Commit Graph

78 Commits (master)

Author SHA1 Message Date
Ishaan Bhardwaj a79552a6f3 Pitching BGM added and implemented in replays 2023-07-30 04:53:23 -04:00
Ishaan Bhardwaj e69659b2ad Changed the order of the image extensions list
To avoid Funny Stuff
2023-07-26 05:20:55 -04:00
Ishaan Bhardwaj 2a21484137 Bump version to v0.3.4 2023-07-16 02:02:55 -04:00
Ishaan Bhardwaj 50410958f0 Re-add clamp for backgrounds beyond the limit 2023-07-16 01:54:20 -04:00
Ishaan Bhardwaj 91c8dc3dcc Bump version to v0.3.3.3 2023-07-16 01:50:42 -04:00
Ishaan Bhardwaj 2166a3c6d8 Added support for backgrounds that are not 1280x960 2023-07-16 01:49:26 -04:00
Ishaan Bhardwaj 1556b247fe Style fixes for last pull request 2023-07-16 01:06:06 -04:00
aur9ra 2ba3611c56 Added support for video backgrounds 2023-07-15 21:28:03 -07:00
aur9ra 602e7105ab Merge branch 'master' into add-video-background-support 2023-07-14 23:23:49 -07:00
Ishaan Bhardwaj 7199aa7ef6 BGM playing changes and bugfixes 2023-07-15 02:18:43 -04:00
aur9ra 4478c07acf First commit, WIP 2023-07-14 17:54:35 -07:00
Ishaan Bhardwaj 788aa11470 Bump version to v0.3.3.2 2023-07-07 18:16:34 -04:00
Ishaan Bhardwaj 244e67074d Bump version to v0.3.3.1 2023-07-02 19:13:13 -04:00
Ishaan Bhardwaj 9a67a6ce03 8x11 font by MattMayuga with more characters 2023-07-02 18:07:40 -04:00
--global 9d5dbb4674 Bump version to v0.3.3 2023-07-01 22:34:34 -04:00
Oshisaure e5cb69df43 Slight revamp on BG image handling
- The game can now load more than 20 backgrounds by putting them in /res/backgrounds in the save directory
- If a gamemode tries to set its background to an ID higher than the max it will be clamped down to the last background loaded
2023-07-01 01:56:51 +01:00
Joe Zeng a4b7a41a15 Changed the Phantom Mania non-N requirement back to automatic GM at 999.
(Only N should have the 31-tetris rule.)
2023-04-11 12:19:38 -04:00
--global 23a8c400ba Revert "made the experience feel closer to arcade stackers"
Happy April Fools!
This reverts commit bfbba75f17.
2022-04-01 18:43:35 -04:00
--global bfbba75f17 made the experience feel closer to arcade stackers 2022-03-31 23:27:22 -04:00
Ishaan Bhardwaj 92d67968f5 Tiny UI feature added to the title screen.
If you load a custom block skin, the title screen will use your skin to draw the logo.
2022-02-07 20:39:26 -05:00
Ishaan Bhardwaj fdcec19d56 Bump version to v0.3.1 + re-add snow easter egg 2021-12-08 21:30:09 -05:00
Ishaan Bhardwaj 7495c4ad04 Revert "Separate in-game bindings from menu bindings"
This reverts commit 0fce4b632f.
This commit caused issue #41. Will resolve ASAP.
2021-10-21 20:52:42 -04:00
Ishaan Bhardwaj 0fce4b632f Separate in-game bindings from menu bindings
Also preemptive version bump
2021-10-19 18:35:32 -04:00
nightmareci 0a2e16ab2c Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-10-17 08:52:15 -07:00
nightmareci 34d53c82cb Preliminary work to change from DiscordRPC to Discord GameSDK 2021-10-17 08:51:34 -07:00
Ishaan Bhardwaj 75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj d2d710ead6 Bump version to v0.3 + title screen change!!! 2021-10-17 00:34:30 -04:00
Ishaan Bhardwaj 9611fc31bf update version to wip 2021-10-08 19:07:06 -04:00
Ishaan Bhardwaj 8dc59a562e Revert "new easter egg, why not"
This easter egg doesn't really have a place within the game,
and is better left as a community goodie.
2021-09-26 10:38:48 -04:00
hailey a7ee1d7861 new easter egg, why not 2021-09-26 14:30:12 +10:00
Ishaan Bhardwaj 2fc763ae5d
Bump version to v0.3-beta7 2021-09-21 23:44:37 -04:00
Ishaan Bhardwaj ffd808e6a0 Added white and black as their own separate colors...
... instead of borrowing from the lock flash / garbage colors
2021-09-21 23:30:51 -04:00
Ishaan Bhardwaj 7fa547c307 Two quick changes (read comments)
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
2021-09-20 23:33:27 -04:00
MarkGamed7794 cf8ba16eb1 Remove the print statement
and also fix a logic issue
2021-09-16 21:56:35 -04:00
Brandon McGriff f5873c97bc Remove debugging prints in save.lua 2021-09-12 14:36:21 -07:00
Brandon McGriff fabdad056e Fix save data handling when save data directory contains non-ASCII characters 2021-09-12 14:32:21 -07:00
MarkGamed7794 71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Ishaan Bhardwaj 7dbfe23059 Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj f2acab4496 A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Ishaan Bhardwaj 56fb5aebea Small cleanup to file info checking 2021-06-03 16:00:33 -04:00
Ishaan Bhardwaj e1741440f2 Fixed an edge case with the last save commit 2021-05-22 21:42:14 -04:00
Ishaan Bhardwaj c56f290921 Fixed a bug where the game would sometimes not save on macOS
Version bump to beta5.2
2021-05-22 21:19:33 -04:00
Ishaan Bhardwaj 99d3732d00 Bump to v0.3-beta5.1, release tomorrow 2021-05-20 23:25:24 -04:00
Ishaan Bhardwaj 5ce0686e1a Update version to beta5 2021-03-26 23:11:59 -04:00
Ishaan Bhardwaj ab445ff699 Cleaned up love.load 2021-03-11 09:24:19 -05:00
Ishaan Bhardwaj 163b8f6cc5 Added a version display 2021-03-03 10:33:10 -05:00
Ishaan Bhardwaj 086f327371 Large commit, read below
DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj 061f6f5164 Square mode update 2021-01-14 16:28:18 -05:00
Ishaan Bhardwaj acb0eb1a71 Sakura mode beta 2020-12-30 15:19:53 -05:00
Ishaan Bhardwaj e3b038b5a7 A festive easter egg has arrived! (v0.2.6.1)
Good luck hunting for the egg!
2020-12-24 22:58:06 -05:00