mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-12-23 01:09:03 -06:00
5d32b6a3e7
- Loading Discord RPC is now handled by `load/rpc.lua` - Removed `presence` global, call `DiscordRPC:update()` directly with what needs updating - Game doesn't crash anymore if the Discord RPC fails to load - Added RPC variables in the gamemode superclass to let each gamemode handle its special case |
||
---|---|---|
.. | ||
components | ||
modes | ||
randomizers | ||
rulesets |