Commit Graph

666 Commits

Author SHA1 Message Date
Ishaan Bhardwaj
a30791afc3 Fixed F2 shortcut not resetting changed settings 2021-10-16 19:08:01 -04:00
Ishaan Bhardwaj
8bd8c0eede Relocated call of love.graphics.setDefaultFilter to love.load 2021-10-16 15:15:44 -04:00
Ishaan Bhardwaj
f52a5eaee5 Fixes an issue where IHS ignores buffer lock setting 2021-10-12 22:46:50 -04:00
e68a9b6f07
Merge pull request #38 from Kirby703/patch-4
removes green/orange line to match tap death
2021-10-09 21:27:07 -04:00
Kirby703
ff5b04bb97
removes green/orange line to match tap death 2021-10-09 16:52:26 -04:00
Ishaan Bhardwaj
8dbb75cbef Basic SOCD handling 2021-10-08 20:07:28 -04:00
Ishaan Bhardwaj
bc54bc57b6 Changed Display Gamemode to Debug Info
Cambridge version will display at all times if on
2021-10-08 20:06:36 -04:00
Ishaan Bhardwaj
9611fc31bf update version to wip 2021-10-08 19:07:06 -04:00
Ishaan Bhardwaj
a5fed31f4e Moved the LCA draw call to after the piece draw call 2021-10-02 20:14:03 -04:00
Ishaan Bhardwaj
625d4f80af Fixed an obscure bug with the menu DAS 2021-09-30 23:07:03 -04:00
173b3ddbc9
Merge pull request #37 from terpyderp/master
fixed version color change bug
2021-09-29 19:43:49 -04:00
terpyderp
0f96bf7db0 fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
2021-09-29 18:22:56 -05:00
Ishaan Bhardwaj
3770deca55 Fixed version number drawing in the wrong place 2021-09-29 18:12:02 -04:00
Ishaan Bhardwaj
4e297a8030 Version number now displays at bottom right always 2021-09-28 19:13:16 -04:00
Ishaan Bhardwaj
1336ea00e4 Snow RPC now used 2021-09-26 23:12:05 -04:00
hailey
b8d43e38b7 2 cool rpc changes! 2021-09-27 12:26:52 +10:00
hailey
6b595d2146 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-09-27 12:18:31 +10:00
hailey
1082a2903a small image text now shows version! 2021-09-27 12:09:03 +10:00
hailey
3480734a44 just a few more rpc strings 2021-09-27 11:55:42 +10:00
Ishaan Bhardwaj
82966e99c3 Added two more utility functions 2021-09-26 20:12:38 -04:00
Ishaan Bhardwaj
d558faeef0 Fixed RPC details for some scenes 2021-09-26 15:30:37 -04:00
Ishaan Bhardwaj
8dc59a562e Revert "new easter egg, why not"
This easter egg doesn't really have a place within the game,
and is better left as a community goodie.
2021-09-26 10:38:48 -04:00
Ishaan Bhardwaj
2fa9ba40fa hey hailey don't do that please 2021-09-26 10:26:35 -04:00
hailey
a7ee1d7861 new easter egg, why not 2021-09-26 14:30:12 +10:00
hailey
bf6c61927e Removed print() that occured every game scene update 2021-09-26 14:09:43 +10:00
hailey
817ffd5c13 RPC image updates depending on ingame background now! 2021-09-26 14:02:35 +10:00
Ishaan Bhardwaj
50f6010ed1 Credits scene now has its own special RPC 2021-09-25 22:46:48 -04:00
Ishaan Bhardwaj
ef966d8190 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-09-25 22:40:18 -04:00
Ishaan Bhardwaj
faef1ddc8f Added a long lost name to the credits scene 2021-09-25 22:38:00 -04:00
hailey
ea38ebb89d more rpc stuff! 2021-09-26 09:51:43 +10:00
hailey
b28759e0c8 hi again 2021-09-26 09:33:04 +10:00
2fc763ae5d
Bump version to v0.3-beta7 2021-09-21 23:44:37 -04:00
Ishaan Bhardwaj
ffd808e6a0 Added white and black as their own separate colors...
... instead of borrowing from the lock flash / garbage colors
2021-09-21 23:30:51 -04:00
Ishaan Bhardwaj
dd96db170e newline 2021-09-21 18:01:36 -04:00
Ishaan Bhardwaj
7fa547c307 Two quick changes (read comments)
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
2021-09-20 23:33:27 -04:00
b2d0838f90
Pull bigint.lua from bigint.lua repo 2021-09-20 16:09:02 -04:00
MarkGamed7794
cf8ba16eb1 Remove the print statement
and also fix a logic issue
2021-09-16 21:56:35 -04:00
Ishaan Bhardwaj
42375cb2b8 Changed mode select DAS to 15/4 (old 24/6) 2021-09-16 18:05:38 -04:00
Ishaan Bhardwaj
fe162ed215 Mode select changes (read below)
Added DAS to the up/down actions (24F start-up, 6F period)
Added wheel scroll to the up/down/left/right actions
Added a warning in case somehow the player has no modes or rulesets
Mode select will load new modules every time you access it
However, this does not reload changes to existing modules
2021-09-16 14:54:49 -04:00
Brandon McGriff
dda116f00f Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-09-15 17:54:26 -07:00
Brandon McGriff
2d3aeeb47d Fix loading of discordRPC when source path contains non-ASCII characters 2021-09-15 17:54:22 -07:00
Ishaan Bhardwaj
784c768c57 Update SOURCES.md 2021-09-14 22:15:08 -04:00
Ishaan Bhardwaj
c18e7ed244 Fixed hold opacity when level < 1000 2021-09-12 19:28:00 -04:00
Ishaan Bhardwaj
9df6bb9989 Small clean-up in PM2 2021-09-12 19:26:47 -04:00
Brandon McGriff
f5873c97bc Remove debugging prints in save.lua 2021-09-12 14:36:21 -07:00
Brandon McGriff
fabdad056e Fix save data handling when save data directory contains non-ASCII characters 2021-09-12 14:32:21 -07:00
MarkGamed7794
71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Joe Zeng
0e82a8758c
Merge pull request #34 from Kirby703/patch-3
made mode extensible
2021-09-11 23:47:11 -04:00
Kirby703
e78df19112
made mode extensible 2021-09-11 22:39:20 -04:00
Ishaan Bhardwaj
49775b9578 Fixed onEnterOrHold running twice on IHS 2021-09-11 18:19:03 -04:00