mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-12-23 05:39:01 -06:00
5d32b6a3e7
- Loading Discord RPC is now handled by `load/rpc.lua` - Removed `presence` global, call `DiscordRPC:update()` directly with what needs updating - Game doesn't crash anymore if the Discord RPC fails to load - Added RPC variables in the gamemode superclass to let each gamemode handle its special case |
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.. | ||
big_a2.lua | ||
demon_mode.lua | ||
gamemode.lua | ||
interval_training.lua | ||
konoha.lua | ||
marathon_2020.lua | ||
marathon_a1.lua | ||
marathon_a2.lua | ||
marathon_a3.lua | ||
marathon_ax4.lua | ||
marathon_c89.lua | ||
pacer_test.lua | ||
phantom_mania2.lua | ||
phantom_mania_n.lua | ||
phantom_mania.lua | ||
race_40.lua | ||
strategy.lua | ||
survival_2020.lua | ||
survival_a1.lua | ||
survival_a2.lua | ||
survival_a3.lua |