Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00
Ishaan Bhardwaj
450833b246
Instant ARR fix on grids not 10-wide
2021-01-23 11:35:07 -05:00
Ishaan Bhardwaj
4e9cea7dda
Another bottom SFX bug fix
2021-01-12 15:57:45 -05:00
Ishaan Bhardwaj
fa97216167
Minor piece bottom SFX fix
2021-01-12 15:20:22 -05:00
Ishaan Bhardwaj
6639d73c1c
Spawn positions are now configurable
2021-01-12 13:47:03 -05:00
Ishaan Bhardwaj
512c2149f0
Adjusted spawn x positions
2021-01-11 14:48:03 -05:00
Ishaan Bhardwaj
9d44d1e771
Fixed big mode gravity being twice as big
2021-01-10 22:01:25 -05:00
Ishaan Bhardwaj
5d022f9037
Rulesets can offset next queue draws (read below)
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A ruleset can now have offsets for where pieces should be drawn in queue
No rulesets use this *yet*
2021-01-10 16:42:48 -05:00
Ishaan Bhardwaj
5642ed1326
Added a ruleset toggle for ARE.
2021-01-09 23:17:24 -05:00
Ishaan Bhardwaj
3ef3b193fd
3-tall pentoes spawn highest on 21 now
2021-01-08 17:16:15 -05:00
Ishaan Bhardwaj
0c2e3efd1a
PAIRS anti-stall added
2021-01-08 16:46:19 -05:00
Ishaan Bhardwaj
1a75d983dc
Corrected PAIRS big spawns
2021-01-07 20:53:36 -05:00
Ishaan Bhardwaj
29afdcecfc
PAIRS I5 and U spawns fixed
2021-01-07 19:06:37 -05:00
Ishaan Bhardwaj
8b09833ae6
PAIRS added, with bugfixes
2021-01-07 18:42:49 -05:00
Ishaan Bhardwaj
64047eaf9c
Slight randomizer logic change, PAIRS incoming
2021-01-07 16:53:46 -05:00
Ishaan Bhardwaj
1fdd091456
Ruleset and randomizer refactoring (Read comments)
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You can now specify an arbitrary number of pieces for a ruleset.
The randomizers will adjust accordingly.
Expect a pento ruleset in the modpack soon!
Also, gamemode skin selection has been refactored.
2021-01-06 22:53:44 -05:00
Ishaan Bhardwaj
84634d6933
Added an option to control buffer locking.
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You can now choose if you want a drop input
during ARE to lock the piece on the first frame it is active.
2021-01-06 16:06:17 -05:00
Oshisaure
eaee5fc7f0
Tweaked rotation/manipulation behaviour on SRS rules.
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Also changed order of operations to call onPieceRotate in Rulesets after actually rotating the piece.
2020-12-28 03:41:26 +00:00
Ishaan Bhardwaj
bcb44725bf
Cambridge RS fix lock in midair
2020-12-19 14:04:08 -05:00
Ishaan Bhardwaj
d3b647ca71
Fixed certain rulesets locking in midair
2020-12-18 21:24:10 -05:00
Ishaan Bhardwaj
4afe9f2bd4
Major sound effect update (closes #7?)
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Sound effects can still be changed, and #7 can still be reopened.
2020-12-05 20:30:59 -05:00
Ishaan Bhardwaj
1f686fb5d4
Ti-ARS: T can no longer floorkick the air
2020-12-05 18:32:06 -05:00
Ishaan Bhardwaj
06cbec4bc8
Guideline SRS kicks fixed
2020-12-05 17:15:28 -05:00
Ishaan Bhardwaj
668564ffb0
Revert "big a3! (but its buggy??)"
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This reverts commit 513cd6ba90
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Hailey, please do not add modes.
2020-12-05 16:56:12 -05:00
Hailey
e6edeea3d1
Merge branch 'master' of https://github.com/SashLilac/cambridge
2020-12-05 12:50:45 +10:00
Hailey
513cd6ba90
big a3! (but its buggy??)
2020-12-05 12:49:57 +10:00
Ishaan Bhardwaj
1beef8f157
Guideline SRS has 180s now
2020-12-04 21:36:25 -05:00
Ishaan Bhardwaj
d3b2b4c2d9
Ruleset refactoring!
2020-12-04 20:36:11 -05:00
Ishaan Bhardwaj
b6f4158d70
Fixed SRS infinity bug!
2020-12-04 16:51:53 -05:00
Ishaan Bhardwaj
aea115d953
ACE-SRS has correct number of resets
2020-12-04 11:22:32 -05:00
Ishaan Bhardwaj
3d5b33f41a
Added ability to enable/disable synchroes
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On by default in anything but world rulesets.
Gamemodes / rulesets can override this setting.
2020-12-04 10:57:43 -05:00
Joe Z
0393396d74
Made instant DAS respect instant gravity.
2020-11-29 09:19:17 -05:00
Ishaan Bhardwaj
48aee18340
Fix I wallkicks in ARS rules
2020-11-21 23:29:06 -05:00
Ishaan Bhardwaj
7b496d9412
Ti and ACE floorkick fix
2020-11-21 21:48:45 -05:00
Ishaan Bhardwaj
e38da49180
ARE canceling
2020-11-16 21:16:59 -05:00
Ishaan Bhardwaj
b03473d2fe
IRS fix
2020-11-16 12:51:21 -05:00
Ishaan Bhardwaj
d626926d5a
Fixed 180 rotation directions
2020-11-14 19:20:25 -05:00
Ishaan Bhardwaj
10a9d97848
Removed modes from core game to create modpack. Check README
2020-11-10 21:16:17 -05:00
Ishaan Bhardwaj
7228707241
Changed the way color override works on bone blocks
2020-11-10 16:03:30 -05:00
Joe Zeng
843b1e108a
Added safe-lock back to Survival CK.
2020-11-09 21:13:07 -05:00
Joe Zeng
2e3eff025f
Replaced spaces with tabs.
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Check CONTRIBUTING.md, guys!
2020-11-06 20:54:14 -05:00
Joe Zeng
9b04e14388
Added "Always reverse" option for rotation reversal.
2020-11-06 19:17:32 -05:00
Ishaan Bhardwaj
a3458e2413
Fix Arika SRS
2020-11-04 22:46:45 -05:00
Ishaan Bhardwaj
abb2b9491e
Preparing for v0.2.1
2020-11-03 23:04:47 -05:00
Ishaan Bhardwaj
84b4dc5073
World Bone Blocks
2020-11-03 10:58:21 -05:00
Oshisaure
342036bc28
Fixed guideline SRS anti-stalling to work closer to guideline games
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Currenly behaves similarly to Tetris Friends, lock as soon as it can after exceeding the manipulation limit.
That still allows to have a piece in the air forever in low G though, might be worth looking into it?
2020-10-21 05:30:28 +01:00
Oshisaure
5f29c987f2
Tweaked Cambridge RS to fix how S and Z show in the next queue
2020-10-19 16:50:49 +01:00
Oshisaure
1427c0d19e
Updated Ti-World and ACE-SRS to use the Arika kick table
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This possibly needs further testing, although the example
given [on the wiki](tetris.wiki/SRS#Arika_SRS) works
2020-10-19 05:07:31 +01:00
Oshisaure
bdcd25b82c
Fixed T floorkick in ARS Ti/ACE/ACE2
2020-10-19 04:19:36 +01:00