Commit Graph

690 Commits

Author SHA1 Message Date
Ishaan Bhardwaj
50f6010ed1 Credits scene now has its own special RPC 2021-09-25 22:46:48 -04:00
Ishaan Bhardwaj
ef966d8190 Merge branch 'master' of https://github.com/MillaBasset/cambridge 2021-09-25 22:40:18 -04:00
Ishaan Bhardwaj
faef1ddc8f Added a long lost name to the credits scene 2021-09-25 22:38:00 -04:00
hailey
ea38ebb89d more rpc stuff! 2021-09-26 09:51:43 +10:00
hailey
b28759e0c8 hi again 2021-09-26 09:33:04 +10:00
2fc763ae5d
Bump version to v0.3-beta7 2021-09-21 23:44:37 -04:00
Ishaan Bhardwaj
ffd808e6a0 Added white and black as their own separate colors...
... instead of borrowing from the lock flash / garbage colors
2021-09-21 23:30:51 -04:00
Ishaan Bhardwaj
dd96db170e newline 2021-09-21 18:01:36 -04:00
Ishaan Bhardwaj
7fa547c307 Two quick changes (read comments)
Added mouse wheel support to the mode select menu
BGM now interatcs with pausing correctly
2021-09-20 23:33:27 -04:00
b2d0838f90
Pull bigint.lua from bigint.lua repo 2021-09-20 16:09:02 -04:00
MarkGamed7794
cf8ba16eb1 Remove the print statement
and also fix a logic issue
2021-09-16 21:56:35 -04:00
Ishaan Bhardwaj
42375cb2b8 Changed mode select DAS to 15/4 (old 24/6) 2021-09-16 18:05:38 -04:00
Ishaan Bhardwaj
fe162ed215 Mode select changes (read below)
Added DAS to the up/down actions (24F start-up, 6F period)
Added wheel scroll to the up/down/left/right actions
Added a warning in case somehow the player has no modes or rulesets
Mode select will load new modules every time you access it
However, this does not reload changes to existing modules
2021-09-16 14:54:49 -04:00
Brandon McGriff
dda116f00f Merge branch 'master' of https://github.com/SashLilac/cambridge 2021-09-15 17:54:26 -07:00
Brandon McGriff
2d3aeeb47d Fix loading of discordRPC when source path contains non-ASCII characters 2021-09-15 17:54:22 -07:00
Ishaan Bhardwaj
784c768c57 Update SOURCES.md 2021-09-14 22:15:08 -04:00
Ishaan Bhardwaj
c18e7ed244 Fixed hold opacity when level < 1000 2021-09-12 19:28:00 -04:00
Ishaan Bhardwaj
9df6bb9989 Small clean-up in PM2 2021-09-12 19:26:47 -04:00
Brandon McGriff
f5873c97bc Remove debugging prints in save.lua 2021-09-12 14:36:21 -07:00
Brandon McGriff
fabdad056e Fix save data handling when save data directory contains non-ASCII characters 2021-09-12 14:32:21 -07:00
MarkGamed7794
71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Joe Zeng
0e82a8758c
Merge pull request #34 from Kirby703/patch-3
made mode extensible
2021-09-11 23:47:11 -04:00
Kirby703
e78df19112
made mode extensible 2021-09-11 22:39:20 -04:00
Ishaan Bhardwaj
49775b9578 Fixed onEnterOrHold running twice on IHS 2021-09-11 18:19:03 -04:00
Ishaan Bhardwaj
6a3c6ecac0 Changed fullscreen bind to F11 2021-09-09 19:02:38 -04:00
Ishaan Bhardwaj
90cf2ebef5 New onEnterOrHold function (fixes #29) 2021-09-05 23:08:54 -04:00
Ishaan Bhardwaj
799a905a9c Remove redundant if 2021-09-05 22:50:31 -04:00
Ishaan Bhardwaj
985f73c39d Revert "Yet more SOCD handling"
This reverts commit b5db5bbdc3.
2021-09-05 22:44:21 -04:00
Ishaan Bhardwaj
b5db5bbdc3 Yet more SOCD handling 2021-09-04 22:45:20 -04:00
Ishaan Bhardwaj
438acde2e2 Better (default) SOCD handling 2021-09-04 22:33:53 -04:00
Ishaan Bhardwaj
0e1f40ad30 Amend the copying functions 2021-08-27 17:18:06 -04:00
Ishaan Bhardwaj
6cf6568a57 Revert "Fixed spawn positions on larger than 10w boards"
This reverts commit dafc113038.

This didn't actually fix the problem, so it's been reverted.
2021-08-20 19:09:50 -04:00
Ishaan Bhardwaj
dafc113038 Fixed spawn positions on larger than 10w boards 2021-08-20 18:53:07 -04:00
Ishaan Bhardwaj
923f3d3696 Added drawIfPaused to gamemode.lua 2021-08-19 14:16:34 -04:00
Ishaan Bhardwaj
db4132bf31 License update, added more credits 2021-08-19 14:15:57 -04:00
Ishaan Bhardwaj
c58018dd51 Two changes to main.lua (read comments)
Disallowed trying to load a directory
Required funcs.lua at the beginning of the program so mod makers don't have to anywhere else
2021-08-15 23:50:00 -04:00
Ishaan Bhardwaj
c7d0034f9b Two changes to gamemode.lua (read comments)
Shape is now passed as an argument to ruleset:getDefaultOrientation()
Fixed the comment for GameMode:transformScreen()
2021-08-11 19:44:57 -04:00
Ishaan Bhardwaj
ed5ea72e66 Cleaning up ruleset.lua 2021-08-11 19:30:46 -04:00
Ishaan Bhardwaj
dc3ad825dc Fix to #27 + some other gamemode functionality 2021-08-09 00:29:22 -04:00
Ishaan Bhardwaj
40cba83003 Fixed a bug with the volume sliders...
...where the SFX that played upon changing the slider's value...
...reflected the old value instead of the new one.
2021-08-04 16:46:41 -04:00
a1b3f73787
Merge pull request #25 from Kirby703/patch-2
fix a3 cools
2021-07-29 23:41:27 -04:00
Kirby703
4243d6b2ba
fix a3 cools 2021-07-28 18:38:22 -04:00
33b3ad2889
Merge pull request #24 from Kirby703/patch-1
0xx-3xx line clear delay fix
2021-07-28 10:42:09 -04:00
Kirby703
adab1df480
0xx-3xx line clear delay fix 2021-07-28 05:22:26 -04:00
Joe Z
711fa830a3 Added a few minutes to the torikans. 2021-07-18 22:20:51 -04:00
Joe Z
c434a3406b Changed the 2-second rule to give the cool at exactly 2 seconds. 2021-07-18 21:23:50 -04:00
Joe Zeng
769b5043e3
Added a 25,000 grade point requirement to the GM roll.
You need to go a _little_ further than the point grade of 30 to qualify for GM.
2021-07-18 00:25:05 -04:00
Ishaan Bhardwaj
713c62d807 Fixed Death giving GM below 999 2021-07-18 00:13:57 -04:00
Ishaan Bhardwaj
c3f6e34518 New build scripts for targets other than Windows 2021-07-17 23:08:01 -04:00
Ishaan Bhardwaj
4d0f6ab9fc Easier-to-see bone blocks 2021-07-17 16:25:16 -04:00