce5be6
Grid outline draw refactorization
2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj
1ccd6a09d3
Gamemodes have a default (empty) name
2021-02-05 21:44:29 -05:00
Ishaan Bhardwaj
5a074f77cf
Adjusted how DAS cut subtracts from the counter
2021-02-03 16:50:03 -05:00
Ishaan Bhardwaj
81677221f1
Fixed 0 next queue modes
2021-02-03 11:42:21 -05:00
Ishaan Bhardwaj
a998be6f7b
Global vars suck. Nothing more
2021-02-02 22:30:28 -05:00
Ishaan Bhardwaj
9c1c8eea21
Added default high score retrieval method
2021-02-02 14:51:49 -05:00
Ishaan Bhardwaj
f022c6c4b7
Sakura no longer draws game over effect on completion
2021-02-01 15:58:30 -05:00
Ishaan Bhardwaj
38f3d23b95
More default methods for gamemodes provided
2021-02-01 15:41:43 -05:00