Joe Z
704e6dae55
Fixed the pacer test mode's backgrounds and strikes.
2019-05-31 23:25:27 -04:00
Joe Zeng
19d1686b9d
Added an example of a "multiline if block".
2019-05-30 17:09:12 -04:00
Joe Zeng
aa01479c12
It's 2019.
2019-05-30 11:32:38 -04:00
Joe Z
5a1b137c2a
Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
2019-05-29 22:27:50 -04:00
Joe Z
956e826bb2
Added the ghost piece to modes that needed them.
2019-05-29 22:10:27 -04:00
Joe Z
cebe57dd1e
Removed some of the extraneous static properties.
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ARR and drop speed are handled by getters now.
2019-05-29 21:59:53 -04:00
smiegrin
1db0a0ef05
Allow the window to be resized freely. ( #8 )
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TODO: add option in config (#5 ) to set window size, and then save the current window size when resized so the next time you open the app, it opens at the same size you closed it with.
2019-05-29 21:55:01 -04:00
Joe Z
0e7a2bb9fe
Turns out I corrected some of the delays too far the other way.
2019-05-29 21:50:14 -04:00
smiegrin
31b0f60475
Corrects survival_a1.lua crash. ( #7 )
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Due to a stupid copy-paste error.
2019-05-29 19:47:51 -04:00
Joe Z
1d6ac62d7d
Added drop bonuses and fixed some of the delays.
2019-05-29 00:52:54 -04:00
Joe Zeng
b316d9617b
Updated Marathon A1's combo calculation algorithm.
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Apparently the 1/6/15/28 multiplier comes from updating combo before calculating the multiplier, not something that gets independently multiplied.
2019-05-28 21:26:38 -04:00
Joe Z
99f7ff72fd
Fixed the credit roll in Marathon 2020.
2019-05-26 16:34:35 -04:00
Joe Z
df489a2603
So were the rulesets.
2019-05-26 11:07:28 -04:00
Joe Zeng
4105040334
Game modes are kinda out of date.
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Here's to clean them up before I make the complete list.
2019-05-23 13:21:26 -04:00
Joe Z
c973929e0c
First bundled release.
2019-05-23 00:35:11 -04:00