Commit Graph

698 Commits

Author SHA1 Message Date
Ishaan Bhardwaj
9b41e56135 Replay system v2 2021-12-08 20:19:46 -05:00
710f658540
Merge pull request #48 from BoatsandJoes/replays
Added replays
2021-12-07 22:39:08 -05:00
BoatsandJoes
332e3869de Replay menu no longer crashes if level or timer is nil. 2021-12-06 22:38:07 -06:00
BoatsandJoes
febd1de0ef Replays are now fully functional. 2021-12-05 22:17:44 -06:00
BoatsandJoes
81ab7cd4de Replays now replay inputs properly, and replay list has fast scroll. 2021-12-05 21:16:13 -06:00
BoatsandJoes
a5750e4959 Replays list is now sorted, and replays are smaller. 2021-12-05 15:41:51 -06:00
BoatsandJoes
59c7834c9a Fixed replay deserialization. 2021-12-05 00:18:19 -06:00
BoatsandJoes
71ada76a00 Started work on replay select menu. 2021-12-04 23:37:51 -06:00
BoatsandJoes
6c4551ebef Added replay saving. 2021-12-04 20:35:15 -06:00
9fc7e4b1eb
Merge pull request #47 from BoatsandJoes/game-over-animation
Game over fadeout easing function now accelerates
2021-12-02 19:27:32 -05:00
BoatsandJoes
9e59c158b2 Line clear easing is now quadratic for all line clear delays. 2021-12-02 16:22:29 -06:00
BoatsandJoes
e464307625 Game over animation is longer, and reveals stack once it's over. 2021-12-02 15:49:27 -06:00
BoatsandJoes
888312c578 Game over fadeout easing function now accelerates. 2021-12-02 13:42:51 -06:00
a838294435
Merge pull request #46 from BoatsandJoes/line-clear-animation
Added new default line clear animations using easing functions.
2021-12-02 13:57:19 -05:00
BoatsandJoes
049806d9e2 Added a new default line clear animation using easing functions. 2021-12-02 10:59:45 -06:00
Ishaan Bhardwaj
c1693524d7 Credits change 2021-11-30 20:08:52 -05:00
Ishaan Bhardwaj
a063f10d33 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-11-23 22:56:19 -05:00
Ishaan Bhardwaj
6e0b5e27c1 Rearranged the spawn SE actions 2021-11-23 22:56:11 -05:00
Joe Zeng
18e0e02c76
Removed a stupid exception to the mixing-tabs-and-spaces rule.
I apologize that it took me 2 years to think of this workaround.
2021-11-09 14:48:05 -05:00
Ishaan Bhardwaj
9381091110 Updated 3694 -> 3701 in other places 2021-11-03 17:34:34 -04:00
deb69fe28d
Merge pull request #43 from Kirby703/patch-5
tap roll 3694 -> 3701 frames
2021-11-03 17:32:43 -04:00
Kirby703
3085b765e5
fix roll 3694 -> 3701 frames 2021-11-03 17:31:04 -04:00
hailey
412405c1a1 celebrate!!! 2021-10-22 15:04:28 +10:00
Ishaan Bhardwaj
7495c4ad04 Revert "Separate in-game bindings from menu bindings"
This reverts commit 0fce4b632f.
This commit caused issue #41. Will resolve ASAP.
2021-10-21 20:52:42 -04:00
Ishaan Bhardwaj
0fce4b632f Separate in-game bindings from menu bindings
Also preemptive version bump
2021-10-19 18:35:32 -04:00
Ishaan Bhardwaj
aa56248e34 Add an FPS counter 2021-10-18 23:27:54 -04:00
nightmareci
0a2e16ab2c Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-10-17 08:52:15 -07:00
nightmareci
34d53c82cb Preliminary work to change from DiscordRPC to Discord GameSDK 2021-10-17 08:51:34 -07:00
75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj
d2d710ead6 Bump version to v0.3 + title screen change!!! 2021-10-17 00:34:30 -04:00
Ishaan Bhardwaj
6f4adf5aad Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
2021-10-16 20:35:47 -04:00
Ishaan Bhardwaj
42f872a557 Oops, indenting fix in main.lua 2021-10-16 19:10:33 -04:00
Ishaan Bhardwaj
a30791afc3 Fixed F2 shortcut not resetting changed settings 2021-10-16 19:08:01 -04:00
Ishaan Bhardwaj
8bd8c0eede Relocated call of love.graphics.setDefaultFilter to love.load 2021-10-16 15:15:44 -04:00
Ishaan Bhardwaj
f52a5eaee5 Fixes an issue where IHS ignores buffer lock setting 2021-10-12 22:46:50 -04:00
e68a9b6f07
Merge pull request #38 from Kirby703/patch-4
removes green/orange line to match tap death
2021-10-09 21:27:07 -04:00
Kirby703
ff5b04bb97
removes green/orange line to match tap death 2021-10-09 16:52:26 -04:00
Ishaan Bhardwaj
8dbb75cbef Basic SOCD handling 2021-10-08 20:07:28 -04:00
Ishaan Bhardwaj
bc54bc57b6 Changed Display Gamemode to Debug Info
Cambridge version will display at all times if on
2021-10-08 20:06:36 -04:00
Ishaan Bhardwaj
9611fc31bf update version to wip 2021-10-08 19:07:06 -04:00
Ishaan Bhardwaj
a5fed31f4e Moved the LCA draw call to after the piece draw call 2021-10-02 20:14:03 -04:00
Ishaan Bhardwaj
625d4f80af Fixed an obscure bug with the menu DAS 2021-09-30 23:07:03 -04:00
173b3ddbc9
Merge pull request #37 from terpyderp/master
fixed version color change bug
2021-09-29 19:43:49 -04:00
terpyderp
0f96bf7db0 fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
2021-09-29 18:22:56 -05:00
Ishaan Bhardwaj
3770deca55 Fixed version number drawing in the wrong place 2021-09-29 18:12:02 -04:00
Ishaan Bhardwaj
4e297a8030 Version number now displays at bottom right always 2021-09-28 19:13:16 -04:00
Ishaan Bhardwaj
1336ea00e4 Snow RPC now used 2021-09-26 23:12:05 -04:00
hailey
b8d43e38b7 2 cool rpc changes! 2021-09-27 12:26:52 +10:00
hailey
6b595d2146 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-09-27 12:18:31 +10:00
hailey
1082a2903a small image text now shows version! 2021-09-27 12:09:03 +10:00