Commit Graph

22 Commits

Author SHA1 Message Date
Ishaan Bhardwaj
2728780c45 Raised the piece sound volume by a factor of 10. 2020-12-04 19:42:33 -05:00
Ishaan Bhardwaj
e43f5c470a Renaming backgrounds 2020-12-04 16:32:29 -05:00
Ishaan Bhardwaj
7bcdc517c0 Revert "Merge pull request #11 from Rexxt/master"
Reverting this pull request for a few reasons:
The piece sounds were too quiet.
The piece landing sound was distasteful.
2020-12-04 16:22:22 -05:00
Mizu
b6f1072587 Merge branch 'master' of https://github.com/Rexxt/cambridge 2020-11-11 17:43:53 +01:00
Mizu
eef04ebf05 Update graphic names and SOURCES.md 2020-11-11 17:42:48 +01:00
Joe Zeng
49e52c6a39
Merge pull request #4 from Rexxt/master
Small updates to visuals and sound
2020-11-07 14:31:17 -05:00
Joe Zeng
1b381c4bf3 Might as well add the dark square while I'm at it. 2020-11-07 01:29:44 -05:00
Joe Zeng
91a87fea73 Fixed the garbage pausing problem in Phantom Mania 2. 2020-11-07 01:12:13 -05:00
Joe Zeng
2e3eff025f Replaced spaces with tabs.
Check CONTRIBUTING.md, guys!
2020-11-06 20:54:14 -05:00
Ishaan Bhardwaj
84b4dc5073 World Bone Blocks 2020-11-03 10:58:21 -05:00
Mizu
a324e0015a Replace SFX and add hold 2020-10-27 12:17:00 +01:00
Mizu
b0ce0f17f5 Add new sound effects to the game 2020-10-26 14:21:49 +01:00
Oshisaure
d9f5bd16d7 Disabled BGM for now since the only music is the pacer test (not selectable in game) and the credit roll 2020-10-14 19:30:37 +01:00
Ishaan Bhardwaj
ac7ae91c39 Small RPC change 2020-10-12 22:44:47 -04:00
Oshisaure
6233ffb12d Fixed RPC icon and included RPC lib for mac 2020-10-13 00:39:13 +01:00
Oshisaure
b59edb5e8e Accidentally swapped blue and orange in the colour scheme update, changing it back with this commit 2020-10-11 03:12:22 +01:00
Oshisaure
5d32b6a3e7 Discord RPC cleanup
- Loading Discord RPC is now handled by `load/rpc.lua`
- Removed `presence` global, call `DiscordRPC:update()` directly with what needs updating
- Game doesn't crash anymore if the Discord RPC fails to load
- Added RPC variables in the gamemode superclass to let each gamemode handle its special case
2020-10-11 02:17:48 +01:00
Oshisaure
05230ac046 Game settings screen, and minor fix on discordRPC
- Uses BG previously from the input config screen, which has gotten a new BG
- Minor tweak on the input config screen to display all inputs names regardless of if they are bound or not
- Added Mod1 function to `funcs.lua`, may be useful again sometime
- Added game settings
  * Manual locking (per gamemode, per ruleset, on harddrop or on softdrop)
  * Piece colours (per ruleset, TTC or Arika)
  * World Reverse toggle
- Moved the discordRPC `libs/` directory, as it's a third party library
- Edited the `discordRPC.lua` file to look for the dll at the right place regardless of how you run the game (until we fuse it that is)

This should have probably been done in several commits, sorry about that
2020-10-11 00:42:56 +01:00
Hailey
629beb7240 Added fitting menu sfx 2020-10-10 07:50:05 +10:00
Oshisaure
4cb20101b0 Added background for options screen 2020-10-09 18:44:48 +01:00
Joe Zeng
5c5ffc6887
Added Big Mode as a piece type. (#20)
Survival A3 and Phantom Mania 2 are now in their fully complete glory! :D

Implements #13.
2019-06-16 22:16:09 -04:00
Joe Z
c973929e0c First bundled release. 2019-05-23 00:35:11 -04:00