dist | ||
docs | ||
libs | ||
load | ||
res | ||
scene | ||
tetris | ||
.gitignore | ||
conf.lua | ||
CONTRIBUTING.md | ||
discord-rpc.dll | ||
discordRPC.lua | ||
funcs.lua | ||
LICENSE.md | ||
main.lua | ||
package | ||
README.md | ||
release | ||
scene.lua | ||
SOURCES.md |
Cambridge
Welcome to Cambridge, the next open-source falling-block game engine!
This fork is written and maintained exclusively by SashLilac and Oshisaure!
Credits
- Lilla Oshisaure for their amazing contributions to my life in general!
- The Tetra Legends Discord for supporting me and playtesting!
- joezeng for the original project.
Installation instructions
Pre-built releases are available on the releases page.
Windows
Unzip the exe file and run it directly. All assets are currently bundled inside the executable.
macOS
For the time being, the file cambridge.love
only works on the command line. Install love
with Homebrew, and run:
$ love cambridge.love
Linux
Same as macOS, except install love
with your favourite package manager.
Running from source
If you want the bleeding-edge release, you can also clone the code straight from this repository.
macOS, Linux
If you haven't already, install love
with your favourite package manager (Homebrew on macOS, your system's default on Linux). Make sure you're using LÖVE 11, because it won't work with earlier versions!
Clone the repository in git:
git clone https://github.com/SashLilac/cambridge
Then, navigate to the root directory that you just cloned, and type:
love .
It should run automatically!
License
The Cambridge project is licensed under the MIT license (included in LICENSE.md).
Some code and assets in this repository are contributed by members of the community, as well as borrowed from other places, either with licensing or as placeholders until suitable material can be found that is properly licensed. Their original sources, and copyright notices if applicable, are listed in the file SOURCES.