Ishaan Bhardwaj
f2acab4496
A few minor changes, read below
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Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Ishaan Bhardwaj
6c201596b0
Fixed O failing to rotate in CRS
2021-06-02 12:10:02 -04:00
Ishaan Bhardwaj
1b1abc9792
Fixed an issue with buffer lock inputs
2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj
d4b619da89
Fixed an edge case with last commit
2021-04-08 13:17:34 -04:00
Ishaan Bhardwaj
3766149cb7
Fixed a 0 ARR gravity bug
2021-04-08 11:55:36 -04:00
Ishaan Bhardwaj
3bdc6e1b2d
HOTFIX TO BETA5: Fixed another floorkick issue with ARS
2021-03-30 21:29:09 -04:00
Ishaan Bhardwaj
3cf496ba98
Fixed a Ti-ARS floorkick issue
2021-03-16 14:13:44 -04:00
Ishaan Bhardwaj
5ddc6ec561
Fixed a priority order bug with Ti-ARS and ACE-ARS
2021-03-11 20:16:23 -05:00
Ishaan Bhardwaj
b91ffc913b
CRS no longer locks in midair
2021-03-11 15:29:24 -05:00
Ishaan Bhardwaj
57721ed35d
Shrunk the bone coloring code
2021-03-10 16:30:45 -05:00
Ishaan Bhardwaj
116284f31c
Fixed colour scheme issues for non-standard piece sets
2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj
30ca434027
Fixed ACE-ARS to floorkick infinitely
2021-03-07 22:24:11 -05:00
Ishaan Bhardwaj
ca18d090c9
Split keyboard and joystick input config screens
2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj
4c4a818c5c
Race 40 added to main game, PAIRS moved to modpack
2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj
8a459b68ba
Allowed gamemode and ruleset objects to control each other
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Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj
cb2b693bcb
Fixed T-floorkick behavior in Ti/ACE ARS
2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj
ef6d156d38
Turned draw offsets and above field offsets into function calls
2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj
1d73916b7c
Arika-SRS rulesets no longer lock immediately
2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj
3947e9f02f
Fix the drop block lock rotation with SRS
2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj
99b15803ee
Adjusted 0 ARR to trigger onPieceMove multiple times
2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj
d350b25726
Forgot to set guideline SRS to always rotate
2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj
31e2529265
Upward kicks for SRS count toward rotation limit
2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj
714c6b5e99
Floorkicks reworked (read comments)
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If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj
6e22e3d15b
Ti-ARS autolock fix
2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
d0505251b3
Spawn positions now ruleset dependent
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Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj
ce08ffd3da
SRS-X fixed to use symmetric wallkicks
2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj
f0e84a8874
SRS-X rotate lock reset behavior fixed
2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj
5e02471fb4
SRS now has upgraded 180s
2021-01-30 16:49:52 -05:00
Ishaan Bhardwaj
e19da98ea1
Standard SRS now has correct amount of move resets
2021-01-28 21:19:47 -05:00
Ishaan Bhardwaj
e8904b92ed
check_new_low doesn't exist!
2021-01-28 21:15:04 -05:00
Ishaan Bhardwaj
4f574e7716
Guideline SRS now specifies dependency
2021-01-28 21:13:31 -05:00
Ishaan Bhardwaj
f1528e8d71
Fixed the SRS variants from latest commit.
2021-01-28 21:05:36 -05:00
Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj
450833b246
Instant ARR fix on grids not 10-wide
2021-01-23 11:35:07 -05:00
Ishaan Bhardwaj
4e9cea7dda
Another bottom SFX bug fix
2021-01-12 15:57:45 -05:00
Ishaan Bhardwaj
fa97216167
Minor piece bottom SFX fix
2021-01-12 15:20:22 -05:00
Ishaan Bhardwaj
6639d73c1c
Spawn positions are now configurable
2021-01-12 13:47:03 -05:00
Ishaan Bhardwaj
512c2149f0
Adjusted spawn x positions
2021-01-11 14:48:03 -05:00
Ishaan Bhardwaj
9d44d1e771
Fixed big mode gravity being twice as big
2021-01-10 22:01:25 -05:00
Ishaan Bhardwaj
5d022f9037
Rulesets can offset next queue draws (read below)
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A ruleset can now have offsets for where pieces should be drawn in queue
No rulesets use this *yet*
2021-01-10 16:42:48 -05:00
Ishaan Bhardwaj
5642ed1326
Added a ruleset toggle for ARE.
2021-01-09 23:17:24 -05:00
Ishaan Bhardwaj
3ef3b193fd
3-tall pentoes spawn highest on 21 now
2021-01-08 17:16:15 -05:00
Ishaan Bhardwaj
0c2e3efd1a
PAIRS anti-stall added
2021-01-08 16:46:19 -05:00
Ishaan Bhardwaj
1a75d983dc
Corrected PAIRS big spawns
2021-01-07 20:53:36 -05:00
Ishaan Bhardwaj
29afdcecfc
PAIRS I5 and U spawns fixed
2021-01-07 19:06:37 -05:00
Ishaan Bhardwaj
8b09833ae6
PAIRS added, with bugfixes
2021-01-07 18:42:49 -05:00
Ishaan Bhardwaj
64047eaf9c
Slight randomizer logic change, PAIRS incoming
2021-01-07 16:53:46 -05:00
Ishaan Bhardwaj
1fdd091456
Ruleset and randomizer refactoring (Read comments)
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You can now specify an arbitrary number of pieces for a ruleset.
The randomizers will adjust accordingly.
Expect a pento ruleset in the modpack soon!
Also, gamemode skin selection has been refactored.
2021-01-06 22:53:44 -05:00