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Fix two modes having an erroneous randomizer.
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@ -1,4 +1,5 @@
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local GameMode = require 'tetris.modes.gamemode'
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local Bag7Randomizer = require 'tetris.randomizers.bag7'
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local MarathonWBGame = GameMode:extend()
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@ -15,6 +16,7 @@ function MarathonWBGame:new()
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self.instant_soft_drop = false
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self.enable_hold = true
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self.next_queue_length = 6
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self.randomizer = Bag7Randomizer()
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self.keystrokes = 0
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self.pieces = 0
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@ -1,4 +1,5 @@
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local GameMode = require 'tetris.modes.gamemode'
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local Bag7Randomizer = require 'tetris.randomizers.bag7'
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local MarathonWLJGame = GameMode:extend()
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@ -15,6 +16,7 @@ function MarathonWLJGame:new()
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self.instant_soft_drop = false
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self.enable_hold = true
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self.next_queue_length = 6
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self.randomizer = Bag7Randomizer()
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self.pieces = 0
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self.b2b = false
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