Aymir Dmitrievich Danilov
8062f6e3fa
Patch standard.lua to prevent midair lock
2023-10-19 14:33:25 +07:00
Kirby703
79d706a415
re-add 180s and IRS wallkicks after inheritance change
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fixes results of 323c457809
2023-07-04 02:27:04 -04:00
Joe Zeng
323c457809
Reorganized the ruleset names and added ARS-X.
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Also, the ruleset inheritance was a little wonky, so I changed that too.
In particular, I made SRS-X always spawn in-frame since that was always
supposed to be how it worked.
2022-10-24 20:09:08 -04:00
Ishaan Bhardwaj
d46973f12d
Fixed color scheme setting not applying to active piece
2021-12-18 21:30:19 -05:00
75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
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Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj
6f4adf5aad
Refactored component API for rulesets with an arbitary...
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...number of pieces (fixes #31 )
2021-10-16 20:35:47 -04:00
MarkGamed7794
71ecd51cde
Catch up to main, and push changes to sfx
2021-09-12 02:59:05 -04:00
Ishaan Bhardwaj
438acde2e2
Better (default) SOCD handling
2021-09-04 22:33:53 -04:00
Ishaan Bhardwaj
6cf6568a57
Revert "Fixed spawn positions on larger than 10w boards"
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This reverts commit dafc113038
.
This didn't actually fix the problem, so it's been reverted.
2021-08-20 19:09:50 -04:00
Ishaan Bhardwaj
dafc113038
Fixed spawn positions on larger than 10w boards
2021-08-20 18:53:07 -04:00
Ishaan Bhardwaj
ed5ea72e66
Cleaning up ruleset.lua
2021-08-11 19:30:46 -04:00
Ishaan Bhardwaj
7dbfe23059
Bump version to beta6 (also closes #19 )
2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj
61de3c6dbf
Miscellaneous fixes to piece behavior in addition to fixing prev. commit
2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj
3c718c38e4
Revert "Fixed a bug where pieces would check gravity before a block out"
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This reverts commit d18c3e298d
.
2021-06-26 14:55:18 -04:00
Ishaan Bhardwaj
d18c3e298d
Fixed a bug where pieces would check gravity before a block out
2021-06-26 00:20:47 -04:00
Ishaan Bhardwaj
f2acab4496
A few minor changes, read below
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Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Ishaan Bhardwaj
6c201596b0
Fixed O failing to rotate in CRS
2021-06-02 12:10:02 -04:00
Ishaan Bhardwaj
1b1abc9792
Fixed an issue with buffer lock inputs
2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj
d4b619da89
Fixed an edge case with last commit
2021-04-08 13:17:34 -04:00
Ishaan Bhardwaj
3766149cb7
Fixed a 0 ARR gravity bug
2021-04-08 11:55:36 -04:00
Ishaan Bhardwaj
3bdc6e1b2d
HOTFIX TO BETA5: Fixed another floorkick issue with ARS
2021-03-30 21:29:09 -04:00
Ishaan Bhardwaj
3cf496ba98
Fixed a Ti-ARS floorkick issue
2021-03-16 14:13:44 -04:00
Ishaan Bhardwaj
5ddc6ec561
Fixed a priority order bug with Ti-ARS and ACE-ARS
2021-03-11 20:16:23 -05:00
Ishaan Bhardwaj
b91ffc913b
CRS no longer locks in midair
2021-03-11 15:29:24 -05:00
Ishaan Bhardwaj
57721ed35d
Shrunk the bone coloring code
2021-03-10 16:30:45 -05:00
Ishaan Bhardwaj
116284f31c
Fixed colour scheme issues for non-standard piece sets
2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj
30ca434027
Fixed ACE-ARS to floorkick infinitely
2021-03-07 22:24:11 -05:00
Ishaan Bhardwaj
ca18d090c9
Split keyboard and joystick input config screens
2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj
4c4a818c5c
Race 40 added to main game, PAIRS moved to modpack
2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj
8a459b68ba
Allowed gamemode and ruleset objects to control each other
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Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj
cb2b693bcb
Fixed T-floorkick behavior in Ti/ACE ARS
2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj
ef6d156d38
Turned draw offsets and above field offsets into function calls
2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj
1d73916b7c
Arika-SRS rulesets no longer lock immediately
2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj
3947e9f02f
Fix the drop block lock rotation with SRS
2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj
99b15803ee
Adjusted 0 ARR to trigger onPieceMove multiple times
2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj
d350b25726
Forgot to set guideline SRS to always rotate
2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj
31e2529265
Upward kicks for SRS count toward rotation limit
2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj
714c6b5e99
Floorkicks reworked (read comments)
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If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj
6e22e3d15b
Ti-ARS autolock fix
2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
d0505251b3
Spawn positions now ruleset dependent
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Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj
ce08ffd3da
SRS-X fixed to use symmetric wallkicks
2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj
f0e84a8874
SRS-X rotate lock reset behavior fixed
2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj
5e02471fb4
SRS now has upgraded 180s
2021-01-30 16:49:52 -05:00
Ishaan Bhardwaj
e19da98ea1
Standard SRS now has correct amount of move resets
2021-01-28 21:19:47 -05:00
Ishaan Bhardwaj
e8904b92ed
check_new_low doesn't exist!
2021-01-28 21:15:04 -05:00
Ishaan Bhardwaj
4f574e7716
Guideline SRS now specifies dependency
2021-01-28 21:13:31 -05:00
Ishaan Bhardwaj
f1528e8d71
Fixed the SRS variants from latest commit.
2021-01-28 21:05:36 -05:00
Joe Zeng
79a25c3954
Renamed Marathon AX4 to Survival AX, among other things.
2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj
086f327371
Large commit, read below
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DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00