Commit Graph

669 Commits

Author SHA1 Message Date
Joe Z
36f5287a39 Fixed the hat input mapping. 2021-03-07 20:43:55 -05:00
Ishaan Bhardwaj
a9bbe4a08d Init hat handling 2021-03-07 16:42:33 -05:00
Ishaan Bhardwaj
ee431f5fd8 Revert "(Hopefully) Fixed an obscure bug with SOCD and joystick hats"
This did not fix it.
This reverts commit 36f2672e06.
2021-03-07 16:29:01 -05:00
Ishaan Bhardwaj
36f2672e06 (Hopefully) Fixed an obscure bug with SOCD and joystick hats 2021-03-07 16:20:43 -05:00
Ishaan Bhardwaj
6ecea7edb1 Fixed an issue where axes would not detect left or up 2021-03-07 16:03:02 -05:00
Ishaan Bhardwaj
dc764b9177 Fixed the timer in Sakura to be the correct value 2021-03-07 15:52:55 -05:00
Ishaan Bhardwaj
5a1494cb5a Fixed a timer display issue in Sakura 2021-03-07 15:52:24 -05:00
Ishaan Bhardwaj
684c4f5b78 Sakura stage time limit fix 2021-03-07 15:18:13 -05:00
Ishaan Bhardwaj
b568c0fe69 Removed the credit roll from AX 2021-03-07 09:49:07 -05:00
Ishaan Bhardwaj
2ea75cdfaf Fixed a corner case in the last commit 2021-03-06 22:13:38 -05:00
Ishaan Bhardwaj
1f0b43f1b7 ACTUALLY fixed negative drop points 2021-03-06 22:00:30 -05:00
Ishaan Bhardwaj
40bdc5ed99 Revert "Fixed negative drop points"
This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8.
2021-03-06 21:54:36 -05:00
Ishaan Bhardwaj
33f2a96ae8 Fixed negative drop points 2021-03-06 21:39:13 -05:00
Ishaan Bhardwaj
846013ce7a Indentation fix in funcs.lua 2021-03-04 19:05:43 -05:00
Ishaan Bhardwaj
37c85adc75 Fixed clamping once more 2021-03-04 19:05:20 -05:00
Ishaan Bhardwaj
e7bb44deb4
Fixed clamping 2021-03-04 18:44:30 -05:00
Ishaan Bhardwaj
57518dc299 Removed some future features that I committed by accident 2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj
0453a3db97 Fixed an issue where first piece IHS was possible when it shouldn't have been 2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj
b85de17e51 Last LCD added to fix up line clear animations 2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj
163b8f6cc5 Added a version display 2021-03-03 10:33:10 -05:00
Ishaan Bhardwaj
7250bee619 Ti randomizer no longer draws Z as first piece 2021-03-02 20:31:56 -05:00
Ishaan Bhardwaj
83de216408 Touched up screenshotting a bit 2021-03-01 20:37:44 -05:00
Ishaan Bhardwaj
ba235c8a41 Credits update <3 2021-02-28 18:40:53 -05:00
Ishaan Bhardwaj
ca18d090c9 Split keyboard and joystick input config screens 2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj
a3a27d2566 Refactored joystick input handling 2021-02-24 16:58:42 -05:00
Ishaan Bhardwaj
b15cd9802f Updated DAS last key setting to not use hacky workaround
DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj
4c4a818c5c Race 40 added to main game, PAIRS moved to modpack 2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj
716de2814b More bigint type checks added
Strict checking is still off, however a check can be coerced
2021-02-21 20:38:16 -05:00
Ishaan Bhardwaj
bf19f49323 Add piece last rotated events 2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj
1234e78354 Refactored immobile detection 2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj
9129503d54 Fixed a sound effect handle with negative gravity 2021-02-21 10:08:58 -05:00
Ishaan Bhardwaj
eae58f11e9 Fixed a clipping issue with negative gravity
Gamemodes are able to define their own piece class behavior to override negative gravity handling
2021-02-21 10:05:09 -05:00
Ishaan Bhardwaj
3cf5daeb2e Piece class now handles negative gravity correctly 2021-02-21 09:52:50 -05:00
Ishaan Bhardwaj
1dfe68ccff onExit call for exiting prematurely 2021-02-19 15:58:00 -05:00
Ishaan Bhardwaj
8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj
cb2b693bcb Fixed T-floorkick behavior in Ti/ACE ARS 2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj
ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj
83e498534c Merge branch 'master' of https://github.com/sashlilac/cambridge 2021-02-18 12:01:05 -05:00
Ishaan Bhardwaj
8f19c73e2a Simultaneous keyboard and joystick inputs implemented!
Implements #9!!!
2021-02-18 12:00:57 -05:00
Ishaan Bhardwaj
e36b855ff7
The Discord server is no longer sponsored by the project. 2021-02-18 10:42:19 -05:00
Ishaan Bhardwaj
23b58951cb World rule Survival A2 has a lenient torikan time 2021-02-17 22:46:33 -05:00
Ishaan Bhardwaj
1d73916b7c Arika-SRS rulesets no longer lock immediately 2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj
3947e9f02f Fix the drop block lock rotation with SRS 2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj
99b15803ee Adjusted 0 ARR to trigger onPieceMove multiple times 2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj
d350b25726 Forgot to set guideline SRS to always rotate 2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj
44e4d00172 Merge branch 'master' of https://github.com/sashlilac/cambridge 2021-02-17 14:48:42 -05:00
Ishaan Bhardwaj
31e2529265 Upward kicks for SRS count toward rotation limit 2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj
ea7c75f0b3
Cambridge Discord Server temp. decommissioned
Please contact Milla#7746 on Discord for help.
2021-02-17 10:45:07 -05:00
Ishaan Bhardwaj
714c6b5e99 Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj
6a5d5a9c88 Fixed some modes' getNextPiece routines 2021-02-16 17:02:13 -05:00