Ishaan Bhardwaj
32f2a0b3e7
Line clear anim part 2
2021-01-06 18:01:56 -05:00
Ishaan Bhardwaj
dd5347ad8d
(Beta) line clear animation
2021-01-06 16:56:44 -05:00
Ishaan Bhardwaj
57c7d9c4c3
v0.3-beta1: Sakura done
2021-01-04 18:01:29 -05:00
Ishaan Bhardwaj
57bd6a8286
Almost done with Sakura
2021-01-03 23:18:57 -05:00
Oshisaure
1a68cd8fce
More work on sakura, Xray and colour block effects implemented. Added Grid:drawCustom() to handle custom opacity/tint effects.
2021-01-03 00:05:54 +00:00
Ishaan Bhardwaj
3676f7697c
Sakura Beta v2
2021-01-02 12:21:10 -05:00
Ishaan Bhardwaj
acb0eb1a71
Sakura mode beta
2020-12-30 15:19:53 -05:00
Ishaan Bhardwaj
083693496e
Grid piece placement conditions
2020-12-22 22:04:06 -05:00
Ishaan Bhardwaj
1101aa467d
Smooth piece drop
2020-12-17 18:00:07 -05:00
Joe Z
0393396d74
Made instant DAS respect instant gravity.
2020-11-29 09:19:17 -05:00
Ishaan Bhardwaj
351fb4cfe9
Added the functionality to draw only an outline of the stack
2020-11-18 12:17:04 -05:00
Ishaan Bhardwaj
103f04ceaa
added a misc function
2020-11-17 21:52:20 -05:00
Ishaan Bhardwaj
721acefea0
Cleaned up TAP M-roll
2020-11-14 09:35:16 -05:00
Ishaan Bhardwaj
d8fad3dc37
Added some more developer functions, to aid in building modes.
2020-11-11 22:30:30 -05:00
Joe Zeng
843b1e108a
Added safe-lock back to Survival CK.
2020-11-09 21:13:07 -05:00
Joe Zeng
91a87fea73
Fixed the garbage pausing problem in Phantom Mania 2.
2020-11-07 01:12:13 -05:00
Joe Zeng
2e3eff025f
Replaced spaces with tabs.
...
Check CONTRIBUTING.md, guys!
2020-11-06 20:54:14 -05:00
Ishaan Bhardwaj
abb2b9491e
Preparing for v0.2.1
2020-11-03 23:04:47 -05:00
Ishaan Bhardwaj
c6482c423e
4w optimization and green/orange line adding for applicable modes
2020-11-02 13:46:16 -05:00
Ishaan Bhardwaj
0badcde9ad
Basset: the only person to leave debug code in a repo
2020-11-01 13:44:35 -05:00
Ishaan Bhardwaj
129237f0b0
TGM+
2020-11-01 13:24:52 -05:00
Ishaan Bhardwaj
2aafd30253
Fixed secret grade detection
2020-10-29 22:14:34 -04:00
Oshisaure
05230ac046
Game settings screen, and minor fix on discordRPC
...
- Uses BG previously from the input config screen, which has gotten a new BG
- Minor tweak on the input config screen to display all inputs names regardless of if they are bound or not
- Added Mod1 function to `funcs.lua`, may be useful again sometime
- Added game settings
* Manual locking (per gamemode, per ruleset, on harddrop or on softdrop)
* Piece colours (per ruleset, TTC or Arika)
* World Reverse toggle
- Moved the discordRPC `libs/` directory, as it's a third party library
- Edited the `discordRPC.lua` file to look for the dll at the right place regardless of how you run the game (until we fuse it that is)
This should have probably been done in several commits, sorry about that
2020-10-11 00:42:56 +01:00
Oshisaure
2bde9d1378
Added secret grade detection for Marathon A1-A3 and Survival A1-A3
2020-10-09 02:00:42 +01:00
Ishaan Bhardwaj
6178b2cee9
Proper bravo detection!
2020-10-08 20:44:06 -04:00
Oshisaure
a4984fd687
Fixed jank regarding the area above the field
...
- The game now discards blocks locked over y = 1 instead of panicking and crashing
2020-10-07 20:40:43 +01:00
Ishaan Bhardwaj
b7ef7d1976
Fix I's ghost piece in ACE modes
2020-10-07 15:17:56 -04:00
Ishaan Bhardwaj
bdad32ac79
For Oshisaure :)
2020-10-07 13:24:28 -04:00
Joe Zeng
1254de15d5
Refactored the "Ligne" modes. ( #21 )
...
* Added Ligne C89, now known as Marathon C89.
* Refactored all the Ligne modes to no longer use the "Ligne" name.
Ligne -> Race 40
Ligne A1 -> Marathon AX4
Ligne C89 -> Marathon C89
2019-06-16 22:24:06 -04:00
Joe Zeng
5c5ffc6887
Added Big Mode as a piece type. ( #20 )
...
Survival A3 and Phantom Mania 2 are now in their fully complete glory! :D
Implements #13 .
2019-06-16 22:16:09 -04:00
Joe Z
c973929e0c
First bundled release.
2019-05-23 00:35:11 -04:00