Commit Graph

114 Commits (master)

Author SHA1 Message Date
Aymir Dmitrievich Danilov 8062f6e3fa
Patch standard.lua to prevent midair lock 2023-10-19 14:33:25 +07:00
Kirby703 79d706a415
re-add 180s and IRS wallkicks after inheritance change
fixes results of 323c457809
2023-07-04 02:27:04 -04:00
Joe Zeng 323c457809 Reorganized the ruleset names and added ARS-X.
Also, the ruleset inheritance was a little wonky, so I changed that too.
In particular, I made SRS-X always spawn in-frame since that was always
supposed to be how it worked.
2022-10-24 20:09:08 -04:00
Ishaan Bhardwaj d46973f12d Fixed color scheme setting not applying to active piece 2021-12-18 21:30:19 -05:00
Ishaan Bhardwaj 75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Add some new behavior to sound effects
2021-10-17 11:42:45 -04:00
Ishaan Bhardwaj 6f4adf5aad Refactored component API for rulesets with an arbitary...
...number of pieces (fixes #31)
2021-10-16 20:35:47 -04:00
MarkGamed7794 71ecd51cde Catch up to main, and push changes to sfx 2021-09-12 02:59:05 -04:00
Ishaan Bhardwaj 438acde2e2 Better (default) SOCD handling 2021-09-04 22:33:53 -04:00
Ishaan Bhardwaj 6cf6568a57 Revert "Fixed spawn positions on larger than 10w boards"
This reverts commit dafc113038.

This didn't actually fix the problem, so it's been reverted.
2021-08-20 19:09:50 -04:00
Ishaan Bhardwaj dafc113038 Fixed spawn positions on larger than 10w boards 2021-08-20 18:53:07 -04:00
Ishaan Bhardwaj ed5ea72e66 Cleaning up ruleset.lua 2021-08-11 19:30:46 -04:00
Ishaan Bhardwaj 7dbfe23059 Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj 61de3c6dbf Miscellaneous fixes to piece behavior in addition to fixing prev. commit 2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj 3c718c38e4 Revert "Fixed a bug where pieces would check gravity before a block out"
This reverts commit d18c3e298d.
2021-06-26 14:55:18 -04:00
Ishaan Bhardwaj d18c3e298d Fixed a bug where pieces would check gravity before a block out 2021-06-26 00:20:47 -04:00
Ishaan Bhardwaj f2acab4496 A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Ishaan Bhardwaj 6c201596b0 Fixed O failing to rotate in CRS 2021-06-02 12:10:02 -04:00
Ishaan Bhardwaj 1b1abc9792 Fixed an issue with buffer lock inputs 2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj d4b619da89 Fixed an edge case with last commit 2021-04-08 13:17:34 -04:00
Ishaan Bhardwaj 3766149cb7 Fixed a 0 ARR gravity bug 2021-04-08 11:55:36 -04:00
Ishaan Bhardwaj 3bdc6e1b2d HOTFIX TO BETA5: Fixed another floorkick issue with ARS 2021-03-30 21:29:09 -04:00
Ishaan Bhardwaj 3cf496ba98 Fixed a Ti-ARS floorkick issue 2021-03-16 14:13:44 -04:00
Ishaan Bhardwaj 5ddc6ec561 Fixed a priority order bug with Ti-ARS and ACE-ARS 2021-03-11 20:16:23 -05:00
Ishaan Bhardwaj b91ffc913b CRS no longer locks in midair 2021-03-11 15:29:24 -05:00
Ishaan Bhardwaj 57721ed35d Shrunk the bone coloring code 2021-03-10 16:30:45 -05:00
Ishaan Bhardwaj 116284f31c Fixed colour scheme issues for non-standard piece sets 2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj 30ca434027 Fixed ACE-ARS to floorkick infinitely 2021-03-07 22:24:11 -05:00
Ishaan Bhardwaj ca18d090c9 Split keyboard and joystick input config screens 2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj 4c4a818c5c Race 40 added to main game, PAIRS moved to modpack 2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj 8a459b68ba Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj cb2b693bcb Fixed T-floorkick behavior in Ti/ACE ARS 2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj ef6d156d38 Turned draw offsets and above field offsets into function calls 2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj 1d73916b7c Arika-SRS rulesets no longer lock immediately 2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj 3947e9f02f Fix the drop block lock rotation with SRS 2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj 99b15803ee Adjusted 0 ARR to trigger onPieceMove multiple times 2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj d350b25726 Forgot to set guideline SRS to always rotate 2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj 31e2529265 Upward kicks for SRS count toward rotation limit 2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj 714c6b5e99 Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj 6e22e3d15b Ti-ARS autolock fix 2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj af02cd3467 Classic lock (GB/NES-like) added as a gamemode var 2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj d0505251b3 Spawn positions now ruleset dependent
Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj ce08ffd3da SRS-X fixed to use symmetric wallkicks 2021-01-30 22:28:34 -05:00
Ishaan Bhardwaj f0e84a8874 SRS-X rotate lock reset behavior fixed 2021-01-30 16:54:09 -05:00
Ishaan Bhardwaj 5e02471fb4 SRS now has upgraded 180s 2021-01-30 16:49:52 -05:00
Ishaan Bhardwaj e19da98ea1 Standard SRS now has correct amount of move resets 2021-01-28 21:19:47 -05:00
Ishaan Bhardwaj e8904b92ed check_new_low doesn't exist! 2021-01-28 21:15:04 -05:00
Ishaan Bhardwaj 4f574e7716 Guideline SRS now specifies dependency 2021-01-28 21:13:31 -05:00
Ishaan Bhardwaj f1528e8d71 Fixed the SRS variants from latest commit. 2021-01-28 21:05:36 -05:00
Joe Zeng 79a25c3954 Renamed Marathon AX4 to Survival AX, among other things. 2021-01-28 01:15:21 -05:00
Ishaan Bhardwaj 086f327371 Large commit, read below
DAS Cut Delay added and configurable (like ARR and DAS)
BigInt lib added
IRS / IHS do not take effect when ARE = 0
Game now saves highscore correctly on game over
2021-01-24 14:55:35 -05:00