Commit Graph

749 Commits (master)

Author SHA1 Message Date
hailey 1082a2903a small image text now shows version! 2021-09-27 12:09:03 +10:00
hailey 3480734a44 just a few more rpc strings 2021-09-27 11:55:42 +10:00
Ishaan Bhardwaj 82966e99c3 Added two more utility functions 2021-09-26 20:12:38 -04:00
Ishaan Bhardwaj d558faeef0 Fixed RPC details for some scenes 2021-09-26 15:30:37 -04:00
Ishaan Bhardwaj 8dc59a562e Revert "new easter egg, why not"
This easter egg doesn't really have a place within the game,
and is better left as a community goodie.
2021-09-26 10:38:48 -04:00
Ishaan Bhardwaj 2fa9ba40fa hey hailey don't do that please 2021-09-26 10:26:35 -04:00
hailey a7ee1d7861 new easter egg, why not 2021-09-26 14:30:12 +10:00
hailey bf6c61927e Removed print() that occured every game scene update 2021-09-26 14:09:43 +10:00
hailey 817ffd5c13 RPC image updates depending on ingame background now! 2021-09-26 14:02:35 +10:00
Ishaan Bhardwaj 50f6010ed1 Credits scene now has its own special RPC 2021-09-25 22:46:48 -04:00
Ishaan Bhardwaj ef966d8190 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-09-25 22:40:18 -04:00
Ishaan Bhardwaj faef1ddc8f Added a long lost name to the credits scene 2021-09-25 22:38:00 -04:00
hailey ea38ebb89d more rpc stuff! 2021-09-26 09:51:43 +10:00
hailey b28759e0c8 hi again 2021-09-26 09:33:04 +10:00
Ishaan Bhardwaj 2fc763ae5d
Bump version to v0.3-beta7 2021-09-21 23:44:37 -04:00
Ishaan Bhardwaj ffd808e6a0 Added white and black as their own separate colors...
... instead of borrowing from the lock flash / garbage colors
2021-09-21 23:30:51 -04:00
Ishaan Bhardwaj dd96db170e newline 2021-09-21 18:01:36 -04:00
Ishaan Bhardwaj 7fa547c307 Two quick changes (read comments)
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
2021-09-20 23:33:27 -04:00
Ishaan Bhardwaj b2d0838f90
Pull `bigint.lua` from `bigint.lua` repo 2021-09-20 16:09:02 -04:00
MarkGamed7794 cf8ba16eb1 Remove the print statement
and also fix a logic issue
2021-09-16 21:56:35 -04:00
Ishaan Bhardwaj 42375cb2b8 Changed mode select DAS to 15/4 (old 24/6) 2021-09-16 18:05:38 -04:00
Ishaan Bhardwaj fe162ed215 Mode select changes (read below)
Added DAS to the up/down actions (24F start-up, 6F period)
Added wheel scroll to the up/down/left/right actions
Added a warning in case somehow the player has no modes or rulesets
Mode select will load new modules every time you access it
However, this does not reload changes to existing modules
2021-09-16 14:54:49 -04:00
Brandon McGriff dda116f00f Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-09-15 17:54:26 -07:00
Brandon McGriff 2d3aeeb47d Fix loading of discordRPC when source path contains non-ASCII characters 2021-09-15 17:54:22 -07:00
Ishaan Bhardwaj 784c768c57 Update SOURCES.md 2021-09-14 22:15:08 -04:00
Ishaan Bhardwaj c18e7ed244 Fixed hold opacity when level < 1000 2021-09-12 19:28:00 -04:00
Ishaan Bhardwaj 9df6bb9989 Small clean-up in PM2 2021-09-12 19:26:47 -04:00
Brandon McGriff f5873c97bc Remove debugging prints in save.lua 2021-09-12 14:36:21 -07:00
Brandon McGriff fabdad056e Fix save data handling when save data directory contains non-ASCII characters 2021-09-12 14:32:21 -07:00
MarkGamed7794 71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Joe Zeng 0e82a8758c
Merge pull request #34 from Kirby703/patch-3
made mode extensible
2021-09-11 23:47:11 -04:00
Kirby703 e78df19112
made mode extensible 2021-09-11 22:39:20 -04:00
Ishaan Bhardwaj 49775b9578 Fixed onEnterOrHold running twice on IHS 2021-09-11 18:19:03 -04:00
Ishaan Bhardwaj 6a3c6ecac0 Changed fullscreen bind to F11 2021-09-09 19:02:38 -04:00
Ishaan Bhardwaj 90cf2ebef5 New `onEnterOrHold` function (fixes #29) 2021-09-05 23:08:54 -04:00
Ishaan Bhardwaj 799a905a9c Remove redundant if 2021-09-05 22:50:31 -04:00
Ishaan Bhardwaj 985f73c39d Revert "Yet more SOCD handling"
This reverts commit b5db5bbdc3.
2021-09-05 22:44:21 -04:00
Ishaan Bhardwaj b5db5bbdc3 Yet more SOCD handling 2021-09-04 22:45:20 -04:00
Ishaan Bhardwaj 438acde2e2 Better (default) SOCD handling 2021-09-04 22:33:53 -04:00
Ishaan Bhardwaj 0e1f40ad30 Amend the copying functions 2021-08-27 17:18:06 -04:00
Ishaan Bhardwaj 6cf6568a57 Revert "Fixed spawn positions on larger than 10w boards"
This reverts commit dafc113038.

This didn't actually fix the problem, so it's been reverted.
2021-08-20 19:09:50 -04:00
Ishaan Bhardwaj dafc113038 Fixed spawn positions on larger than 10w boards 2021-08-20 18:53:07 -04:00
Ishaan Bhardwaj 923f3d3696 Added drawIfPaused to gamemode.lua 2021-08-19 14:16:34 -04:00
Ishaan Bhardwaj db4132bf31 License update, added more credits 2021-08-19 14:15:57 -04:00
Ishaan Bhardwaj c58018dd51 Two changes to main.lua (read comments)
Disallowed trying to load a directory
Required funcs.lua at the beginning of the program so mod makers don't have to anywhere else
2021-08-15 23:50:00 -04:00
Ishaan Bhardwaj c7d0034f9b Two changes to gamemode.lua (read comments)
Shape is now passed as an argument to ruleset:getDefaultOrientation()
Fixed the comment for GameMode:transformScreen()
2021-08-11 19:44:57 -04:00
Ishaan Bhardwaj ed5ea72e66 Cleaning up ruleset.lua 2021-08-11 19:30:46 -04:00
Ishaan Bhardwaj dc3ad825dc Fix to #27 + some other gamemode functionality 2021-08-09 00:29:22 -04:00
Ishaan Bhardwaj 40cba83003 Fixed a bug with the volume sliders...
...where the SFX that played upon changing the slider's value...
...reflected the old value instead of the new one.
2021-08-04 16:46:41 -04:00
Ishaan Bhardwaj a1b3f73787
Merge pull request #25 from Kirby703/patch-2
fix a3 cools
2021-07-29 23:41:27 -04:00